TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 54 Sea Zone to Northern Territory
1 bomber moved from Queensland to Northern Territory
4 tactical_bombers moved from Queensland to Northern Territory
3 fighters moved from Queensland to Northern Territory
2 submarines moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 61 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
Americans take West India from Japanese
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Holland Belgium to Southern France
2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
5 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
Combat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/10 hits, 4,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 5/9 hits, 3,33 expected hits
Germans roll dice for 3 armour in Southern France, round 2 : 3/3 hits, 1,50 expected hits
3 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Germans: 3 armour
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Northern Territory
Americans attack with 1 bomber, 9 fighters and 4 tactical_bombers
Japanese defend with 5 armour and 3 infantry
Americans roll dice for 1 bomber, 9 fighters and 4 tactical_bombers in Northern Territory, round 2 : 8/14 hits, 7,83 expected hits
Japanese roll dice for 5 armour and 3 infantry in Northern Territory, round 2 : 5/8 hits, 3,50 expected hits
3 infantry owned by the Japanese, 5 armour owned by the Japanese and 5 fighters owned by the Americans lost in Northern Territory
Americans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Americans: 5 fighters
Casualties for Japanese: 5 armour and 3 infantry
Battle in 45 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
2 submarines owned by the Americans retreated to 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 61 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 submarines in 61 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 submarines in 61 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 61 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 tactical_bombers moved from Northern Territory to Queensland
2 tactical_bombers moved from Northern Territory to Queensland
1 bomber moved from Northern Territory to Queensland
2 fighters moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to 54 Sea Zone
4 fighters moved from Line Islands to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 61 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
1 destroyer moved from 10 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
4 fighters moved from Western United States to Line Islands
4 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Northern Italy to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern France to Holland Belgium
2 tactical_bombers moved from Northern Italy to Holland Belgium
4 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 fighters placed in Western United States
3 mech_infantrys placed in Holland Belgium
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 harbour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to France
3 fighters moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
Combat - British
Battle in France
British attack with 5 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 5 fighters and 1 infantry in France, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win with 5 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
5 fighters moved from France to Holland Belgium
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Persia to West India
2 fighters moved from Eastern Persia to West India
1 tactical_bomber moved from Eastern Persia to West India
3 bombers moved from Persia to West India
3 aaGuns moved from Eastern Persia to West India
5 infantry moved from Eastern Persia to West India
5 artilleries moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
8 fighters moved from Novgorod to Turkmenistan
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 7 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 harbour placed in Alexandria
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 0 to 15
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 1,50
Germans regular : 1,17
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
ANZAC take Northern Territory from Japanese
1 cruiser and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to South Australia
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in South Australia
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in South Australia, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from South Australia to New South Wales
1 fighter moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 8 PUs (1 lost to blockades); end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 bomber moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Germany to Southern France
1 tactical_bomber moved from Western Germany to Northern Italy
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/7 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 1/8 hits, 3,00 expected hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 3/7 hits, 2,83 expected hits
Americans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 artilleries and 1 mech_infantry
Non Combat Move - Germans
24 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Poland to Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Western Germany to Germany
7 infantry moved from Western Germany to Germany
2 fighters moved from Northern Italy to Germany
2 tactical_bombers moved from Northern Italy to Western Germany
2 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber moved from 93 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
7 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in Suiyuyan
Russians attack with 7 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Romania
1 artillery owned by the Russians retreated to Bessarabia
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Bryansk
2 aaGuns moved from Samara to Russia
1 aaGun moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
1 armour moved from Turkmenistan to West India
3 mech_infantrys moved from Turkmenistan to West India
1 armour moved from Eastern Persia to West India
4 fighters and 1 tactical_bomber moved from Eastern Persia to West India
3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Turkmenistan to Eastern Persia
3 artilleries and 5 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Syria to Persia
1 submarine moved from 81 Sea Zone to 79 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Russians to Turkmenistan: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
1 armour moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to South Australia
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 2 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
4 artilleries and 3 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Caroline Islands to New South Wales
1 bomber moved from Western Australia to New South Wales
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
6 fighters moved from Western Australia to New South Wales
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from 56 Sea Zone to 61 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 tactical_bomber moved from Western Australia to 61 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Air Battle in New South Wales
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
1 armour moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to South Australia
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 2 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
4 artilleries and 3 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Caroline Islands to New South Wales
1 bomber moved from Western Australia to New South Wales
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
6 fighters moved from Western Australia to New South Wales
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from 56 Sea Zone to 61 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 tactical_bomber moved from Western Australia to 61 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Air Battle in New South Wales
Japanese attacks with 8 units heading to New South Wales
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in New South Wales
ANZAC roll AA dice in New South Wales : 0/2 hits, 0,33 expected hits
Bombing raid in New South Wales rolls: 8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in New South Wales causes 6 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Northern Territory
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Northern Territory, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in South Australia
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in 61 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship and 1 submarine
Japanese roll dice for 2 submarines in 61 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans lost in 61 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 battleship in 61 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 61 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 carriers, 6 fighters and 1 submarine; ANZAC defend with 2 submarines
1 submarine owned by the Japanese submerged
Battle in New Guinea
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 armour moved from Burma to India
1 armour moved from Yunnan to India
3 armour moved from Hunan to Yunnan
1 armour moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Malaya to 37 Sea Zone
4 armour, 4 infantry and 4 transports moved from 37 Sea Zone to 56 Sea Zone
4 armour and 4 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from New South Wales to Western Australia
3 tactical_bombers moved from 61 Sea Zone to 56 Sea Zone
1 fighter moved from 61 Sea Zone to 56 Sea Zone
2 fighters moved from 46 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 56 Sea Zone
1 fighter moved from 61 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to Western Australia
6 fighters moved from New South Wales to Western Australia
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 fighters moved from Western Australia to 56 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Timguska to Novosibirsk
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
3 armour placed in Kwangtung
Japanese undo move 3.
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 3.
2 armour placed in Kwangtung
1 destroyer placed in 20 Sea Zone
2 mech_infantrys placed in Manchuria
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
1 mech_infantry placed in Manchuria
1 armour and 1 bomber placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 2,83
ANZAC AA : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - British
British buy 5 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
5 infantry moved from West India to India
5 artilleries moved from West India to India
4 mech_infantrys moved from West India to India
1 tactical_bomber moved from West India to India
3 bombers moved from West India to India
2 fighters moved from West India to India
1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
8 fighters moved from Turkmenistan to India
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 6 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Silesia to Galicia
6 artilleries moved from Galicia to Silesia
4 artilleries moved from Poland to Silesia
1 infantry moved from Galicia to Romania
1 infantry moved from Poland to Galicia
1 infantry moved from Berlin to Silesia
1 artillery, 9 infantry and 2 tanks moved from Berlin to Hanover
11 infantry and 1 tank moved from Hanover to Ruhr
6 infantry moved from Romania to Bulgaria
Combat Move - Germans
1 infantry moved from Karelia to Livonia
Place Units - Germans
1 artillery, 3 infantry and 6 tanks placed in Berlin
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Round: 6
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
9 infantry moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 9 infantry
Americans defend with 1 aaGun and 4 infantry
Germans roll dice for 9 infantry in West Europe, round 2 : 2/9 hits, 1,50 expected hits
Americans roll dice for 4 infantry in West Europe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in West Europe
2 infantry owned by the Americans lost in West Europe
Germans roll dice for 7 infantry in West Europe, round 3 : 1/7 hits, 1,17 expected hits
Americans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans lost in West Europe
Germans roll dice for 6 infantry in West Europe, round 4 : 1/6 hits, 1,00 expected hits
Americans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 armour moved from East Europe to Germany
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to Germany
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 27 PUs
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs