6d6: 1, 6, 2, 5, 2, 4
Ragnell (Axis) vs. VF (Allies) | Classic, Game 1 - Tournament Rules
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@Ragnell804 Good luck!
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 4 infantry moved from Russia to Karelia S.S.R. 3 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Karelia S.S.R. 2 infantry moved from Caucasus to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 aaGun moved from Russia to Caucasus Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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Here is what not to do on G1…always keep the planes alive…
G1 Fail.tsvg -
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from Finland Norway to East Canada Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 2 infantry moved from South Europe to Central Mediteranean Sea Zone 1 battleship, 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 1 infantry moved from Libya to Anglo Sudan Egypt 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 bomber moved from Germany to North Sea Zone 2 infantry moved from Ukraine S.S.R. to Caucasus Combat - Germans Battle in East Mediteranean Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship, 1 fighter and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Caucasus Germans attack with 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in East Canada Sea Zone Germans attack with 1 fighter British defend with 1 transport Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in East Canada Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in East Canada Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in North Sea Zone Germans attack with 1 bomber, 3 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 1 transport owned by the Russians, 1 transport owned by the British, 1 submarine owned by the Russians and 1 battleship owned by the British lost in North Sea Zone Germans win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 48 Casualties for British: 1 battleship and 1 transport Casualties for Russians: 1 submarine and 1 transport Battle in Anglo Sudan Egypt Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Anglo Sudan Egypt 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from East Mediteranean Sea Zone to East Europe 2 armour moved from Ukraine S.S.R. to East Europe 2 infantry moved from Finland Norway to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to East Europe 1 armour moved from South Europe to East Europe 1 aaGun moved from South Europe to East Europe 2 armour moved from West Europe to East Europe 1 fighter moved from East Canada Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 2 fighters moved from North Sea Zone to East Europe 1 armour and 3 infantry moved from Germany to East Europe 1 armour moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 bomber moved from North Sea Zone to West Europe Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.67 British regular : -2.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - British British buy 1 factory; Remaining resources: 15 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to North Sea Zone 1 battleship moved from West Mediteranean Sea Zone to North Sea Zone Combat - British Battle in North Sea Zone British attack with 1 battleship, 1 bomber and 2 fighters Germans defend with 2 submarines British roll dice for 1 battleship, 1 bomber and 2 fighters in North Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 battleship owned by the British lost in North Sea Zone 2 submarines owned by the Germans lost in North Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8 Casualties for British: 1 battleship Casualties for Germans: 2 submarines Non Combat Move - British 2 fighters moved from North Sea Zone to Karelia S.S.R. 1 bomber moved from North Sea Zone to Persia 2 infantry moved from India to Persia 1 fighter moved from India to Persia 1 infantry moved from Syria Jordan to Persia 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from South Africa to Kenya-Rhodesia 1 armour moved from East Canada to West Canada Place Units - British 1 factory placed in South Africa Turn Complete - British British collect 26 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,67
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from French Indo China to Sinkiang 1 fighter moved from French Indo China to Sinkiang 2 infantry moved from Kwangtung to China 1 fighter moved from Japan to China 1 bomber moved from Japan to China 2 infantry moved from Manchuria to China 1 infantry moved from Manchuria to China 1 bomber moved from China to Sinkiang 1 fighter moved from Manchuria to China Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Sinkiang, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sinkiang Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in China Japanese attack with 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans lost in China Japanese roll dice for 2 fighters and 3 infantry in China, round 3 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China Japanese roll dice for 2 fighters and 2 infantry in China, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China Japanese roll dice for 2 fighters and 1 infantry in China, round 5 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in China, round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China 1 fighter owned by the Americans lost in China Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 5 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 2 fighters moved from China to Manchuria 1 bomber and 1 fighter moved from Sinkiang to Manchuria 1 fighter moved from Philippines to Manchuria 1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone 1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Japan Sea Zone to Manchuria Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -5.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; Non Combat Move - Americans 1 carrier and 1 fighter moved from Hawaii Sea Zone to New Zealand Sea Zone 1 fighter moved from East US to Brazil 1 bomber moved from East US to Karelia S.S.R. 1 aaGun and 2 infantry moved from West US to West Canada 1 infantry moved from Alaska to West Canada 1 armour moved from East US to West Canada 2 infantry moved from East US to East Canada 1 aaGun moved from East US to East Canada 1 fighter moved from West US to West Canada 1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone 1 submarine moved from Hawaii Sea Zone to New Guinea Sea Zone Place Units - Americans 1 carrier and 1 transport placed in East US Sea Zone 3 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
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meant to attack your transport in Baltic Sea Zone with the US bomber
[dice 1d6<=4]
[dice 1d6<=1]
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1d6<=4: 3; Hits: 1
1d6<=1: 6; Hits: 0 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 3 infantry moved from Karelia S.S.R. to Finland Norway 1 fighter moved from Karelia S.S.R. to Finland Norway 2 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 armour and 3 infantry moved from Novosibirsk to Sinkiang Combat - Russians Battle in Sinkiang Russians attack with 1 armour and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Norway Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 3 infantry in Finland Norway, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Finland Norway Russians roll dice for 1 armour, 1 fighter and 3 infantry in Finland Norway, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Norway 1 armour owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 3 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to Persia 1 infantry moved from Persia to Syria Jordan Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans AA : -0,17 Germans regular : -0,33 Russians regular : 1,00
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Game History
Round: 2 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Anglo Sudan Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia 1 armour moved from Anglo Sudan Egypt to Congo Germans take Congo from British 1 armour moved from Congo to Kenya-Rhodesia 1 bomber moved from West Europe to Red Sea Zone 1 fighter moved from East Europe to Red Sea Zone Combat - Germans Battle in Kenya-Rhodesia Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kenya-Rhodesia 1 infantry owned by the British lost in Kenya-Rhodesia Germans win, taking Kenya-Rhodesia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Red Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 transport Germans roll dice for 1 bomber and 1 fighter in Red Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Non Combat Move - Germans 1 infantry moved from French West Africa to French Equatorial Africa 1 bomber and 1 fighter moved from Red Sea Zone to Anglo Sudan Egypt 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone 2 infantry moved from Germany to West Europe 1 armour and 7 infantry moved from Germany to East Europe 1 armour moved from East Europe to Black Sea Zone 1 armour and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone 1 armour moved from East Mediteranean Sea Zone to Anglo Sudan Egypt Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : 0.50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - British British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from Persia to East Mediteranean Sea Zone 2 fighters moved from Karelia S.S.R. to East Mediteranean Sea Zone Combat - British Battle in East Mediteranean Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 battleship and 1 transport British roll dice for 1 bomber and 2 fighters in East Mediteranean Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32 Casualties for Germans: 1 battleship and 1 transport Non Combat Move - British 1 bomber moved from East Mediteranean Sea Zone to South Africa 1 fighter moved from Persia to South Africa 2 fighters moved from East Mediteranean Sea Zone to Syria Jordan 1 infantry moved from Persia to Syria Jordan 1 infantry moved from Persia to Syria Jordan 1 infantry moved from Persia to Syria Jordan Place Units - British 3 transports placed in North Sea Zone 1 fighter and 1 infantry placed in South Africa Turn Complete - British British collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 British regular : 0,33
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The sub was in the New Guinea zone before
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You can move it up to Caroline Islands Sea Zone, thanks.
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to China Japanese take China from Americans 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 bomber moved from Manchuria to New Guinea Sea Zone 2 infantry moved from Manchuria to Yakut S.S.R. 3 fighters moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in New Guinea Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine 1 submarine owned by the Americans retreated to North Australia Sea Zone Battle in Yakut S.S.R. Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese winJapanese win with 1 bomber remaining, taking Yakut S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to Caroline Islands Sea Zone: 1 submarine EDIT: Removing units owned by Americans from North Australia Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Solomon Islands Sea Zone 2 fighters moved from Manchuria to Solomon Islands Sea Zone 1 battleship and 1 carrier moved from Japan Sea Zone to Solomon Islands Sea Zone 1 transport moved from Japan Sea Zone to Solomon Islands Sea Zone 1 bomber moved from New Guinea Sea Zone to Solomon Islands 1 infantry moved from Solomon Islands Sea Zone to Solomon Islands 1 aaGun and 1 armour moved from Japan to Japan Sea Zone 1 aaGun and 1 armour moved from Japan Sea Zone to Manchuria 1 submarine moved from Japan Sea Zone to Solomon Islands Sea Zone 1 transport moved from Japan Sea Zone to Philippines Sea Zone 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 3 fighters moved from Yakut S.S.R. to Manchuria Place Units - Japanese 6 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs
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take a transport
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Americans Americans buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Karelia S.S.R. to Kenya-Rhodesia 1 submarine moved from Caroline Islands Sea Zone to Japan Sea Zone Combat - Americans Battle in Kenya-Rhodesia Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Kenya-Rhodesia, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Kenya-Rhodesia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kenya-Rhodesia, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Kenya-Rhodesia, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kenya-Rhodesia Germans win with 1 armour remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber Battle in Japan Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship and 4 transports Americans roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Japanese roll dice for 1 battleship and 3 transports in Japan Sea Zone, round 2 : 0/4 hits, 1,17 expected hits Americans roll dice for 1 submarine in Japan Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship and 3 transports in Japan Sea Zone, round 3 : 2/4 hits, 1,17 expected hits 1 submarine owned by the Americans lost in Japan Sea Zone Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 transport Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from New Zealand Sea Zone to South Africa 1 fighter moved from Brazil to South Africa 1 carrier moved from New Zealand Sea Zone to Antartic Sea Zone 1 fighter moved from West Canada to North Sea Zone 1 carrier moved from East US Sea Zone to North Sea Zone 2 transports moved from East US Sea Zone to East Canada Sea Zone 2 infantry moved from East Canada to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to Finland Norway 1 aaGun moved from East Canada to West Canada 3 infantry moved from West US to West Canada 1 aaGun moved from West Canada to West US 1 battleship and 1 transport moved from West Panama Sea Zone to East US Sea Zone Place Units - Americans 1 fighter and 7 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -0,33 Germans regular : 0,33