L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19)
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 3 infantry moved from Bulgaria to Romania 3 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Northern Italy to France 2 artilleries and 4 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,6,4,2,4 Italians collect 9 PUs (9 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone 1 cruiser and 3 destroyers moved from 34 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 35 Sea Zone: 3 fighters EDIT: Adding units owned by ANZAC to Philippines: 3 fighters EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 80 PUs; Germans buy 1 airfield, 8 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from France to Southern Italy 2 fighters moved from France to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Ukraine to Yugoslavia 1 fighter moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to Volgograd 1 infantry moved from Archangel to Smolensk 3 armour moved from Kansu to Urals Germans take Urals from Russians 3 tactical_bombers moved from Ukraine to Smolensk Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 4 tactical_bombers moved from Smolensk to Ukraine 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine 2 bombers moved from Ukraine to Yugoslavia 6 armour, 2 infantry and 1 mech_infantry moved from Germany to Poland 6 armour and 1 mech_infantry moved from Poland to Eastern Poland 4 armour moved from Eastern Poland to Ukraine Place Units - Germans 1 airfield placed in Yugoslavia 4 infantry placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,6,4,1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2 Germans collect 56 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 3 fighters moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 3 fighters moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 5 fighters EDIT: Adding units owned by Russians to Bryansk: 5 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : -0.83
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Use last one sorry, wanted to defend better bryansk
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Hey, I think you forgot to post the turn. I received some rolls 1 hour ago.
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 1 infantry, 2 mech_infantrys, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Sikang to Szechwan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Yunnan to Burma 1 marine moved from Siam to French Indo China 1 bomber moved from Siam to 44 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Kwangsi 1 marine moved from Shan State to Siam 1 infantry moved from Siam to Shan State 3 fighters moved from French Indo China to Burma 1 bomber moved from Siam to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Burma to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangsi to Yunnan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Kwangtung Japanese undo move 1. 1 submarine placed in 36 Sea Zone 2 tactical_bombers placed in French Indo China 1 bomber and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.33
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@zarhunter
posted -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 carrier moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
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Scramble SZ112 and SZ36?? this turn will be game breaker.
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@zarhunter
looks like I calculated sz 36 wrong, i am less than a 5%. -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 carrier moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 105 Sea Zone to 112 Sea Zone Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Borneo Battle in Sumatra Battle in Denmark Battle in 36 Sea Zone Americans attack with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 6 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 submarines, 5 tactical_bombers and 2 transports Americans roll dice for 8 submarines in 36 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 2 : 10/24 hits, 12.33 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 13/30 hits, 14.50 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 6 carriers owned by the Americans lost in 36 Sea Zone 4 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 8 submarines in 36 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 3 : 11/24 hits, 12.33 expected hits Japanese roll dice for 3 submarines in 36 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 15/30 hits, 14.50 expected hits 3 fighters owned by the ANZAC, 8 submarines owned by the Americans, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 36 Sea Zone 3 carriers owned by the Japanese, 8 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 4 : 8/23 hits, 12.00 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 11/19 hits, 10.83 expected hits 2 cruisers owned by the Americans, 4 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone 5 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 5 fighters and 6 tactical_bombers in 36 Sea Zone, round 5 : 5/12 hits, 7.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 8 fighters and 2 transports in 36 Sea Zone, round 5 : 9/11 hits, 7.17 expected hits 5 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone 4 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits Japanese roll dice for 2 battleships, 4 fighters and 2 transports in 36 Sea Zone, round 6 : 3/6 hits, 4.00 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Denmark from Germans with 2 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -183 Casualties for Americans: 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 6 tactical_bombers Casualties for Japanese: 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 7 submarines and 5 tactical_bombers Casualties for ANZAC: 3 fighters Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 3 fighters moved from 112 Sea Zone to United Kingdom 4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 aaGuns and 4 infantry moved from 112 Sea Zone to Denmark 1 artillery, 6 infantry and 4 mech_infantrys moved from Tunisia to Libya 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 110 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 transports placed in 101 Sea Zone 1 artillery and 7 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 6 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Syria to 113 Sea Zone 1 bomber moved from Syria to Germany 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 6 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Italians 1 tactical_bomber moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in 113 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports Germans defend with 1 submarine and 1 transport British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 transport in 113 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine and 1 transport Battle in Caucasus British attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 119 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 6 artilleries, 20 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 6 artilleries, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/27 hits, 6.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Germany British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour, 1 factory_major and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Germany, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the British lost in Germany 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany British captures 77PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 bomber moved from Germany to Denmark 4 fighters and 1 tactical_bomber moved from Syria to Denmark 1 armour and 4 mech_infantrys moved from Eastern Persia to India 1 tactical_bomber moved from Caucasus to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Syria to Egypt 5 infantry moved from Syria to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 3 transports placed in 109 Sea Zone 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 40 PUs; end with 117 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 120 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 123 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 126 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -12.83 Japanese regular : 1.00 Germans regular : -0.50 British regular : 1.50
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@zarhunter said in L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19):
@zarhunter
looks like I calculated sz 36 wrong, i am less than a 5%.Even with 5% you won that, but I think its game over on the other side of the map… Denmark + Germany undefended are not a good combination
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@lebowsky
Can open the file, says wrong version, is there a new Triple A? I am getting norton blocks on this file. -
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@zarhunter said in L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19):
@lebowsky
Can open the file, says wrong version, is there a new Triple A? I am getting norton blocks on this file.Thats weird, I played the whole game with the same version of tripleA.
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@zarhunter said in L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19):
@zarhunter
I found the new 2.7.Oh, well guess I missed the American boats.
want to switch sides?
Sure, I go axis. Tell me the bids and I do the map
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Also please post the result