@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)
-
Combat results
Arch twol (mt)
Bel twol
NUkr twlo inf
SUkr twolNCM
3 ftrs 1 tac Bel to Nov
2 bom SUkr to EPl
3 ftr Mal to SIta
3 inf Fin to Vyb
4 inf 2 art Ger to Nov
1 inf Gre to Bul
1 inf Bes to NUkr
6 inf WGr to Fra
4 inf Ger to WGrPlacement
2 inf 1 art Nov
4 inf 2 art Ger
7 inf 3 art WGrCollect 62
-
RUSSIA 7 - Protect Moscow at all cost!
PURCHASES (29)
7Inf(21)+2Art(8.) = 29, save 0COMBAT MOVES
#1 Anhwe (4Inf, 2Art)
HOP : 2Inf, 2Art
KWE : 3Arm, thru HUN (for possible retreat purpose)
VOL : SB, land in HUN#2 Archangel (Inf)
SMO : 2Inf
RUS : Ftr, returns#3 Syria (empty)
IRQ : 2Inf#4 South Ukrainie (2Inf, Art)
ROS : 2Inf
BRY : Inf, Art, Ftr - lands in RUS
RUS : Ftr+Tac, return -
#1 Anhwe
ATT : 2Inf, 2Art, 3Arm, SB
Rolls: 4@2 3@3 1@4; Total Hits: 44@2: (2, 5, 6, 4)3@3: (1, 4, 2)1@4: (4)
DEF : 4Inf, 2Art
Rolls: 6@2; Total Hits: 26@2: (6, 2, 6, 1, 5, 4)
-
#1 Anhwe - Round 2
ATT : 2Art, 3Arm, SB
Rolls: 2@2 3@3 1@4; Total Hits: 32@2: (2, 5)3@3: (4, 1, 6)1@4: (2)
DEF : 2Art
Rolls: 2@2; Total Hits: 12@2: (1, 4)
-
#1 Anhwe
TWL : 2Inf, Art#2 Archangel
ATT : 2Inf, Ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4)
-
#2 Archangel - Round2
ATT : 2Inf, Ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (3)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1)
-
#2 Archangel
TWL : Inf#4 South Ukrainie
ATT : 3Inf, Art, 2Ftr, Tac
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (5, 6)2@2: (5, 3)2@3: (2, 2)1@4: (1)
DEF : 2Inf, Art
Rolls: 3@2; Total Hits: 13@2: (6, 1, 4)
-
#4 South Ukrainie
TWL : InfNON COMBAT MOVES
YAK > YEN : MInf
NPR > IRQ : 4Inf, AA
ROS > RUS : Arm
NPR > ROS : MInf, Arm
BRY > RUS : 13Inf, 13Art, AA
RUS > SMO : 2Inf
VOL > TAM : 2Inf
SMO > RUS : 6Inf, 5ArtPLACES NEW UNITS
RUS : 7Inf, 2ArtCOLLECT : 30 + 0Saved = 30
-
Japan 7
Purchases 55
1 ss 1 trn 2 inf 1 art 1 cv 2 ddCombat
Yak ()
1 art BuryJav (2 inf)
1 inf 1 art Mal v z42 trn
1 ftr 1 tac z54
1 ca z54Wak ()
1 inf Jap v z6 trnCombat
Jav
1 inf 1 art 1 ca 1 ftr 1 tac
Rolls: 2@2 2@3 1@4; Total Hits: 52@2: (1, 1)2@3: (3, 3)1@4: (4)
2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5)
1 inf 1 art 1 ftr 1 tac -
jeez…
Combat results
Jav twlo inf
Yak twol (mt)
Wak twol (mt)NCM
1 ftr 1 tac Jav to z42
2 dd z54 to z42
2 bb* 1 ca z54 to z33
2 ftrs Jap to Car
1 arm Ksu to Hon
1 inf 1 art Kwa to HOn
2 mec 1 arm Fic to Hon
1 inf Sib 1 inf 1 art 1 arm Jap to Ksu v z19 and z6 trn
1 dd 1 ca z6 to z19
2 dd z35 to z33
1 ftr Kwa to Car
1 ftr Kwa to Jap
1 ftr 1 tac Amu to Jap
1 inf 1 art Sik to Bury
1 aa Jeh to Man
1 inf Man to JehPlacement
1 ss z37
1 trn 1 cv 2 dd z6
2 inf 1 art JapCollect 67
-
USA 7 - Europe’s liberation starts now…
PURCHASES (74)
AC(16)+2Tac(22)+2Ftr(20)+Tr(7)+Inf(3)+Art(4)=72, save 2COMBAT MOVES
#1 Greece (empty)
MOR : Inf, MInf via Tr z92>z99
ALG : 2Inf via Tr z92>z99#2 West France (empty)
GIB : Inf, Art via Tr z91#3 Wake Island (Inf)
HAW : Inf, Art#4 Tobruk (Inf)
LIB : Inf, MInf, Art#5 z33 (2DD, Cr, 2BB*, up to 3 planes)
z26 : 2Ftr, Tac, 2DD, AC (just 1)
QUE : SB- Waiting Scramble orders -
- Will wait hit allocation before defence’s roll -
-
scramble 3 ftrs
-
#1 Greece
TWOL#2 West France
TWOL#3 Wake Island (Amphibious, so it’s a do or die)
ATT : Inf, Art
Rolls: 2@2; Total Hits: 02@2: (4, 6)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2)
#4 Tobruk (I battle 'til last man here)
ATT : Inf, MInf, Art
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2)
#5 z33 - Round 1
ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 6)2@3: (6, 4)2@4: (3, 2)
DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
aaa 2@2 1@3 5@4 -
:x Wake up guys! Could it be any worse?!
#3 Wake Island - Round2
ATT : Art
Rolls: 1@2; Total Hits: 01@2: (3)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1)
#4 Tobruk - Round 2
ATT : MInf, Art
Rolls: 2@2; Total Hits: 02@2: (5, 6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4)
#5 z33 - Round 1
ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
Just 2 hits to allocate… :roll:DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
aaa 2@2 1@3 5@4: -
:-o Hahaha… yes, it can be worst… Not my day, far from game changer, luckly.
#3 Wake Island
Overconfident Marines wacked!!#4 Tobruk - Round 3
ATT : MInf, Art
Rolls: 2@2; Total Hits: 12@2: (1, 5)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)
#5 z33 - Round 1
ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
Just 2 hits to allocate… :roll:DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
aaa 2@2 1@3 5@4: -
Dd, ca
-
#4 Tobruk - Round 3
TWL : Inf#5 z33 - Round 1
ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
DD+Cr sunkDEF : 2DD, Cr, 2BB*, 3Ftr
Rolls: 2@2 1@3 5@4; Total Hits: 72@2: (1, 1)1@3: (2)5@4: (4, 2, 5, 1, 1)
-
Ok, now it’s getting abusive…
SB retreat… more to follow, but I’m done for tonight.
-
:-o
That was really brutal. And losing in Wak is really annoying. Not the USA’s finest hr…
-
Allies’ turn revised…
NON COMBAT MOVES
ALG > LIB : MInf
GIB > LON : Inf, Art via Tr z91>z110
z91 > z93 : 2Sub
z92 > LON : Ftr
z91 > z110: AC, DD
CUS > GIB : 2Inf, 2Art via 2Tr z101
EUS > z92 : Ftr on UK AC
EUS > GIB : 2Ftr
z101> z91 : AC
z26 > z25 : AC with Anzac FtrPLACES NEW UNITS
z10: AC, Ftr, Tac, Tr
WUS : Inf, Art
EUS : Ftr, TacCOLLECT : 74 + 2saved = 76