Belochai vs Bretters Alternate Universe


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from R26 to R30
                  Russians take R30 from Italians
            1 infantry moved from R25 to R24
                  Russians take R24 from Germans
            1 infantry moved from R21 to R18
                  Russians take R18 from Germans
            1 infantry moved from R19 to R16
            1 infantry moved from R19 to R20
            1 fighter moved from R16 to R20
            1 tactical_bomber moved from R16 to R20
            1 fighter moved from R16 to R20
            1 tactical_bomber moved from R16 to R20
            1 infantry moved from R26 to C1
            1 bomber moved from R21 to C1
    
        Combat - Russians
            Battle in C1
                Russians attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in C1, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1
                Russians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in R20
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R20, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in R20
                Russians win, taking R20 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from C1 to R21
            1 fighter moved from R16 to R26
            1 fighter moved from R20 to R21
            1 tactical_bomber moved from R20 to R21
            1 fighter moved from R20 to R16
            1 tactical_bomber moved from R20 to R16
    
        Place Units - Russians
            1 infantry placed in R21
            1 infantry placed in R26
            2 infantry placed in R16
            1 infantry placed in R26
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : -0.33
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from C20 to C21
            3 mech_infantrys moved from C18 to C21
            2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone
            2 destroyers moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from J9 to 93 Sea Zone
            2 mech_infantrys moved from IN13 to A8
            2 fighters and 1 tactical_bomber moved from C5 to A8
            1 destroyer moved from 42 Sea Zone to 28 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 1 cruiser and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 battleship and 1 cruiser
            Battle in C21
                Japanese attack with 6 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in C21
                Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 28 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 93 Sea Zone
                Japanese attack with 2 destroyers and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone
                Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in A8
                Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in A8
                Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from A8 to C5
            2 infantry moved from C5 to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to PA6
            1 transport moved from 42 Sea Zone to 65 Sea Zone
            3 mech_infantrys moved from J9 to IN13
            3 mech_infantrys moved from J6 to C22
            3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone
            2 bombers moved from 80 Sea Zone to J14
            2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15
            3 infantry and 1 mech_infantry moved from J14 to J15
            1 tactical_bomber moved from 93 Sea Zone to J15
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from A5 to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to PA6
            1 transport moved from 65 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in J9
            3 mech_infantrys placed in J6
            Japanese undo move 1.
            1 armour and 2 mech_infantrys placed in J9
            1 carrier placed in 65 Sea Zone
            1 fighter and 1 tactical_bomber placed in 65 Sea Zone
            1 infantry and 2 mech_infantrys placed in J14
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : 3.17
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from A4 to A8
            1 fighter moved from A4 to A8
            1 tactical_bomber moved from A4 to A8
            1 bomber moved from A4 to A8
    
        Combat - Americans
            Battle in A8
                Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in A8
                Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from A3 to A4
            1 infantry moved from A1 to A3
            1 infantry moved from A1 to A3
            1 fighter moved from A8 to A4
            1 bomber moved from A8 to A4
            1 tactical_bomber moved from A8 to A4
            1 aaGun and 1 infantry moved from US8 to US7
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
            1 fighter moved from US11 to 14 Sea Zone
            1 tactical_bomber moved from US11 to 14 Sea Zone
            1 infantry moved from PX5 to G17
            1 armour and 2 mech_infantrys moved from PA9 to PX5
            1 artillery and 2 infantry moved from UK13 to PA9
            2 armour and 1 mech_infantry moved from IN10 to PA9
            1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17
            4 artilleries and 4 infantry moved from UK10 to UK18
            1 mech_infantry moved from UK6 to UK18
            1 armour moved from UK6 to UK18
            1 infantry moved from UK6 to UK10
            4 transports moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from US5 to UK6
            3 artilleries and 3 infantry moved from US5 to 29 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from 35 Sea Zone to UK10
            4 transports moved from 35 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 tactical_bombers placed in 71 Sea Zone
            3 mech_infantrys placed in IN10
            1 fighter, 1 infantry and 1 tactical_bomber placed in US11
            1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from UK24 to UK23
                  British take UK23 from Italians
            1 infantry moved from UK25 to PA13
                  British take PA13 from Italians
            1 infantry moved from UK25 to R32
                  Russians take R32 from Italians
            1 bomber moved from UK4 to 25 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from PA5 to G13
            1 artillery moved from PA5 to G13
            1 infantry moved from PA5 to G13
            1 armour moved from UK10 to UK17
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from A4 to A8
            1 fighter moved from A4 to A8
            1 tactical_bomber moved from A4 to A8
            1 bomber moved from A4 to A8
    
        Combat - Americans
            Battle in A8
                Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in A8
                Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from A3 to A4
            1 infantry moved from A1 to A3
            1 infantry moved from A1 to A3
            1 fighter moved from A8 to A4
            1 bomber moved from A8 to A4
            1 tactical_bomber moved from A8 to A4
            1 aaGun and 1 infantry moved from US8 to US7
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
            1 fighter moved from US11 to 14 Sea Zone
            1 tactical_bomber moved from US11 to 14 Sea Zone
            1 infantry moved from PX5 to G17
            1 armour and 2 mech_infantrys moved from PA9 to PX5
            1 artillery and 2 infantry moved from UK13 to PA9
            2 armour and 1 mech_infantry moved from IN10 to PA9
            1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17
            4 artilleries and 4 infantry moved from UK10 to UK18
            1 mech_infantry moved from UK6 to UK18
            1 armour moved from UK6 to UK18
            1 infantry moved from UK6 to UK10
            4 transports moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from US5 to UK6
            3 artilleries and 3 infantry moved from US5 to 29 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from 35 Sea Zone to UK10
            4 transports moved from 35 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 tactical_bombers placed in 71 Sea Zone
            3 mech_infantrys placed in IN10
            1 fighter, 1 infantry and 1 tactical_bomber placed in US11
            1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from UK24 to UK23
                  British take UK23 from Italians
            1 infantry moved from UK25 to PA13
                  British take PA13 from Italians
            1 infantry moved from UK25 to R32
                  Russians take R32 from Italians
            1 bomber moved from UK4 to 25 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from PA5 to G13
            1 artillery moved from PA5 to G13
            1 infantry moved from PA5 to G13
            1 armour moved from UK10 to UK17
    
        Combat - British
            Germans scrambles 2 units out of G5 to defend against the attack in 25 Sea Zone
            Battle in G13
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in G13, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in G13, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in G13
                    British roll dice for 1 artillery and 1 infantry in G13, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in G13, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in G13
                British win, taking G13 from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour
            Battle in 25 Sea Zone
                British attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    British roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 2 : 0/8 hits, 4.33 expected hits
                    1 submarine owned by the Germans lost in 25 Sea Zone
                    British roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 25 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 1 battleship, 3 fighters and 4 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 25 Sea Zone
                    4 transports owned by the Germans lost in 25 Sea Zone
                British win, taking 25 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                Casualties for British: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to 40 Sea Zone: 3 transports
            EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
            EDIT: Removing units owned by British from PA2: 1 infantry
            EDIT: Removing units owned by British from PA2: 1 artillery
            EDIT: Adding units owned by British to PA5: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to PA5: 3 artilleries and 3 infantry
            EDIT: Removing units owned by British from UK4: 1 infantry
            EDIT: Removing units owned by British from UK4: 1 infantry
            EDIT: Removing units owned by British from UK4: 1 infantry
            EDIT: Removing units owned by British from UK4: 1 artillery
            EDIT: Removing units owned by British from UK4: 1 artillery
            EDIT: Removing units owned by British from UK4: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed
            1 bomber moved from 25 Sea Zone to UK5
            1 aaGun and 6 infantry moved from UK28 to UK26
            1 infantry moved from UK25 to UK26
            4 artilleries moved from UK25 to UK26
            1 artillery moved from UK27 to UK28
    
        Place Units - British
            1 destroyer and 1 submarine placed in 40 Sea Zone
            1 fighter, 3 infantry and 1 tactical_bomber placed in UK4
            1 armour and 2 mech_infantrys placed in UK27
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,1
            British collect 47 PUs (2 lost to blockades); end with 47 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.67
    Germans regular : -2.50
    British regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from R29 to R32
            1 bomber moved from I1 to 117 Sea Zone
    
        Combat - Italians
            Battle in 117 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 117 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in R32
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in R32
                    Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in R32
                Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from R29 to PA12
            2 mech_infantrys moved from I1 to I4
            1 bomber moved from 117 Sea Zone to UK31
    
        Place Units - Italians
            1 armour and 2 fighters placed in I1
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Purchase Units - French
            French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 tactical_bomber moved from F13 to 69 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone
            1 cruiser moved from 96 Sea Zone to 69 Sea Zone
    
        Place Units - French
            1 armour placed in F13
            1 artillery and 2 infantry placed in F3
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from G15 to G13
            1 bomber moved from G5 to G13
    
        Combat - Germans
            Battle in G13
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in G13
                Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from G13 to G15
            4 mech_infantrys moved from G15 to G18
            2 mech_infantrys moved from G5 to R3
            3 mech_infantrys moved from R4 to R13
    
        Place Units - Germans
            1 mech_infantry placed in R4
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone
            2 fighters placed in 25 Sea Zone
            2 infantry placed in G15
            Germans undo move 4.
            2 infantry placed in R4
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5
            Germans collect 71 PUs; end with 71 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from R30 to R31
                  Russians take R31 from Italians
            1 infantry moved from R26 to C1
                  Chinese take C1 from Japanese
            1 infantry moved from R24 to R23
                  Russians take R23 from Germans
            1 infantry moved from R18 to R14
                  Russians take R14 from Germans
            1 infantry moved from R20 to R16
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 2 infantry placed in R16
            1 infantry placed in R21
            1 infantry placed in R26
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 armour, 1 artillery and 6 infantry moved from PA6 to 42 Sea Zone
            2 armour, 1 artillery, 6 infantry and 5 transports moved from 42 Sea Zone to 48 Sea Zone
            1 artillery moved from R22 to 48 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 5 transports moved from 48 Sea Zone to 62 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from 62 Sea Zone to R21
            2 battleships and 2 cruisers moved from 42 Sea Zone to 62 Sea Zone
                  Japanese take 48 Sea Zone from ANZAC
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to R21
            1 fighter and 1 tactical_bomber moved from C2 to R21
            3 destroyers moved from 42 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C1
            1 tactical_bomber moved from C2 to C1
            2 mech_infantrys moved from C2 to C1
            2 mech_infantrys moved from IN13 to A8
            1 fighter and 1 tactical_bomber moved from C5 to A8
            1 destroyer moved from 93 Sea Zone to 80 Sea Zone
            2 fighters and 4 tactical_bombers moved from J15 to 80 Sea Zone
    
        Combat - Japanese
            Battle in R21
                Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 bomber, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
                    Japanese roll dice for 2 battleships and 2 cruisers in R21, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in R21, round 2 : 13/18 hits, 7.67 expected hits
                    Russians roll dice for 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in R21, round 2 : 7/11 hits, 4.17 expected hits
                    6 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Russians lost in R21
                Japanese converts city into different units
                Japanese converts factory_minor into different units
                Japanese win, taking R21 from Russians with 2 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 artillery and 6 infantry
                Casualties for Russians: 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
            Battle in 80 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in A8
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in A8
                Japanese win, taking A8 from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in C1
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in C1
                Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from R21 to 62 Sea Zone
            1 carrier moved from 65 Sea Zone to 62 Sea Zone
            3 carriers moved from 42 Sea Zone to 62 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 transport moved from 76 Sea Zone to 91 Sea Zone
            2 fighters and 4 tactical_bombers moved from 80 Sea Zone to J15
            3 mech_infantrys moved from C22 to C21
            3 mech_infantrys moved from J6 to C22
            1 armour and 2 mech_infantrys moved from J9 to IN13
            1 fighter and 1 tactical_bomber moved from A8 to C5
            1 fighter and 2 tactical_bombers moved from C1 to C2
            2 bombers moved from J14 to C5
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 91 Sea Zone
            2 fighters placed in 91 Sea Zone
            3 mech_infantrys placed in J6
            1 artillery, 1 infantry and 1 mech_infantry placed in C5
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 68 PUs
            Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Units generate 8 PUs; Japanese end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : 3.83
    ANZAC regular : -0.33
    Russians regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from A4 to A8
            1 fighter moved from A4 to A8
            1 tactical_bomber moved from A4 to A8
            1 bomber moved from A4 to A8
            1 infantry moved from A3 to A6
            1 infantry moved from A3 to A6
            2 artilleries and 4 infantry moved from A4 to A6
            1 armour moved from A4 to A6
            1 bomber moved from PA5 to G15
            1 bomber moved from G21 to I5
    
        Combat - Americans
            Strategic bombing raid in I5
                    Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
                Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in I5 causes 6 damage total. 
            Strategic bombing raid in G15
                    Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
                Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in G15 causes 4 damage total. 
            Battle in A8
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 fighter moved from A8 to A4
            1 tactical_bomber moved from A8 to A4
            1 bomber moved from A8 to A4
            1 infantry moved from US7 to 14 Sea Zone
            1 aaGun moved from US7 to 14 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone
            3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to A1
            1 infantry moved from US11 to 16 Sea Zone
            1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            1 aaGun moved from US7 to 15 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to A1
            1 aaGun moved from 13 Sea Zone to A1
            1 fighter moved from US11 to 28 Sea Zone
            1 tactical_bomber moved from US11 to 28 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17
            3 artilleries and 4 infantry moved from UK10 to UK18
            1 mech_infantry moved from UK6 to UK18
            3 transports moved from 35 Sea Zone to 29 Sea Zone
            1 mech_infantry moved from IN10 to UK14
            1 mech_infantry moved from IN10 to UK14
            1 mech_infantry moved from IN10 to PA9
            1 bomber moved from I5 to G21
            1 bomber moved from G15 to PA5
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
            3 bombers placed in IN10
            2 destroyers and 2 submarines placed in 29 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 75 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    Germans AA : -0.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from A4 to A8
            1 fighter moved from A4 to A8
            1 tactical_bomber moved from A4 to A8
            1 bomber moved from A4 to A8
            1 infantry moved from A3 to A6
            1 infantry moved from A3 to A6
            2 artilleries and 4 infantry moved from A4 to A6
            1 armour moved from A4 to A6
            1 bomber moved from PA5 to G15
            1 bomber moved from G21 to I5
    
        Combat - Americans
            Strategic bombing raid in I5
                    Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
                Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in I5 causes 6 damage total. 
            Strategic bombing raid in G15
                    Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
                Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in G15 causes 4 damage total. 
            Battle in A8
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 fighter moved from A8 to A4
            1 tactical_bomber moved from A8 to A4
            1 bomber moved from A8 to A4
            1 infantry moved from US7 to 14 Sea Zone
            1 aaGun moved from US7 to 14 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone
            3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to A1
            1 infantry moved from US11 to 16 Sea Zone
            1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            1 aaGun moved from US7 to 15 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to A1
            1 aaGun moved from 13 Sea Zone to A1
            1 fighter moved from US11 to 28 Sea Zone
            1 tactical_bomber moved from US11 to 28 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17
            3 artilleries and 4 infantry moved from UK10 to UK18
            1 mech_infantry moved from UK6 to UK18
            3 transports moved from 35 Sea Zone to 29 Sea Zone
            1 mech_infantry moved from IN10 to UK14
            1 mech_infantry moved from IN10 to UK14
            1 mech_infantry moved from IN10 to PA9
            1 bomber moved from I5 to G21
            1 bomber moved from G15 to PA5
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
            3 bombers placed in IN10
            2 destroyers and 2 submarines placed in 29 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 75 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from PA13 to R32
            1 fighter moved from UK27 to R32
            1 tactical_bomber moved from UK27 to R32
            1 infantry moved from UK23 to PA13
            4 artilleries and 7 infantry moved from UK26 to C21
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 bomber moved from UK5 to G13
            1 infantry moved from PA5 to G13
            1 infantry moved from PA5 to G13
            1 artillery moved from PA5 to G13
            1 infantry moved from PA3 to G4
                  British take G4 from Germans
    
        Combat - British
            Battle in R32
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R32, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in R32, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in R32
                British win, taking R32 from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in C21
                British attack with 4 artilleries and 7 infantry
                Japanese defend with 9 mech_infantrys
                    British roll dice for 4 artilleries and 7 infantry in C21, round 2 : 1/11 hits, 3.17 expected hits
                    Japanese roll dice for 9 mech_infantrys in C21, round 2 : 4/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in C21
                    British roll dice for 4 artilleries and 3 infantry in C21, round 3 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 8 mech_infantrys in C21, round 3 : 2/8 hits, 2.67 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in C21
                4 artilleries owned by the British and 1 infantry owned by the British retreated to UK26
                Japanese win with 5 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for British: 6 infantry
                Casualties for Japanese: 4 mech_infantrys
            Battle in G13
                British attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in G13, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in G13, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in G13
                British win, taking G13 from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 artillery moved from UK28 to UK26
            1 fighter and 1 tactical_bomber moved from R32 to UK25
            1 mech_infantry moved from UK27 to UK26
            1 mech_infantry moved from UK27 to UK26
            1 armour moved from UK27 to UK26
            1 bomber moved from G13 to UK4
            1 submarine moved from 40 Sea Zone to 23 Sea Zone
            1 destroyer moved from 40 Sea Zone to 23 Sea Zone
            1 fighter moved from UK4 to 23 Sea Zone
            1 tactical_bomber moved from UK4 to 23 Sea Zone
            1 fighter moved from UK4 to 23 Sea Zone
            1 tactical_bomber moved from UK4 to 23 Sea Zone
            3 infantry moved from UK4 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 aaGun moved from UK5 to 40 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 4 transports moved from 40 Sea Zone to 23 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 23 Sea Zone to PA3
            3 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from UK17 to UK15
    
        Place Units - British
            2 carriers and 1 destroyer placed in 23 Sea Zone
            1 armour and 1 bomber placed in UK27
            1 artillery placed in UK4
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,5
            British collect 48 PUs (3 lost to blockades); end with 48 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 58 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.50
    Japanese regular : 0.67
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : -0.33
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 battleship; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from PA12 to R23
            1 artillery moved from R29 to R23
            1 infantry moved from R29 to R24
                  Italians take R24 from Russians
            1 bomber moved from UK31 to PA13
            2 mech_infantrys moved from I4 to PA13
    
        Combat - Italians
            Battle in R23
                Italians attack with 1 armour and 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in R23, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R23
                Italians win, taking R23 from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in PA13
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in PA13, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in PA13
                Italians win, taking PA13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from PA13 to PX7
            1 armour moved from I1 to I4
    
        Place Units - Italians
            1 battleship placed in 75 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 2 artilleries and 9 infantry moved from A4 to A6
            4 armour and 4 mech_infantrys moved from A4 to A6
    
        Place Units - ANZAC
            2 mech_infantrys placed in A4
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
            ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
    
        Purchase Units - French
            French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 armour, 1 infantry and 1 transport moved from 69 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to F6
            1 armour moved from 70 Sea Zone to F6
    
        Place Units - French
            1 artillery placed in F13
            1 bomber placed in F3
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 72 PUs; 
            Germans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from R17 to R20
                  Germans take R20 from Russians
            1 infantry moved from R15 to R19
                  Germans take R19 from Russians
            1 infantry moved from R29 to R30
                  Germans take R30 from Russians
            1 mech_infantry moved from R29 to R18
                  Germans take R18 from Russians
            1 mech_infantry moved from R29 to R25
                  Germans take R25 from Russians
            4 mech_infantrys moved from G15 to G13
            1 bomber moved from G15 to G13
            1 artillery and 1 infantry moved from G5 to G4
            2 fighters moved from 25 Sea Zone to G4
    
        Combat - Germans
            Germans creates battle in territory 25 Sea Zone
            Battle in G13
                Germans attack with 1 bomber and 4 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in G13, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in G13
                    Germans roll dice for 1 bomber and 3 mech_infantrys in G13, round 3 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in G13
                    Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 4 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in G13
                    Germans roll dice for 1 bomber in G13, round 5 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in G13, round 5 : 2/3 hits, 1.00 expected hits
                    1 bomber owned by the Germans lost in G13
                British win, taking 25 Sea Zone from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -28
                Casualties for Germans: 1 bomber and 4 mech_infantrys
            Battle in G4
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in G4, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in G4
                Germans win, taking G4 from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from G4 to 24 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 24 Sea Zone
            2 mech_infantrys moved from R3 to R4
            2 artilleries moved from PX2 to G2
            3 armour moved from R13 to R4
            1 infantry moved from R13 to R17
            1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R29 to R30
            3 mech_infantrys moved from G18 to G14
            3 armour moved from G18 to G14
    
        Place Units - Germans
            3 fighters placed in G5
            1 carrier, 2 fighters and 1 submarine placed in 24 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from G18: 20 mech_infantrys
            EDIT: Adding units owned by Germans to G14: 20 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from R31 to C13
                  Chinese take C13 from Japanese
            1 infantry moved from R26 to R29
                  Russians take R29 from Germans
            1 infantry moved from R26 to R25
            1 fighter moved from R26 to R25
            1 infantry moved from R14 to R12
                  Russians take R12 from Germans
            1 infantry moved from R16 to R15
                  Russians take R15 from Germans
            1 infantry moved from R16 to R17
            1 fighter moved from R16 to R17
            1 tactical_bomber moved from R16 to R17
            1 infantry moved from R16 to R17
            1 infantry moved from R16 to R20
            1 fighter moved from R16 to R20
            1 tactical_bomber moved from R16 to R20
            1 infantry moved from R16 to R20
            7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys moved from R16 to R19
            1 tactical_bomber moved from R16 to R25
            1 fighter moved from R16 to R25
            1 fighter moved from R16 to R25
    
        Combat - Russians
            Battle in R20
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R20, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in R20
                Russians win, taking R20 from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in R25
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in R25, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in R25, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in R25
                Russians win, taking R25 from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in R17
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R17, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in R17, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R17
                Russians win, taking R17 from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in R19
                Russians attack with 7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys in R19, round 2 : 19/54 hits, 16.00 expected hits
                    Germans roll dice for 1 infantry in R19, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R19
                Russians win, taking R19 from Germans with 7 armour, 14 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from R16 to R19
            1 aaGun moved from R16 to R19
            1 fighter moved from R20 to R26
            3 fighters and 1 tactical_bomber moved from R25 to R26
            1 tactical_bomber moved from R20 to R26
            1 fighter moved from R17 to R26
            1 tactical_bomber moved from R17 to R26
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in R26
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,2,5,2,4,4,1,2,2,3,2,3,5,3,2,5,5,1,2,4,1,2
            Russians collect 15 PUs (4 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 5.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from C1 to C13
            1 fighter and 1 tactical_bomber moved from C2 to C13
            2 armour and 1 artillery moved from R21 to R25
            1 tactical_bomber moved from C2 to C13
    
        Combat - Japanese
            Battle in C13
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C13, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in C13, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C13
                Japanese win, taking C13 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in R25
                Japanese attack with 2 armour and 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 artillery in R25, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in R25, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in R25
                Japanese win, taking R25 from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from C13 to C17
            3 mech_infantrys moved from C22 to C17
            3 mech_infantrys moved from J6 to C18
            4 mech_infantrys moved from C21 to C20
            1 armour and 1 mech_infantry moved from C2 to C6
            1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 mech_infantrys moved from C2 to C3
            2 tactical_bombers moved from J15 to IN13
            2 infantry and 2 mech_infantrys moved from J14 to 92 Sea Zone
            2 infantry and 2 mech_infantrys moved from 92 Sea Zone to J3
            1 mech_infantry moved from C5 to IN13
            2 bombers moved from C5 to C3
            4 carriers, 4 fighters and 4 tactical_bombers moved from 62 Sea Zone to 65 Sea Zone
            2 battleships, 2 cruisers, 3 destroyers and 5 transports moved from 62 Sea Zone to 65 Sea Zone
            2 tactical_bombers moved from IN13 to C5
            1 fighter moved from J15 to C5
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from J4: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to J3: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in C5
            3 mech_infantrys placed in J9
            3 mech_infantrys placed in J6
            2 destroyers and 1 transport placed in 92 Sea Zone
            3 fighters placed in J14
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from A1 to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to R1
            1 destroyer moved from 28 Sea Zone to 43 Sea Zone
            1 infantry moved from A1 to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to IN3
            3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
            1 armour moved from A6 to A9
                  ANZAC take A8 from Japanese
                  ANZAC take A9 from Japanese
            2 artilleries and 6 infantry moved from A6 to A8
            1 bomber moved from R26 to R18
            1 fighter moved from A4 to 43 Sea Zone
            1 tactical_bomber moved from A4 to 43 Sea Zone
            2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
            1 mech_infantry moved from UK18 to UK16
            3 artilleries and 4 infantry moved from UK18 to UK17
            5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
            3 bombers moved from IN10 to 75 Sea Zone
            1 mech_infantry moved from PA9 to PX5
            1 mech_infantry moved from UK14 to UK13
            1 mech_infantry moved from UK14 to UK13
            1 bomber moved from PA5 to G15
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from A1 to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to R1
            1 destroyer moved from 28 Sea Zone to 43 Sea Zone
            1 infantry moved from A1 to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to IN3
            3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
            1 armour moved from A6 to A9
                  ANZAC take A8 from Japanese
                  ANZAC take A9 from Japanese
            2 artilleries and 6 infantry moved from A6 to A8
            1 bomber moved from R26 to R18
            1 fighter moved from A4 to 43 Sea Zone
            1 tactical_bomber moved from A4 to 43 Sea Zone
            2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
            1 mech_infantry moved from UK18 to UK16
            3 artilleries and 4 infantry moved from UK18 to UK17
            5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
            3 bombers moved from IN10 to 75 Sea Zone
            1 mech_infantry moved from PA9 to PX5
            1 mech_infantry moved from UK14 to UK13
            1 mech_infantry moved from UK14 to UK13
            1 bomber moved from PA5 to G15
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone
            Strategic bombing raid in G15
                    Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in G15 causes 0 damage total. 
            Battle in R1
            Battle in IN3
            Battle in UK16
                Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in UK16
                Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in R18
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in R18
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 75 Sea Zone
                Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers
                Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 3 carriers owned by the Italians
                    Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians
                    Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits
                    1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone
                    Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits
                    Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone
                    Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits
                    Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits
                    1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone
                Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
                Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
                Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                Casualties for Germans: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21
            1 aaGun moved from UK17 to UK16
            1 aaGun moved from UK17 to UK16
            1 fighter moved from US22 to UK17
            1 aaGun moved from A1 to A3
            1 aaGun moved from A1 to A3
            1 fighter moved from 43 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
            1 bomber moved from R18 to R26
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in US5
            1 submarine placed in 71 Sea Zone
            2 armour placed in G21
            1 armour and 2 mech_infantrys placed in IN10
            Americans undo move 4.
            3 mech_infantrys placed in IN10
            1 armour, 1 artillery and 2 infantry placed in US11
            3 destroyers placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.33
    Italians regular : -4.83
    Japanese regular : -0.50
    Germans AA : 0.83
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from A1 to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to R1
            1 destroyer moved from 28 Sea Zone to 43 Sea Zone
            1 infantry moved from A1 to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to IN3
            3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
            1 armour moved from A6 to A9
                  ANZAC take A8 from Japanese
                  ANZAC take A9 from Japanese
            2 artilleries and 6 infantry moved from A6 to A8
            1 bomber moved from R26 to R18
            1 fighter moved from A4 to 43 Sea Zone
            1 tactical_bomber moved from A4 to 43 Sea Zone
            2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
            1 mech_infantry moved from UK18 to UK16
            3 artilleries and 4 infantry moved from UK18 to UK17
            5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
            3 bombers moved from IN10 to 75 Sea Zone
            1 mech_infantry moved from PA9 to PX5
            1 mech_infantry moved from UK14 to UK13
            1 mech_infantry moved from UK14 to UK13
            1 bomber moved from PA5 to G15
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            1 transport moved from 29 Sea Zone to 58 Sea Zone
            2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone
            Strategic bombing raid in G15
                    Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in G15 causes 0 damage total. 
            Battle in R1
            Battle in IN3
            Battle in UK16
                Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in UK16
                Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in R18
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in R18
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 75 Sea Zone
                Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers
                Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 3 carriers owned by the Italians
                    Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians
                    Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits
                    1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone
                    Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits
                    Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone
                    Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits
                    Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits
                    1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone
                Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
                Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
                Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                Casualties for Germans: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21
            1 aaGun moved from UK17 to UK16
            1 aaGun moved from UK17 to UK16
            1 fighter moved from US22 to UK17
            1 aaGun moved from A1 to A3
            1 aaGun moved from A1 to A3
            1 fighter moved from 43 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
            1 bomber moved from R18 to R26
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in US5
            1 submarine placed in 71 Sea Zone
            2 armour placed in G21
            1 armour and 2 mech_infantrys placed in IN10
            Americans undo move 4.
            3 mech_infantrys placed in IN10
            1 armour, 1 artillery and 2 infantry placed in US11
            3 destroyers placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from UK15 to J4
                  British take J4 from Japanese
            1 infantry moved from G13 to G11
                  British take G11 from Germans
            1 infantry moved from G13 to G10
                  British take G10 from Germans
            1 artillery moved from G13 to PA5
            1 infantry moved from PA5 to G13
            1 mech_infantry moved from UK26 to PA13
            1 infantry moved from R32 to C13
            1 fighter moved from UK25 to C13
            1 tactical_bomber moved from UK25 to C13
            1 mech_infantry moved from UK26 to PA13
            1 armour moved from UK26 to PA13
            1 bomber moved from UK27 to PX7
            1 infantry moved from UK26 to C21
            1 artillery moved from UK26 to C21
            1 armour moved from UK27 to UK26
            1 fighter moved from 23 Sea Zone to G2
            1 tactical_bomber moved from 23 Sea Zone to G2
            1 artillery moved from PA3 to 23 Sea Zone
            1 infantry moved from PA3 to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 9 Sea Zone
            1 infantry moved from 9 Sea Zone to G2
            1 artillery moved from 9 Sea Zone to G2
            1 fighter moved from 23 Sea Zone to G2
            1 tactical_bomber moved from 23 Sea Zone to G2
    
        Combat - British
            Battle in PX7
                British attack with 1 bomber
                Italians defend with 1 bomber
                    1 bomber owned by the Italians lost in PX7
                British win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in C21
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in C21, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in C21, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in C21
                1 artillery owned by the British retreated to UK26
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in C13
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in C13, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in C13, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in C13
                British win, taking C13 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in G2
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 artilleries
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in G2, round 2 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 2 artilleries in G2, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in G2
                British win, taking G2 from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in PA13
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 2 mech_infantrys
                    British roll dice for 1 armour and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 mech_infantrys in PA13, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in PA13
                    British roll dice for 1 armour and 2 mech_infantrys in PA13, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in PA13, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in PA13, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in PA13, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in PA13
                British win, taking PA13 from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from PX7 to UK26
            1 carrier moved from 23 Sea Zone to 9 Sea Zone
            1 carrier moved from 23 Sea Zone to 9 Sea Zone
            2 fighters and 2 tactical_bombers moved from G2 to 9 Sea Zone
            1 destroyer moved from 23 Sea Zone to 8 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer moved from 23 Sea Zone to 8 Sea Zone
            1 aaGun and 5 infantry moved from PA3 to 23 Sea Zone
            1 aaGun, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 23 Sea Zone to 39 Sea Zone
            1 aaGun and 5 infantry moved from 39 Sea Zone to UK12
            3 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from UK15 to UK16
            1 fighter moved from C13 to UK25
            1 tactical_bomber moved from C13 to UK25
    
        Place Units - British
            1 carrier placed in 39 Sea Zone
            2 artilleries, 4 infantry and 1 tactical_bomber placed in UK4
            1 fighter and 2 infantry placed in UK5
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 5,6
            British collect 60 PUs; end with 60 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 65 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 70 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.33
    Italians regular : -6.17
    Japanese regular : -0.17
    Germans AA : 0.83
    Germans regular : -1.33
    British regular : -0.50
    

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