@bretters The jury is still out on balance, and it will be many months before a true verdict can be taken from all the games played online (including this one). The Allied Africa, Pacific, Rome, Asia, and Diplomacy tokens are all doable… and don’t forget that a tie game is an Allied win. Most of the feed back we are getting from the play testing is that players misplayed the Allies their first game, and would definitely do things different next time… so don’t beat yourselves up at this point in your play testing.
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 cruisers moved from 106 Sea Zone to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to West Indies
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from New Brunswick Nova Scotia to West Indies
1 bomber moved from New Brunswick Nova Scotia to 89 Sea Zone
1 bomber moved from 89 Sea Zone to West Indies
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 6 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
3 artilleries moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Poland to Baltic States
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
5 armour, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Poland to Western Ukraine
5 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Poland to Baltic States
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
5 armour, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Poland to Western Ukraine
5 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 2 : 1/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries and 8 infantry in Western Ukraine, round 2 : 4/14 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 7 transports
Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 10 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 10 transports in 91 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
1 destroyer owned by the Germans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 4 : 6/8 hits, 4.83 expected hits
Americans roll dice for 2 fighters and 10 transports in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans, 4 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
6 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is 121
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 10 transports
Battle in Morocco
Germans attack with 5 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Americans defend with 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Morocco, round 2 : 5/16 hits, 5.83 expected hits
Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys in Morocco, round 2 : 7/16 hits, 5.50 expected hits
7 infantry owned by the Germans and 5 infantry owned by the Americans lost in Morocco
Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 3/9 hits, 4.33 expected hits
Americans roll dice for 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in Morocco, round 3 : 5/11 hits, 3.83 expected hits
2 artilleries owned by the Germans, 3 armour owned by the Germans and 3 infantry owned by the Americans lost in Morocco
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Germans roll dice for 2 armour in Morocco, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 5 artilleries and 2 mech_infantrys in Morocco, round 4 : 4/8 hits, 2.83 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Morocco
Americans win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -31
Casualties for Germans: 5 armour, 2 artilleries and 7 infantry
Casualties for Americans: 8 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 submarines placed in 110 Sea Zone
3 infantry placed in United Kingdom
3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Germans undo move 5.
1 artillery and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
@young-grasshopper the allies conceded the game after the Germany’s turn round 5 with the destruction of the US navy in the Atlantic and no hope of scoring any points for the allies. We are starting fresh with switching up nations / players.
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 10/18 hits, 6.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in France, round 3 : 6/12 hits, 5.00 expected hits
French roll dice for 1 armour and 1 fighter in France, round 3 : 0/2 hits, 1.17 expected hits
1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/9 hits, 2.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
1 tactical_bomber owned by the Germans retreated
2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Greater Southern Germany
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
3 artilleries moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Yugoslavia to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Germany
Place Units - Germans
4 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 37 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.50
Neutral_Allies regular : 1.00
Germans regular : 3.33
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - UK_Pacific
Battle in Iraq
UK_Pacific attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
UK_Pacific roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
UK_Pacific win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - UK_Pacific
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from West India to Eastern Persia
UK_Pacific take Eastern Persia from Neutral_Allies
2 aaGuns and 5 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from New Zealand to Java
1 fighter moved from New Zealand to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to Java
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 tactical_bomber placed in India
3 infantry placed in New South Wales
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 artilleries and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Korea to Manchuria
4 infantry moved from Korea to Manchuria
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 fighter moved from Okinawa to Manchuria
1 infantry moved from Okinawa to 19 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 6/10 hits, 4.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers and 1 fighter moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 fighter moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 fighter moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 cruiser, 3 fighters and 5 transports
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 cruiser, 3 fighters and 5 transports in 112 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
1 fighter owned by the British retreated
Germans win with 2 fighters and 5 transports remaining. Battle score for attacker is -18
Casualties for British: 1 bomber, 1 destroyer and 2 fighters
Casualties for Germans: 1 cruiser and 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British Colonies: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from Albania to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the French, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 93 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
British roll dice for 2 cruisers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
1 cruiser owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
British win with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -54
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier
Battle in Yugoslavia
Italians attack with 2 artilleries and 3 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 3 : 2/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Alexandria
Italians attack with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 5/10 hits, 3.00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Southern France
Non Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Round: 3
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
British take Union of South Africa from Germans
1 infantry moved from Rhodesia to Angola
British take Angola from Germans
1 infantry moved from Belgian Congo to Kamerun
British take Kamerun from Germans
1 transport moved from SZ 26 to SZ 24
1 infantry moved from Belgian Congo to SZ 24
1 infantry moved from SZ 24 to South West Africa
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Angola
Combat - British
British has abandoned SZ 9 to Germans
Battle in South West Africa
British attack with 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in South West Africa, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in South West Africa
British win, taking SZ 9 from British, taking South West Africa from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Trigger ChangeToLondonMine: British captures territory SZ 9
1 cruiser moved from SZ 16 to SZ 8
1 artillery and 1 infantry moved from Wales to SZ 8
1 artillery, 1 infantry and 1 transport moved from SZ 8 to SZ 14
1 artillery and 1 infantry moved from SZ 14 to Morocco
1 transport moved from SZ 14 to SZ 2
1 artillery and 1 infantry moved from Canada to SZ 2
1 artillery, 1 infantry and 1 transport moved from SZ 2 to SZ 14
1 artillery and 1 infantry moved from SZ 14 to Morocco
8 infantry moved from India to Persia
Place Units - British
3 artilleries and 7 infantry placed in India
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Persia to Caucasus
2 fighters moved from Kazakh S.S.R. to Persia
2 fighters moved from Persia to Caucasus
2 fighters moved from Kazakh S.S.R. to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Novosibirsk
2 fighters owned by the Japanese retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from India to Persia
9 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 aaGun moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from China to Sinkiang
6 infantry moved from French Indo China to Sinkiang
6 infantry moved from Manchuria to China
1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
2 battleships, 1 carrier and 1 submarine moved from Indian Ocean Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 armour and 4 infantry moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 4 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour, 1 bomber and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Round: 3
Combat Move - French
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Germans
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from E.Morocco to N.Algeria
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Italian East Africa to Equatoria
1 Destroyer and 1 Transport moved from 16 Sea Zone to 19 Sea Zone
1 AAGun and 1 Infantry moved from Brittany to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Turn Complete - French
French collect 37 PUs; end with 37 PUs
@squirecam oh! Okay.
Sorry you couldn’t get the win.
Really thought this was the best strategy.
I thought so too. The # was just under 40% but it should have switched to my favor after round 1. I had 7 carriers to soak while you were losing defensive units and planes. But that’s how it goes sometimes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French