@zooooma:
A WWII general had less reliable means of predicting battle outcomes than in standard A&A. LL, being more reliably predictable, is less like being a real general.
If you use the realism argument in A&A, you are delusional. No pun intended…
I don’t remember if I have been guilty of this myself in some of my previous posts, but we should agree on this matter about reality and the lack realism.
“better training, tech, heavy weapons, more weapons, communications, surveillance, spying missions in some battles, logistics, terrain, better motivation, defenders advantage, attackers advantage b/c of surprise attack, etc. etc…”
A&A has very little to do with reality. It’s a fun and exciting game. If want realism, or close to realism, you have to step out of the A&A world and play games which are completely different.
LL or ADS is nowhere near the reality of which WW2 generals had to make decisions. Its not enough to make a more complex game which can have LL or ADS, it must be completely and totally different.
Also, for me it’s about winning the war, not the battles, but I also want to win some battles along the way, but this is nowhere near as important as winning the war.
I don’t see myself (when playing AA50) as Rommel, Patton, Eisenhower, Zhukov, or Yamamato, but as Churchill, Stalin, Hitler, FDR and Hirohito.
And for some of us who prefer LL, I always play 1vs1, I could play against 2 or more players, but I never play on a team, it’s not mostly about skills, like I couldn’t play with people who are not as experienced as me, it’s rather b/c I have this medical and mental condition :evil:, so It’s not good for my health to play with other people if they make decisions which I disagree with. My blood pressure can’t handle it, and this could go both ways, as playing multiplayer other players would disagree with my decisions and so I could cause not only my own defeat, but also my teammates.
This is why A&A is better played with 1vs1.