Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)


  • N. Ukranie liberated, no losses.

    Caucasus rd1
    A: 2inf, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Caucasus liberated, no losses.

    Kazakh rd1
    A: 2inf, 1tac
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Kazakh rd2
    A: 1inf, 1tac
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kazakh liberated, 1inf lost.

    Novo rd1
    A: 1mech, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • and a too quick copy / paste…

    usually, one solve such a problem by disregarding the one too much @1 dice. If you disagree with that, we should define “our” rule and I can reroll later on.

    Novo liberated, no losses.

    Timguska rd1
    A: 1inf, 1bmb
    DiceRolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (6)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Results:

    Bel liberated, no losses.
    N. Ukranie liberated, no losses.
    Timguska holds without loss, 1bmb retreat.
    Caucasus liberated, no losses.
    Novo liberated, no losses.
    Kazakh liberated, 1inf lost.

    NCM:

    1AA Archangel -> Bel
    3inf Norway -> Finland
    1inf Karelia -> Vyborg
    1fgt Kazakh -> Russia
    1tac Caucasus -> Russia
    1fgt N. Ukranie -> Russia
    1fgt Novo -> Russia
    1bmb Timguska -> Russia
    2mech Volgograd -> Bryansk
    2inf Russia -> Bryansk
    4inf Russia -> Samara
    1inf Russia -> Vologda
    2inf, 1AA Volgograd -> Caucasus

    Place Units:

    3inf Russia
    3inf Volgograd
    1NB Norway

    Collect $30

    G40-OOB-FuncAx-YoshiAll-13Br.aam


  • Japan 13

    Buys: 3 dd, 1 sub, 2 ac, 2 tra, 1 inf , 1 art

    Combat moves:

    1 inf yen to eve

    mech tim to ura

    mech tsi to novo
    2 fig, 2 tac kan to novo

    inf sik to kaz
    3 bomb yun to kaz

    1 dd, 2 sub z6 to z36
    1 fig phi to z36

    dd z20 to z55
    2 fig, 2 tac phi to z55

    sub z45 to z43
    5 fig phi to z43
    1 tra z37 to z43
    1 inf z37, art phi to bor
    2 fig, 2 tac z37 to bor

    sub z44 to z41
    1 tra, 3 tac, 1 fig z37 to z41
    1 inf, art z37 to sum
    2 fig, 2 tac z37 to sum

    Combat:

    z41

    ADiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (6)3@3: (4, 3, 5)1@4: (1)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • z41 cleared, no losses

    sum

    ADiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (2, 2)2@3: (6, 3)2@4: (4, 6)
    DDiceRolls: 1@3; Total Hits: 11@3: (2)


  • sum taken, inf lost

    z43

    ADiceRolls: 1@2 5@3; Total Hits: 21@2: (1)5@3: (2, 5, 6, 6, 5)
    DDiceRolls: 1@2; Total Hits: 01@2: (4)


  • z43 cleared, no losses

    bor

    ADiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 2)2@3: (4, 4)2@4: (5, 1)
    DDiceRolls: 1@2; Total Hits: 11@2: (2)


  • bor taken, inf lost

    z55

    ADiceRolls: 1@2 2@3 2@4; Total Hits: 11@2: (5)2@3: (6, 4)2@4: (4, 6)
    DDiceRolls: 1@1; Total Hits: 01@1: (6)


  • z55 cleared, no losses

    z36 (subs first)

    ADiceRolls: 2@2 1@2 1@3; Total Hits: 22@2: (2, 4)1@2: (6)1@3: (2)
    DDiceRolls: 1@1; Total Hits: 01@1: (2)(if survive)


  • z36 cleared, eve, ura taken, no losses

    novo

    ADiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (4)2@3: (4, 6)2@4: (3, 1)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • novo taken, no losses

    kaz

    ADiceRolls: 1@1 3@4; Total Hits: 31@1: (1)3@4: (5, 4, 2)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • kaz taken, no losses

    NCMs:

    inf yen to tim

    4 inf bury to yak

    tank, aa gun tsi to kan
    mech she to kan
    2 fig, 2 tac novo to kan

    inf she to tsi

    inf sze to sik

    1 inf eper to turk

    1 inf eper to cper
    aa gun, 1 mech nwper to cper

    1 mech nwper to eper
    2 inf wind to eper

    inf eind to wind

    mech yun to shs

    3 bomb kaz to yun

    dd z6 to z16

    tra z6 to z20
    2 inf jap to nan by tra

    fig z36 to phi
    5 fig z43 to phi

    2 fig, 2 tac z55 to z37
    2 fig, 2 tac bor to z37
    2 fig, 2 tac sum to z37
    fig, 3 tac z41 to z37
    dd z35 to z37

    1 fig phi to jap

    Deploy:

    2 ac, 1 tra to z37
    3 dd, sub, tra to z6
    inf, art to jap

    Income: 83 IPCs

    fun_yos_jap13.AAM


  • UK 13:

    Purchase & Repair:

    London

    2art (8)
    7inf (21)

    Combat moves:

    Sz115 (4tp, 2SS, 3DD, 1CV, 1CA, 1BB, 2fgt)
    5fgt, 1tac Norway
    4DD, 1CA, 1BB, 2fgt sz112

    Gibraltar (1inf)
    2inf, 1art UK, 1art Denmark via 2tp sz112 -> sz110 -> sz91

    Dice…

    Gibraltar rd1
    A: 2inf, 2art
    DiceRolls: 4@2; Total Hits: 24@2: (3, 2, 5, 1)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Gibraltar liberated, no losses.

    Sz115 rd1
    A: 4DD, 1CA, 7fgt, 1tac, 1BB
    DiceRolls: 4@2 8@3 2@4; Total Hits: 44@2: (2, 5, 4, 6)8@3: (1, 6, 2, 6, 6, 6, 4, 6)2@4: (3, 5)


  • I guess ool should be max defense, but if I keep hitting like that, you might want another one…


  • BB & AC damaged, 2 sub lost

    DDiceRolls: 2@1 4@2 1@3 3@4; Total Hits: 52@1: (4, 4)4@2: (6, 6, 4, 2)1@3: (1)3@4: (2, 3, 3)


  • 5 hits… I’ll include a temporal map. Your purchase is on mobilization zone (left bottom corner)

    fun_yos_uk13_temp.AAM

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