BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2


  • Battle of sz36 round2

    A: 1dd 1ca 2fig 1bb* 1tac
    DiceRolls: 1@2 3@3 2@4; Total Hits: 51@2: (5)3@3: (1, 1, 2)2@4: (4, 3)
    D: 1dd 2ca 1bb*
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (1, 6)1@4: (6)


  • sz36 cleared with loss of 1dd 1ca and 1crippled bb

    Battle of sz106

    A: 1dd 2fig
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 3)
    D: 2ss
    DiceRolls: 2@1; Total Hits: 12@1: (1, 4)


  • sz106 cleared with 1dd lost

    NCM

    2fig 1tac lands in FIC

    1transport activates Sumatra with 1 infantry from India
    2inf from BUR to YUN
    5inf 1art 1aa from IND to BUR

    1dd from sz98 to sz94
    all the ships from sz98 to sz92
    1 fig from Malta to sz92
    1 fig from Sco to Que
    1 fig from Gib to Que
    1bb 1ca from sz110 to sz92

    1transport takes 1inf from malta 1tank from alx and moves to sz92

    1inf from SUD to EGY
    1inf 1art from ALX to EGY
    1transport from sz106 loads 2 inf from GBR and moves to sz92
    1inf SCO > UK
    2inf SAF > RHO
    1dd sz71 > sz78
    1inf activates EPR
    3inf MAL > SHN
    1inf 1art ONT > QUE

    Places:
    1 cv 2ss sz106
    1 ss sz39
    1 tank 1 mech IND

    Collects:

    UKL = 33 IPCs for german’s sake
    UKP = 21 (tt) + 5 (all original) = 26 IPCs

    BBBvsNoll_game2_01fUK.AAM


  • ANZAC#1

    DOW Japan

    Owns 10

    buys:
    1transport (7)
    1infantry (3)

    saves: 0$

    NCM:

    1 transport activates DGU with 1 infantry from NSW
    1 fighter from QUE to SUM
    2 fighters from NZE to QUE
    1 inf 1 aa from NSW to QUE
    1 ca from sz63 to sz 62
    1 inf from MAL to SHN

    Places:
    1 transport sz62
    1 inf NSW

    Collects: 10 (tt) +10 (nos) = 20 IPCs

    BBBvsNoll_game2_01gANZAC.AAM


  • Wow, this game sounds so interesting now, completly different from previous one.

    ITALY 1 - Objectif : Roman Empire’s territories

    PURCHASES (10)
    Tr(7) + Inf(3) = 10, save 0

    COMBAT MOVES
    #1 Algeria (Amphibious assault with naval combat)
    Sea Battle z94 (DD)
    z95 : Sub, DD, Cr
    Land Battle (Inf)
    NIT : Arm via Tr z95
    SIT : Inf via Tr z95
    SIT : 2Inf via Tr z97

    #2 Trans Jordan (empty)
    SIT : 2Inf via Tr z97

    #3 z93 (DD, Cr)
    z95 : DD
    z97 : BB, Cr

    #4 Tunis (Inf)
    LIB : Inf, Art
    TOB : MInf

    #5 Kenya (empty)
    I.So: Inf
    ETH : Inf, Art

    #6 Alexandria (Inf)
    TOB : 3Inf, Art, Arm

    #7 Sudan (empty)
    ETH : Inf

    #8 South France (Inf, Art)
    NIT : 2Inf, 2Art

    #9 Greece (4Inf)
    ALB : 2Inf, Arm
    SIT : Ftr - Land in SIT
    NIT : Ftr, Tac - Land in SIT


  • #1 Algeria
    Sea Battle
    ATT : Sub, DD, Cr
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (1)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Land Battle
    ATT : 3Inf, Arm
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (5, 2, 6)1@3: (6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 Algeria
    Sea Battle
    CWOL

    Land Battle - Round 2
    ATT : 2Inf, Arm
    DiceRolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 Algeria
    TWL : 2Inf

    #3 z93
    ATT : DD, Cr, BB
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (3)
    DEF: DD, Cr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)


  • #3 z93 - Round 2
    ATT : DD, Cr, BB*
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (5)1@4: (6)
    DEF: Cr
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • #3 z93
    CWL : BB danted

    #4 Tunis
    ATT : Inf, , MInf, Art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (6, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Well, those french don’t let it go easily…

    #4 Tunis
    TWL : MInf

    #6 Alexandria
    ATT : 3Inf, Art, Arm
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 4)2@2: (6, 6)1@3: (2)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    #8 South France
    ATT : 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 14@2: (3, 6, 1, 6)
    DEF : Inf, Art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • #6 Alexandria
    TWOL

    #8 South France - Round 2
    ATT : Inf, 2Art
    DiceRolls: 3@2; Total Hits: 03@2: (4, 3, 5)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    #9 Greece
    ATT : 2Inf, Arm, 2Ftr, Tac
    DiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 1)3@3: (4, 4, 3)1@4: (5)
    DEF : 4Inf
    DiceRolls: 4@2; Total Hits: 04@2: (6, 6, 6, 6)


  • As I was saying…

    #8 South France - Round 3
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    #9 Greece - Round 2
    ATT : 2Inf, Arm, 2Ftr, Tac
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (3, 3)3@3: (6, 1, 1)1@4: (3)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • #8 South France - Round 4
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    #9 Greece
    TWOL


  • Wow… just wow…

    #8 South France - Round 5
    ATT : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Should have offered Vichy after all…

    #8 South France
    Lost, but cleared

    NON COMBAT MOVES
    NIT > YUG : AA

    PLACES NEW UNITS
    SIT : Inf, Tr > z97

    COLLECT : 16 + 0Saved = 16

    BBBvsNoll_game2_01hITALY.AAM


  • France#1

    ncm

    1fig GBR >> QUE
    1inf FWA >> FCA
    1dd sz72 >> sz78

    BBBvsNoll_game2_01iFRANCE.AAM


  • GERMANY 2 - Don’t wake US just yet…

    PURCHASES (70)
    10Art(40) + 2Inf(6) + 4Arm(24) = 70, save 0

    COMBAT MOVES
    #1 Scotland (empty)
    WGR : 2Inf via Tr z112>z111

    #2 Gibraltar (empty)
    WFR : Art via Tr z112

    #3 Morocco (Inf)
    WGR : Inf via Tr z112
    WFR : Arm via Tr z112
    z112: BB, Cr bombard from z91

    #4 z92 (AC, 2Cr, Tac, BB, Ftr)
    z91 : 2Sub (Sneak attack)
    SIT : 2Ftr - Land in ALG
    WGR : 5Tac - Land in ALG
    WGR : SB - Land in SIT

    #5 South France (empty)
    FRA : Arm


  • BBB you can’t attack sz92, you have to own Gibraltar before combat move :)


  • Oh wait nevermind I see you’re using the aircarft! Sorry :D

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