BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2


  • ANZAC#1

    DOW Japan

    Owns 10

    buys:
    1transport (7)
    1infantry (3)

    saves: 0$

    NCM:

    1 transport activates DGU with 1 infantry from NSW
    1 fighter from QUE to SUM
    2 fighters from NZE to QUE
    1 inf 1 aa from NSW to QUE
    1 ca from sz63 to sz 62
    1 inf from MAL to SHN

    Places:
    1 transport sz62
    1 inf NSW

    Collects: 10 (tt) +10 (nos) = 20 IPCs

    BBBvsNoll_game2_01gANZAC.AAM


  • Wow, this game sounds so interesting now, completly different from previous one.

    ITALY 1 - Objectif : Roman Empire’s territories

    PURCHASES (10)
    Tr(7) + Inf(3) = 10, save 0

    COMBAT MOVES
    #1 Algeria (Amphibious assault with naval combat)
    Sea Battle z94 (DD)
    z95 : Sub, DD, Cr
    Land Battle (Inf)
    NIT : Arm via Tr z95
    SIT : Inf via Tr z95
    SIT : 2Inf via Tr z97

    #2 Trans Jordan (empty)
    SIT : 2Inf via Tr z97

    #3 z93 (DD, Cr)
    z95 : DD
    z97 : BB, Cr

    #4 Tunis (Inf)
    LIB : Inf, Art
    TOB : MInf

    #5 Kenya (empty)
    I.So: Inf
    ETH : Inf, Art

    #6 Alexandria (Inf)
    TOB : 3Inf, Art, Arm

    #7 Sudan (empty)
    ETH : Inf

    #8 South France (Inf, Art)
    NIT : 2Inf, 2Art

    #9 Greece (4Inf)
    ALB : 2Inf, Arm
    SIT : Ftr - Land in SIT
    NIT : Ftr, Tac - Land in SIT


  • #1 Algeria
    Sea Battle
    ATT : Sub, DD, Cr
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (1)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Land Battle
    ATT : 3Inf, Arm
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (5, 2, 6)1@3: (6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 Algeria
    Sea Battle
    CWOL

    Land Battle - Round 2
    ATT : 2Inf, Arm
    DiceRolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 Algeria
    TWL : 2Inf

    #3 z93
    ATT : DD, Cr, BB
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (3)
    DEF: DD, Cr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)


  • #3 z93 - Round 2
    ATT : DD, Cr, BB*
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (5)1@4: (6)
    DEF: Cr
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • #3 z93
    CWL : BB danted

    #4 Tunis
    ATT : Inf, , MInf, Art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (6, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Well, those french don’t let it go easily…

    #4 Tunis
    TWL : MInf

    #6 Alexandria
    ATT : 3Inf, Art, Arm
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 4)2@2: (6, 6)1@3: (2)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    #8 South France
    ATT : 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 14@2: (3, 6, 1, 6)
    DEF : Inf, Art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • #6 Alexandria
    TWOL

    #8 South France - Round 2
    ATT : Inf, 2Art
    DiceRolls: 3@2; Total Hits: 03@2: (4, 3, 5)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    #9 Greece
    ATT : 2Inf, Arm, 2Ftr, Tac
    DiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 1)3@3: (4, 4, 3)1@4: (5)
    DEF : 4Inf
    DiceRolls: 4@2; Total Hits: 04@2: (6, 6, 6, 6)


  • As I was saying…

    #8 South France - Round 3
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    #9 Greece - Round 2
    ATT : 2Inf, Arm, 2Ftr, Tac
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (3, 3)3@3: (6, 1, 1)1@4: (3)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • #8 South France - Round 4
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    #9 Greece
    TWOL


  • Wow… just wow…

    #8 South France - Round 5
    ATT : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Should have offered Vichy after all…

    #8 South France
    Lost, but cleared

    NON COMBAT MOVES
    NIT > YUG : AA

    PLACES NEW UNITS
    SIT : Inf, Tr > z97

    COLLECT : 16 + 0Saved = 16

    BBBvsNoll_game2_01hITALY.AAM


  • France#1

    ncm

    1fig GBR >> QUE
    1inf FWA >> FCA
    1dd sz72 >> sz78

    BBBvsNoll_game2_01iFRANCE.AAM


  • GERMANY 2 - Don’t wake US just yet…

    PURCHASES (70)
    10Art(40) + 2Inf(6) + 4Arm(24) = 70, save 0

    COMBAT MOVES
    #1 Scotland (empty)
    WGR : 2Inf via Tr z112>z111

    #2 Gibraltar (empty)
    WFR : Art via Tr z112

    #3 Morocco (Inf)
    WGR : Inf via Tr z112
    WFR : Arm via Tr z112
    z112: BB, Cr bombard from z91

    #4 z92 (AC, 2Cr, Tac, BB, Ftr)
    z91 : 2Sub (Sneak attack)
    SIT : 2Ftr - Land in ALG
    WGR : 5Tac - Land in ALG
    WGR : SB - Land in SIT

    #5 South France (empty)
    FRA : Arm


  • BBB you can’t attack sz92, you have to own Gibraltar before combat move :)


  • Oh wait nevermind I see you’re using the aircarft! Sorry :D


  • Sorry, I felt asleep on keyboard!  :lol:
    True, I’m using aircrafts and subs (which are allowed to pass Gibraltar even if controlled by ennemy… it’s the only passage that subs can ignore who controls it)

    #3 Morocco
    ATT : Inf, Arm, Cr, BB
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (3, 1)1@4: (3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    #4 z92
    z91 : 2Sub (Sneak attack), 2Ftr, 5Tac,  SB
    DEF : AC, 2Cr, Tac, BB, Ftr

    Since it may affect strategy (no landing spots for planes if Carrier is hit, I attacked Morocco just for that purpose), I’ll just roll sneak attacks for now.

    Sneak attack :
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • #3 Morocco
    TWOL

    #4 z92
    z91 : 2Sub (Sneak attack), 2Ftr, 5Tac,  ewfSB - Land in SIT
    DEF : AC, 2Cr, Tac, BB, Ftr

    Please, coud you assign sneak attack hit.


  • the sneak attack obviously cripples the battleship!

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