A new G40 online TripleA tournament is getting setup.
XPAD-01 Unterhund-505/47 (Axis) v. The Long Dark Tea Time of the Soul
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Had to use edit mode to get the right troops moved on the transports due to a bug. Dice details are in email.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 bombers moved from Poland to Russia
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour, 1 artillery and 8 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 cruisers, 2 infantry and 6 transports moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries and 10 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.Non Combat Move - Italians
2 bombers moved from Russia to Ukraine
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Southern France to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 9 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter and 8 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 infantry
Ukraine : 1 flag, 2 bombers
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
81 Sea Zone : 1 flag, 2 cruisers and 6 transports
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 60 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 2 destroyers and 1 fighter in 45 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Japanese with 1 battleship remaining. Battle score for attacker is -14
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 2 destroyers and 1 fighterNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 56 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 67
Russians : 17 / 18
Japanese : 56 / 61
Americans : 58 / 83
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Germans
Germans buy 5 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Bessarabia to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 bomber, 1 fighter and 4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Smolensk to NenetsiaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Nenetsia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 bomber
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 1 : 0/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 3 : 1/2 hits
Russians roll dice for 1 bomber in Nenetsia, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 1 : 0/6 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 1 : 5/7 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun and 1 armour moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
9 infantry moved from Germany to Poland
1 infantry moved from Archangel to Smolensk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Caucasus to Persia
1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 bomber and 1 fighter moved from Denmark to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from 80 Sea Zone to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to PersiaPlace Units - Germans
3 infantry and 5 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Poland : 1 flag, 9 infantry
Germany : 1 flag, 1 factory_major, 3 infantry and 5 mech_infantrys
Denmark : 1 flag, 3 infantry
Holland Belgium : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 3 aaGuns, 3 armour, 8 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
115 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 74
Russians : 9 / 18
Japanese : 56 / 61
Americans : 56 / 83
Chinese : 3 / 3
British : 25 / 29
UK_Pacific : 15 / 10
Italians : 27 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Terribly sorry folks. Mad week. Turn incoming today.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 armour moved from Timguska to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
37 infantry and 2 mech_infantrys moved from Bryansk to Belarus
5 armour and 2 artilleries moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 fighter moved from Bryansk to Tambov
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys in Belarus, round 1 : 9/46 hits
Italians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
4 aaGuns moved from Bryansk to BelarusPlace Units - Russians
1 armour and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 flag, 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 4 aaGuns, 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys
Bryansk : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 2 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 13 / 13
Japanese : 54 / 61
Americans : 56 / 83
Chinese : 5 / 3
British : 25 / 29
UK_Pacific : 15 / 10
Italians : 26 / 43
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 bomber moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber and 1 tactical_bomber moved from Hopei to Tsinghai
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 2/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Kiangsu
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Tsinghai to Kwangsi
1 tactical_bomber moved from Tsinghai to Kweichow
3 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 1 bomber and 1 mech_infantry
Korea : 1 flag, 2 aaGuns
Kiangsu : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 flag, 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 4 armour
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 submarine
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 51 / 74
Russians : 12 / 13
Japanese : 66 / 72
Americans : 56 / 83
Chinese : 3 / 3
British : 25 / 29
UK_Pacific : 10 / 10
Italians : 26 / 43
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0