G40-02 NoMercy (Axis+4) vs I Rock (Allies)

  • 2007 AAR League

    Yeah it really helped me to get them UK fighters in Gib + the fighters now in Iceland that cannot make it + you moved the other remaining fighters to fight the Italians :)

    Germany Round 3 ($51)

    Purchase: 9 Inf ($27), 1 Art ($4), 5 Mech ($20) save $0
    Repair Battleship at Gib

    Combats:
    UK (23 Inf, 2 Arm, 1 fgt, 1 AA) vs 13 Inf (2 Gib, 4 Nor, 7 WGE), 5 Art (1 Gib, 4 WGE), 8 Arm (1 Gib, 7 WGE), 5 fgts (2 SZ 91, 3 WGE), 5 tacs (WGE), 1 bmb SFR + 1 BB from SZ 91 for Bombard
    All my navy moves to SZ 110

    AA Fire (5 fgts)
    DiceRolls: 5@1; Total Hits: 15@1: (6, 5, 3, 3, 1)
    AA Fire (5 tacs)
    DiceRolls: 5@1; Total Hits: 05@1: (3, 5, 3, 3, 3)
    AA Fire (1 bmb)
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • 2007 AAR League

    So far so good…

    UK London Attack (13 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) + 1 BB Bombard Shot which I will include with the 5 tacs, 1 bmb (I Lost 1 fgt so far).
    DiceRolls: 8@1 10@2 12@3 7@4; Total Hits: 148@1: (2, 3, 6, 6, 3, 3, 6, 6)10@2: (5, 6, 2, 4, 5, 3, 3, 3, 3, 6)12@3: (3, 2, 4, 3, 4, 2, 2, 2, 6, 1, 3, 5)7@4: (3, 4, 2, 2, 3, 5, 5)
    UK London Defense (23 Inf, 2 Arm, 1 fgt) (AA already fire)
    DiceRolls: 23@2 2@3 1@4; Total Hits: 923@2: (2, 4, 4, 2, 5, 1, 6, 1, 4, 3, 4, 4, 5, 5, 1, 2, 3, 3, 4, 4, 2, 4, 1)2@3: (1, 6)1@4: (5)

    The first round in a big battle makes a big difference lets see how it works.

  • 2007 AAR League

    I guess my Infantry really sucked there; an extra 3-5 hits would have made it a slaughter.

    UK Attack Round 2 (4 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) (Lost 9 Inf, 1 fgt so far)
    DiceRolls: 9@2 12@3 6@4; Total Hits: 139@2: (1, 2, 2, 5, 1, 5, 3, 5, 6)12@3: (6, 6, 5, 3, 1, 4, 2, 3, 5, 4, 2, 6)6@4: (5, 1, 5, 1, 1, 2)
    UK Defense Round 2 (9 Inf, 2 Arm, 1 fgt) (Lost 14 Inf so far).
    DiceRolls: 9@2 2@3 1@4; Total Hits: 29@2: (4, 3, 4, 6, 4, 6, 2, 3, 6)2@3: (6, 5)1@4: (4)

  • 2007 AAR League

    Ouch; I will admit this is looking really bad for the Allies with the Soviet Flanks exposed and many extra German Units surviving UK Landings.

    UK - Taken with 2 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) (Lost 11 Inf, 1 Fgt)
    $29 Plundered from the UK Coffers.

    NCM
    1 SS to SZ 110 from SZ 111
    2 fgts to SZ 110 from UK and land on AC
    2 fgts, 5 tacs to Hol from UK
    1 bmb to WGE from UK
    7 Inf, 2 Art to Yug from NIT
    7 Inf to Ger from WGE
    2 Inf to Fin from Nor
    5 Inf to Hun from RMA

    Placement:
    9 Inf, 1 Art on Ger
    5 Mech on WGE

    Germany collects: $49 + $15 (NO) + $29 (Plundered from UK) = $93

    NoMercy_vs_IRock_G40_3aGer.AAM


  • nomercy, this sint looking good for me eh?

    soviet unions turn

    purchases
    5 inf 4 arty 1 arm

    combats
    Russia can declare war on you now right?

  • 2007 AAR League

    Not in Alpha 2 no, they cannot declare war until the start of turn 4 unless declared war on first by Germany or Italy.
    Japan did declare war but that doesn’t affect the Europe side only the Pacific side.

    USA can declare war at the start of turn 3 though I believe.


  • NoMercy if i am ever late to do a turn im sorry, just got EU3 and im slightly addictid (warning you in advance)

    russian non coms
    1 inf fr suk to bes
    nuk to epl
    suk & bsk to nuk
    1 arm fr rus to nov
    1 inf fr sam to nov
    3 inf 1 arty 1 arm fr rus to bsk
    1 inf to sam
    nod to bal

    deployments
    2 inf 1 arty to nod
    2 inf 1 arty to suk
    1 inf 2 arty 1 arm to rus

    income
    37 - 2 = 35

    NoMercy_vs_IRock_G40_1aGer.AAM

  • 2007 AAR League

    No worries; it’s Christmas time as well; I’ve been really busy; I also have a 15-16month old son as well.

    What game is EU3? I’m more of Starcraft 2 person.

    Japan Round 3 ($46)
    6 Mech ($24), 1 Minor ($12), 3 Inf ($9) save $1

    Declare war on all remaining Allies (already at war with Russia); explosion of fast lightning attacks coming up.

    Yak (Empty) vs 1 Arm, 1 Mech from Bry which blitz to Yen
    Yen (Empty) vs 1 Arm, 1 mech from Bry which blitz through Yak
    Kan (Empty) vs 1 Inf from Sui
    Sze (empty) vs 1 Inf from Yun
    Sak (empty) vs 1 Mech from Man
    Sib (empty) vs 1 Mech from Man
    She (empty) vs 10 Inf (9 Kwe, 1 Hop), 5 Art (4 Kwe, 1 Hop)
    Ala (empty) vs 2 Inf (Jap) via 1 trn in SZ 6 to SZ 2
    gua (empty) vs 1 Inf (pau) via 1 trn in SZ 34 to SZ 21
    borneo (empty) vs 1 Inf (KWA) via 1 trn in SZ 36 to SZ 43
    shm (empty) vs 1 Inf from Yun
    FIc (empty) vs 2 Inf from Sia
    Cel (1 Inf) vs 2 Inf (Car) via 1 trn in SZ 33 to SZ 44, 1 fgt & 1 tac from SZ 36
    SZ 44 (1 trn) vs 1 fgt from SZ 33
    SZ 42 (1trn) vs 1 tac from SZ 33
    Phi (2 Inf) vs 2 Inf (jap) via 1 trn in SZ 6, 1 art (KWA) via 1 trn in SZ 36, 1 fgt + 1 tac (SZ 36), 2 bmb (KWA) + 2 CA (SZ 36, SZ 33), 1 BB (36) move to bombarb
    SZ 37 (1 DD) vs 1 BB, 1 DD, 1 SS (SZ 36), 1 fgt (KWA)
    HK (2 Inf) vs 2 Inf (KWA), 3 fgts (2 Man, 1 KWA), 3 tacs (2 Man, 1 KWA)

  • 2007 AAR League

    HKO - Attack (2 Inf, 3 fgts, 3 tacs)
    DiceRolls: 2@1 3@3 3@4; Total Hits: 62@1: (3, 1)3@3: (1, 3, 1)3@4: (1, 4, 6)
    HKO - Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    SZ 37 Attack (1 SS, 1 DD, 1 BB, 1 fgt)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (4)1@4: (3)
    SZ 37 Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Phi attack (2 Inf, 1 Art, 1 fgt, 1 tac, 2 bmb) + 2 CA, 1 BB bombards
    DiceRolls: 1@1 2@2 3@3 4@4; Total Hits: 41@1: (5)2@2: (3, 4)3@3: (3, 6, 4)4@4: (3, 2, 1, 5)
    Phi Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    Cel Attack (2 Inf, 1 fgt, 1 tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 6)1@3: (2)1@4: (2)
    Cel Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Results.

    Everything taken WOL except for HKO where I lost 1 Inf.

    NCM:

    2 CV to SZ 44 from SZ 36
    2 DD, 1 SS from SZ 33 to SZ 44
    1 fgt from SZ 44, 1 from Cel, 1 tac from SZ 42, 1 from Cel to SZ 44 and land on 2 CV
    2 bmb from Phi to KWA
    1 AA from Cha to Sui
    2 Art to Yak from Bry
    1 Mech to Bry from Man
    1 DD from SZ 19 to SZ 16
    3 fgts from man to Yak
    3 fgts, 3 tacs from Hko to Kwa
    1 fgt from SZ 37 to Kwa
    1 Cv from SZ 33 to SZ 35 (1 fgt, 1 tac from Phi land on AC in SZ 35)

    Placement:
    3 Mech on Man, 3 Mech on Sha, 3 Inf on Japan, 1 Minor on KSU

    Japan collects: $59 + $1 saved = $60

    NoMercy_vs_IRock_G40_3cJap.AAM

  • 2007 AAR League

    I just noticed I left a Japan transport in SZ 36 by accident, it should be in SZ 35 as it was a part of the Philippines invasion as in my combat moves.
    I just made the update on my map.


  • EU3 stands for Europa Universalis 3, its a good game.

    so japan just went that means its… USA turn??

    damn it you blocked my navy :(

    purchases
    alot of stuff
    (1 naval base, 2 inf 1 arm, 6 subs save 2)

    combats
    1 ftr fr 10 to 2 lands in 8 (carrier from 10 will pick it up)
    1 inf fr EUS to bra (activate neutral)

    moves
    carrier from 10 goes to pick up ftr in 8
    navy from 26 to 8 (except 1 sub)
    ground force from haw to alutians
    1 ftr fr WUS to 8
    destroyer in 49 to 26
    sub fr 49 to 33
    sub fr 26 to 33

    deployments
    1 naval base in the aletians
    2 inf 1 arm in WUS
    6 subs in 10

    income
    52 - 4 + 2 + 20 = 70 + 2 (saved) = 72

    grr… my computer is being retarted today, ill post the map ASAP (AA battlemap wont open…)


  • heres americas map.

    NoMercy_vs_IRock_G40_1aGer.AAM


  • wack a moles turn

    purchases 2 infantry

    moves
    all to tsi

    deployments
    2 infantry to tsi

    income
    12 - 10 = 2 + 1 (saved) = 3

    NoMercy_vs_IRock_G40_1aGer.AAM


  • uk
    purchases
    4 inf 3 arty

    combats
    1 inf 1 arty 1 ftr fr egy & 1 tac fr tri to alexandria
    2 inf fr UoSA & 1 arm 1 mech fr egy to sud navy fr 76 comes for bombardment
    1 inf fr bur to yun
    1 arty fr bur & 1 inf fr mal to shm

    shm
    atk
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    sud
    bombardment
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)

    atk
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (1, 6, 6)1@3: (5)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    alex
    atk
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 3)1@3: (4)1@4: (2)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • alex win no losses
    sud win no losses
    shm no losses

    atk (10x)
    DiceRolls: 20@2; Total Hits: 620@2: (4, 5, 5, 6, 5, 3, 5, 4, 6, 2, 6, 2, 2, 6, 3, 4, 2, 1, 1, 3)

    def (10x)
    DiceRolls: 10@2; Total Hits: 210@2: (6, 1, 5, 4, 5, 6, 3, 3, 2, 5)


  • :( shm loss… damn japs!

    moves
    ind to bur
    navy fr 76 ends move in 98
    air fr tri ends move in 98
    air fr egy ends move in 98
    air fr bsm to win (LOL)
    trans in 109 to 107

    deployments
    all to ind

    income
    17 + 8 - 8 = 17

    NoMercy_vs_IRock_G40_1aGer.AAM


  • ANZAC
    purchases
    1 cru 1 inf 1 arm (saves 1)

    combats…?
    1 inf fr mal to shm

    atk BANZAI!
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • gah heres the battle of shm 10x

    DiceRolls: 10@1; Total Hits: 210@1: (1, 5, 6, 1, 2, 4, 3, 5, 4, 3)

    DiceRolls: 10@2; Total Hits: 210@2: (6, 5, 2, 4, 2, 6, 4, 6, 5, 6)


  • I rain supream(sp?) !

    moves
    54 to 62
    nsw to sau
    que to sau

    deployments
    1 cru to 62
    1arm 1 inf to nsw

    income
    23 - 3 + 10 = 20 + (1saved) = 21

    NoMercy_vs_IRock_G40_1aGer.AAM

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