I’ve given it more thought. It would be better to fake a USSR first approach, grab France G2 and Egypt I2. Then grab UK[London] round 3[assumes surprise see below]. Volgograd turn 4. Then Poland and Novgorod turn 5. You should have 8 victory cities by turn 5.
If UK stacks land units in London even though you can not hit them, you can cancel G2 and just focus on USSR first if you choose.
G1 Build Fighter,sub,2 artillery, 1 infantry, save 3 IPCs. Hit Yugoslavia with 8 arm, 4 mech, 4 infantry[2 from slovakia, 2 from S. Germ.]. Send 2 inf from W. Germ. to Holland, land air force on Holland after sinking UK fleet, use BB and CA to sink 112 and serve as bait. Move remaining S. Germ. to N. Italy (3 inf, art). 1 S.Germany inf to W. Germany. Denmark inf to W. Germ… 3 art from Germany to Poland[bluff], transport 1 Germ artillery and 1 inf to Finland, have Norway units meet in Finland[Bluff]. Move 6 German inf to W. Germany. 2 Romania inf to Bulgaria. Build sub in 113, rest in W. Germany. Collect 30 +2 Yugo+2 Fin+1 Bulg+5 N/O+3 saved=43 IPCs. Assumes UK does not feel threatened since no transport are in range, UK builds in Africa or Canada as air force and navy discourage UK navy.
I1: build fighter. attack S. France if no UK units with 2 inf, 1 art, 2 fighters, send transport, CA, DD to 98 land art[n.italy] and inf[s.italy] in alexandria with tobruk units. Noncombat N.ITaly armor to Albania. Send Albania infantry to Yugoslavia. S. Italy to N. italy. Land and build air in N. Italy. Collect 11 IPCs
G2: Build 1 naval base, 4 transports. [depends on what France does, assumes fighter goes to UK, rest stay in France.] Send Hollands 5 inf, 1 art, W.Germany’s 8 infantry, 2 artillery, N.Italy’s 4 inf, 1 art, 5 fighters, 3 tacs, 1 bomber into France[16 units defending]. If France is split, take Normandy and S. France if able. Send Bulgaria’s 6 inf, Yugoslavia’s 4 mech, 8 armor into Greece. Move transport to 114, Poland’s 3 art, 3 inf to Germany. Finland’s 7 inf, 1 art to Norway. Land air force in W. Germany. Build naval base in Berlin, and 4 transports in 114 (out of range of UK air, 1 IPC cheaper than a carrier, which means the deception of UK not being first may work.] Collect 43 + 10 N/Os + 14 Plunder= 67 IPCs or 41+5+14=60[which I will use if Normandy is not taken]
[Edit: just noticed that I placed too many transports in Berlin, would have to place 1 in 113, able to be hit by bombers or other air if a carrier is built or moved there. Would have to see what UK did, and decide whether to proceed.].
I2: N.ITaly air clears any UK blocker built/moved to block G3 invasion. Build 1 Tac. Take Egypt. Move 2 Albanian armor to Greece. Retake S. France if needed, likely Germany took it when they hit France. Land and Build air in N. Italy. Collect 18 IPCs.
G3: Build Factory upgrade, 4 artillery, 8 infantry=60 or Factory upgrade, 5 artillery, 9 infantry=67. Transport 4 art (norway,3 berlin), 6 infantry(norway) to London, send 5 fighters, 3 Tac, 1 Bomber to London. Assumes 14 uk land and 5 air units as they would build 10 infantry the turn you build the naval base/fleet. Send 4-5 infantry, 4 Mech, 8 armor into Turkey assumes 1-2 inf lost in Greece. Win Turkey in 2 combat rounds losing 4-5 infantry and living with 4 mech, 8 armor. Grab Normandy if not yours, with French survivors. Land bomber in N. ITaly. Build 3 art Berlin, upgrade Berlin, place rest in W. Germany, surplus in France. Collect 51+10 N/Os plus estimated 30 plunder= 91 IPCs.
I3: Build 6 infantry. Attack Caucasus with 2 arm, 3 fighters, 1 Tac, land in Turkey. If air not needed, you can decide to send to Egypt for defense or France to hit US navy. Collect 20 IPCs.
G4: build 21 infantry, 3 artillery, and 1 carrier. Transport some UK survivors to Berlin or Poland depending on USSR stack location, move other half to Scotland for take back force. Move land units forward to Berlin. Turkey force blitz’s through Caucasus and takes Stalingrad with 8 armor, 4 Mech, 1 Bomber. Move air to N. Italy so it can land in Stalingrad G5: to Help hold it with Italian air and armor maybe. Build 10 infantry in London, 3 artillery, 7 infantry Berlin, Carrier in 113 with transports {w.Germany output}, 4 infantry France. May put less in Berlin and more in France depending on board layout. Collect 55+15=70 max, -13 if USSR prevents 1 NO and has 8 German zones. [57 IPCs]
G5: Take Poland and Lenningrad with Transports, Retake UK if needed from Scotland.
You now have 8 cities, unless allies takes Novgorod, Volgograd, London, France or Rome, the game ends. May be possible to use Italian air to hold Egypt, London, or a Russian city.
Seem like a quick game?
By not building a sea lion, hopefully the ruse will work and the UK builds elsewhere and hits Italian fleet, which you won’t need. If the UK builds land, you will have to cancel G2, but you won’t be game over at that point, still a game.
The naval base G2 is cheaper than a carrier, surprising and enables the transports to be out of range of UK air including UK bombers since you won’t have the BB and CA to defend with. If you are lucky, UK will attack a damaged BB, Ca with its 3 fithers and tac, sending the carrier a CA, DD, and Fighter against Italy’s fleet. That will cost UK some air defenders in a best case scenario.
Since the German units in Yugoslavia can link up with the 6 units in Poland to attack E. Poland G2, USSR may not want to stack units there and might go defensive builds, since it appears you are not doing a sea lion and are heading towards them. Maybe causing UK to lower their guard.
The transports in 114 may be missed by a novice UK although the naval base should raise alarm. France falls for sure on G2. You could build the naval base G1, and hope the transports in 114 later will go unnoticed. But I would not recommend that.
The G3 assault on Turkey could be a surprise to the Russians, as you are not lined up to hit any other neutrals, and normally a Neutral activation is frowned upon. They might think you were heading back north with them after Greece. Meaning the 6-9 units they could stage in Stalingrad may not be there. Also, by opening up the true neutrals, if the US activates Spain US4, you can fly over Spain from N. Italy or France with the German air to sink the US Fleet.