TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
6 artilleries, 9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Portugal
1 infantry moved from Gibraltar to Spain
1 bomber moved from United Kingdom to 123 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Portugal
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Portugal, round 2 : 0/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 6 artilleries, 10 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 10 infantry and 3 mech_infantrys in Spain, round 2 : 5/19 hits, 5.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 6 artilleries, 7 infantry and 3 mech_infantrys in Spain, round 3 : 6/16 hits, 4.67 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 fighter moved from Portugal to United Kingdom
1 bomber moved from 123 Sea Zone to United Kingdom
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from Gibraltar to 104 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Gibraltar to Venezuela
1 bomber moved from Gibraltar to Turkey
1 armour and 2 mech_infantrys moved from Iraq to Turkey
3 artilleries and 1 infantry moved from Northwest Persia to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in Venezuela
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Venezuela, round 2 : 0/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Venezuela, round 3 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Venezuela
British roll dice for 1 armour and 1 tactical_bomber in Venezuela, round 4 : 0/2 hits, 1.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 tactical_bomber in Venezuela, round 5 : 1/2 hits, 1.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Turkey
British attack with 1 armour, 3 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/9 hits, 3.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 2/8 hits, 3.50 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 4 : 4/8 hits, 3.50 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 aaGuns, 1 artillery, 21 infantry and 1 mech_infantry moved from Burma to India
2 fighters moved from Shan State to India
2 artilleries moved from Alexandria to Egypt
1 bomber moved from Turkey to Trans-Jordan
1 tactical_bomber moved from Turkey to Trans-Jordan
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 mech_infantry moved from India to West India
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from 104 Sea Zone to Gibraltar
3 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from Venezuela to British Guiana
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : 0.33
Neutral_True regular : -4.00
British regular : -4.83
Savegame