@Brain:
If I am the Axis player, I would be more than happy to see you spend your money in Canada where it is not needed.
I agree here. If the Allies really want to hurt themselves more by seperating the UK’s income further, then let them. I will not debate whether or not it would be historically accurate to have Canada as an independent power, but having them as a seperate power for anything but the novelty of doing so seems unwise. Not that novelty is a good reason, but making Canada seperate won’t help you win the game. It is better for Britain to be able to spend the money wherever in the world she wishes than to have Canada spend it in Canada.
As for WILL they be playable… technically: yes, but I’d still say it wouldn’t work well in practice. At only 6-8 IPCs, I would hate my life, or my job of playing Canada at least. Anything built in Canada would have to get overseas somehow. Say on turn one you buy a transport. It is going to take 1 or 2 more turns for that transport to ship its cargo to Britain and then get back to where it can get more. Or it might just want to stay there to be able to ferry units to Europe. It becomes a rather wretched cycle for Canada. Unless they buy subs, or maybe a plane or other ships every 2 turns… but where is the fun or usefulness in that?
NOs would surely help the cause, but does Canada deserve any? I don’t mean to diminish Canada, but I don’t think Canada, even ANZAC, maybe even the French should have NOs. I typically play with NOs, but they just seem moderately farcical as free money.