On 2001-12-11 17:35, Yanny wrote:
only 10 turns holding out would be a very weak germany. Any good german player can get at least 9 infantry to africa, while holding eastern europe, before the allies can destroy the german’s transports.
You obviously are not talking about facing an Allied force committed to pressuring Germany. There is no way Germany can afford to squander 9 infantry into Africa or to throw money into an IC in Switzerland or any of this if the Allies are played properly. Perhaps if the Allies are foolish enough to field a useless IC in Asia or commit valuable resources towards stalling Japan in the East -but certainly not against an all out Allied assault.
With an all out Allied assault on Germany, the best Germany can hope to do is keep retaking the Russian Northern complex in order to hold off a full Allied fortification of the crutial territory. But as soon as Germany rolls bad and fails to retake the Russian IC the territory becomes fortified with far too many US/UK fighters and will never get a second chance at it. And that force will soon be moving onto German soil and has the backing of three countries to defend it, so good luck to Germany with trying to retake it.
And once Germany loses its airforce or UK claims its sea space Germany is in serious trouble because the UK will be right on top of it with ground troops in addition to its many fighters -this changes its orientation from a primarily defensive force to a force also capable of serious offensive action.
Unless I am mistaking something, but I seriously doubt it. We are talking the original game without optional rules, aren’t we? Perhaps we can play it out some time. I would play the Allies and apply my strategy and you could show me how Germany would defend against it. I have never played on-line before though.
[ This Message was edited by: xenophobe on 2001-12-12 12:44 ]