TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
2 Infantrys moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
1 Tank moved from Brest to Minsk
1 Tank moved from Brest to Kiev
2 Artillerys and 1 Tank moved from Lithuania to Latvia
1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Danzig to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
1 Fighter moved from 23 Sea Zone to Leningrad
1 Tank moved from Vinnytsia to Crimea
Germans take Crimea from Russians
1 Fighter moved from Krakow to Leningrad
2 Stukas moved from Krakow to Leningrad
1 Fighter moved from Bohemia to Netherlands
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 35 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 Artillerys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 6 Infantrys and 2 Tanks
Russians roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 Bunkers owned by the Russians
Germans roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Leningrad, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 2 Bunkers, 6 Infantrys and 2 Tanks in Leningrad, round 2 : 2/10 hits, 4.00 expected hits
2 Infantrys owned by the Germans lost in Leningrad
4 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Stukas in Leningrad, round 3 : 1/8 hits, 3.00 expected hits
Russians roll dice for 2 Bunkers, 2 Infantrys and 2 Tanks in Leningrad, round 3 : 3/6 hits, 2.67 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
1 Infantry owned by the Russians lost in Leningrad
2 Fighters owned by the Germans and 2 Stukas owned by the Germans retreated
Germans roll dice for 1 Artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Bunkers, 1 Infantry and 2 Tanks in Leningrad, round 4 : 4/5 hits, 2.33 expected hits
1 Artillery owned by the Germans lost in Leningrad
Russians win with 2 Bunkers, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Germans: 2 Artillerys and 4 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Artillerys, 6 Infantrys and 2 Tanks moved from Brest to Kiev
1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from Krakow to Kiev
2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Brest
2 Artillerys moved from Warsaw to Brest
2 Infantrys moved from Warsaw to Brest
2 Artillerys and 2 Infantrys moved from Danzig to East Prussia
1 Tank moved from Pomerania to East Prussia
2 Tanks moved from Bohemia to Brest
2 ArmoredCars moved from Bohemia to Brest
1 ArmoredCar moved from Brandenburg to Danzig
2 Mech.Infs moved from Bavaria to Brest
1 Elite moved from Bavaria to Bohemia
3 Infantrys moved from Saxony to Hamburg
1 Elite moved from Rhine to Saxony
3 Infantrys moved from Rhine to Netherlands
7 Tanks moved from Paris to Belgium
2 Tanks moved from Orleanais to Lorraine
2 Artillerys moved from Paris to Picardy
5 Infantrys moved from Paris to Picardy
2 ArmoredCars moved from Paris to Belgium
2 Tanks moved from Brittany to Picardy
2 ArmoredCars moved from Paris to Belgium
1 Fighter moved from Leningrad to 23 Sea Zone
1 Fighter moved from Leningrad to Vyborg
2 Stukas moved from Leningrad to Vyborg
2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
Place Units - Germans
2 ArmoredCars, 1 Elite and 1 Infantry placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Hamburg
1 Bomber placed in Berlin
3 Tanks placed in Bohemia
3 Infantrys placed in Bavaria
14 Infantrys placed in Berlin
2 Mech.Infs placed in Bohemia
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.67
Russians AA : -0.67
Savegame