Hi I was reading the rules and got confused mainly on the difference between shipyards and dockyards could someone explain please.
(what I understand about ports is there like A&A naval bases correct me if I’m wrong)
thanks
The FAQ Thread
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During German Lightning War, can they strategic rail move twice?
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@insanehoshi said in The FAQ Thread:
During German Lightning War, can they strategic rail move twice?
Page 46, 10.4 Strategic Rail Movement, “Regions of the map have different rail capacity defined as the number of units each player can strategic rail move each turn.”
I would say no, because the limits on strategic rail moves are not per phase, but per turn. The tricky question is, could you strategic rail move on the first non-combat phase? Looking over the rules, I guess you could!
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@hbg-gw-enthusiast
@insaneHoshi
I would say yes, as it is a noncombat move, and you do noncombat movement phase twice. Most “per turn” stuff goes out the window with lightning war. -
Island Nations and Blockade Loophole:
Japan and Great Britain are Island Nations and can not loose IPP to convoy raiding when their island is blocaded.
A blockade is defined in 8.11 is
If you have three or more surface warships in a sea zone, they blockade all enemy naval facilities in that sea zone…
And example of combat movement is blockading.
So the loophole is as follows: Say Britain is blockaded at the start of the german turn. Can Germany:
- Move a ship out of that zone in combat movement, thus unblockading GB, raid their convoy lines, and then non-combat move back into the zone to reactivate the blockade?
- Move a ship out of that zone in combat movement, thus unblockading GB, and then declare a combat move with another ship into the zone, raid their convoy lines, and then resolve the combat move back into the zone to reactivate the blockade?
An obvious answer may be that blocading is a combat move, which causes the blockade to engage in the combat movement phase. But this begs the question: Do you specifically need to declare a combat move to blockade and can the ships involved participate in any other combat movement? I think if you say that blocading is specifically a combat movement action, one would think that if those ships are participating in any other sort of combat, they cant blockade. Would this also mean that a nation would only have too eliminate the blockading fleet (well reduce them to < 3 ships) even if there was another enemy fleet present in that zone (which did something else in its combat move)?
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@insanehoshi You are an evil monster, Hoshi! I never want to play against you!!!
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@hbg-gw-enthusiast yea I think he really wants to rub it in when he is winning!
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@theveteran said in The FAQ Thread:
@hbg-gw-enthusiast yea I think he really wants to rub it in when he is winning!
He’s got you pinned down with his foot on your throat, but then he starts talking about your sister…
and your mom…
and your Grandma!!!
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@hbg-gw-enthusiast Hoshi’s will to win: https://www.youtube.com/watch?v=UceGF3M56bE
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@hbg-gw-enthusiast that’s rough
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Burma Road Opening.
When does the burma road open. I have always been a bit confused by the wording:
The Burma Road opens July 1938 or later if Japan is at war with KMT. If not at war with Japan by July 1938 it opens at the start of the next calendar turn KMT and Japan are at war
Im kinda confused what the 2nd sentence is supposed to be saying.
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When ahead, get more ahead.
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The earliest it can open is July '38, but it requires a state of war between Japan and KMT. If Japan and KMT are not at war in July '38, then the next turn in which they arw at war the Burma Road will open.
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Really bad wording for this rule.
If Japan and KMT are at war, Burma road opens in July 1938.
If they are not yet at war in July 1938, then the road will open on the very next turn after there is a state of war between them.
In practice, it is usually July 1938 as Japan will not wait that long to expand in China. Economic cooperation sphere and all…
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@noneshallpass i find it weird why they needed to even have the second sentence there. The “or later” seems to render the other half superfluous.
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When Lend Leasing to a controlled minor, what territories can you deliver to? Minors dont have a home country, so for nations like the Dutch, can they recieve LL anywhere?
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@insanehoshi I would assume you need to send to the “home country,” which I consider all land zones contiguous with the capital.
I don’t remember where I heard this, it may just be from my historical knowledge. -
@insanehoshi i think you need a port, a port and a railroad, or access via railroad on land and yes in “home country” so for the dutch - none of the islands: only the netherlands on Europe proper.
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@insanehoshi ALL lend lease per the rules says it has to go the home country via rail or port. So, for example, German could lend lease to Italy via a rail line and the US can lend lease to Russia via Vladivostok or Murmansk. This is all contingent that there is a working railroad line to the destination OR there are no enemy ships in the sea zone that could interdict the lend lease material. The US could not lend lease to a British colony in Africa for example since it’s not part of the home territory even if there was a working port available.
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@vondox Yes, that is true for majors but minors have no home country.
While we are talking about it, other LL questions.
- If LL is begun to a controlled minor power is at war, say france to Abyssinia, and then the abyssinians win the war, does the LL still get delivered?
- If two powers are sharing the same turn, say USA and KMT, and USA begins LL, then KMT takes a territory (that is their home country), can that LL be delivered to the conquered territory?