Does anyone know how to get a copy of Don’s ORIGINAL 3rd essay? The abridged version on www.fresservers.com only contains the first two parts (see the outline on freservers.com). Years ago I read the full thing, but can’t find it these days. It talked about getting the Japanese fleet into the South Atlantic, how to analyze when to use it to deter South Africa, when to dare to attack Brazil, thoughts on a submarine-producing Industrial Complex in the South Atlantic, and even considerations regarding the use of Germany’s first (alternate) turn purchase of a bomber?!, along with other air units, to coordinate with Japanese fleet. I wish I had saved a copy! Can anyone help me find it?
Tried Japan without early IC's - only transports
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Yes, yes it is. You just showed me what you would do in this case. what you did is the goal of the Indian IC. Thats 4 turns for Russia to prepare.
And btw I would attack Sinkang. Take out max amount of Tanks I could.
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Either way Japan is played, Russia prepares. This puts maximum pressure on both fronts. At the end of turn 4/5, Allied Asia is nearly all in Japanese hands. How can you do better? An infantry push into Russian Asia leaves US/UK IC’s intact to harrass your infantry columns. Plus you don’t have the NP from the US/UK Asian territories to expand past purchasing 8 infantry a turn. You don’t have an IC in place operating to fend off British forces from Africa. An infantry push further south will be horribly harrassed by all Allies, encircled, and stopped. Limited NP and transports alone won’t allow an effective north and south fronts to work at the same time. It will be too weak splitting half the infantry in 2 areas.
Anyway you play it’s 4 minimum turns to Moscow. I’d rather have the Allies out of the picture in Asia when I get there. I like the NP and the ability to deal with Africa if and when needed. You can also spare your fleet with a transport to go take those nice weakly defended Allied Pacific posessions when possible.
Maybe Major-Damage is right. We can agree to disagree. But I think IT IS fun to post about it. What is this forum for? What else can we do here? We can learn from each other, what’s the harm in that? We give our strategies away on the battlefield anyway, why all the secrecy here? I’ll apologize to all if our debates are endless and tedious. But I’ll still do them. Yanny - it’s been great posting with you. To all - what good is no communication??? -
Btw, do you attack the East Med. Sub on turn 1? Attacking it has its advantages and disadvantages, but I would jus bring the sub to the Indian Ocean, keep my transport there. I dont think 1 fight 1 transport could get through to india (pretty even battle).
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Yes, I have Germany destroy it to give the German Med fleet a turn or 2 longer life to transport to Africa. I know it may seem like a waste of an aircraft or 2 in turn 1, but if it survives the UK bomber and this sub can attack the German Southern Europe Fleet in turn 1. The UK player may lose both units, but further German transporting to Africa will at least be ended. I agree that it would be bad for Japan if that sub escaped to the Indian Ocean…
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yeah, but your problem is what if the sub hits? Also, do you attack Egypt on Turn 1?
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Sorry, should have clarified. I attack the sub with aircraft only. It’s so frustrating to miss, although that doesn’t happen too often.
As for the Egypt attack, I used to do it all the time to knock down UK forces. As you know this battle can go bad for the Germans at least half the time. Even if you win, your forces are weaker and spread thinner. This gives the UK a better chance of a successful counter-attack in turn 1.
I’ve found the initial German forces in Libya can move to down to Central Africa and then transport 2 infantry to Libya from SE. This gives the Germans a larger force in Africa to take Egypt (and the fleet the chance to take Syria) in turn 2 and gives the UK player in turn 1 some hard choices. A good UK move is to move Egyptian forces (at least one) to Syria. This secures the territory and allows landing their aircraft after attacking the German fleet in turn 2. Without Syria, the German fleet lasts at least 2 more turns. Bad for the British. I try to scare the UK player to make a stand in Egypt in turn 2 and leave Syria weak or undefended. Germany keeping the Med with their fleet helps this scare (although Germany knows this is vital for a stronger attack in Africa/Syria in turn 2).
Anyway this usually gives Germany a fair stand at least in Egypt for a few turns. It could also take and hold the continent for a short time. Either way it delays the Allies and lowers UK NP possibly long enough to win… -
Ok, sounds like what I do too. In this case as UK, seeing a smart German player, I would pull out of Africa. 3 Extra infantry and 1 tank arent going to do much in the long run.
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Initially the British can be in alot of trouble early on in Africa. I like having the British bail themselves out by a South African IC and transported troops from England. This rebuilds their NP quick and puts forces into Asia. This also frees up the US to put all energy into transporting to Europe. I know most of you may disagree with this strategy, but it seems to work fairly well if I don’t let up any pressure on the Axis…
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That sounds very similar to what I like like to do, Field Marshal. I usually destroy the German Med. fleet (at least the transport) with my bomber and whatever may remain of my fleet. Then I transport 2 tanks (UK, E. Canada) into Algeria, traping the Germans between my two forces. I then move my fighters to Gibraltar to threaten whatever may remain of the German fleet (or if they foolishly try to rebuild it) and the Afrika corp is made sort work of.
[ This Message was edited by: bossk on 2002-01-05 12:41 ]
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Transport 2 tanks? Huh?
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Hmmm, now that I think about it you may be right Yanny, Britian may have lost those transports already. With a little help from the Russians Britian might still have the transport from around the UK, and chances are the Germans will ignore the one off of Canada, so my plan still has a chance.