@crockett36 Scramble the 3 fighters please
L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from Philippines to Kwangtung 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Siberia to Soviet Far East 6 fighters moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Japan to Manchuria 4 tactical_bombers moved from Philippines to 35 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter Russians defend with 1 aaGun AA fire in Manchuria : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Russians lost in Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Fiji Battle in Gilbert Islands Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Fiji from UK_Pacific, taking Gilbert Islands from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Soviet Far East Japanese attack with 8 fighters and 1 infantry Americans defend with 2 fighters; Russians defend with 1 infantry Japanese roll dice for 8 fighters and 1 infantry in Soviet Far East, round 2 : 4/9 hits, 4,17 expected hits Russians roll dice for 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 fighters owned by the Americans lost in Soviet Far East Japanese win with 7 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 fighters Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 3 bombers and 1 tactical_bomber Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 bombers and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 bombers moved from Kwangtung to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Manchuria to Amur 2 artilleries and 1 marine moved from Sakha to Amur 7 fighters moved from Soviet Far East to Amur 1 battleship, 2 carriers and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 30 Sea Zone 6 carriers moved from 55 Sea Zone to 37 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from 54 Sea Zone to 37 Sea Zone 4 fighters moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 artilleries moved from French Indo China to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Sakha to Amur Place Units - Japanese 3 fighters and 2 tactical_bombers placed in Japan 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,6,2,6,1,6,2,3,3,5,3,1,3,2,2,6,4,6,4,5,5,6,2,2,4,2,2,5,4,2,1,1,4,5,3,6,4,2,6,3,4,1,1,6,2,4,6,3,5,4,5,5,4,3,1,2,5,6,5,1,4,1,3,6,2,2,2,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,6,1,6 Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0,33 AA fire in Manchuria : : -0,17 UK_Pacific : 0,67 Russians : 0,33 Japanese : -1,67
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans
Combat Hit Differential Summary :
-
Scramble and order of loss?
-
No scramble. The OOL depends on the attack-dice, so I can’t tell right now. I’ll have to decide when I see the dice. Basically, if high I ditch the sb’s, otherwise I keep them.
It’s too cruical a battle to go by default.
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Battle in Japan Americans attack with 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 2 tactical_bombers AA fire in Japan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 4 tactical_bombers in Japan, round 2 : 9/18 hits, 9.33 expected hits
Combat Hit Differential Summary :
AA fire in Japan : : 1.50 Americans : -1.50
-
Well, the dice spice still seems against me, but what are you going to do? :-)
-
I will gamble for saving the sb’s for one round. Kill 3 aa (despite being heroes) and 6 inf.
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Battle in Japan Americans attack with 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 2 tactical_bombers AA fire in Japan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 4 tactical_bombers in Japan, round 2 : 9/18 hits, 9.33 expected hits Japanese roll dice for 3 aaGuns, 3 bombers, 4 fighters, 14 infantry and 2 tactical_bombers in Japan, round 2 : 12/23 hits, 8.83 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 11 fighters owned by the Americans and 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 fighter and 4 tactical_bombers in Japan, round 3 : 3/6 hits, 3.00 expected hits Japanese roll dice for 3 bombers, 4 fighters, 8 infantry and 2 tactical_bombers in Japan, round 3 : 2/17 hits, 6.83 expected hits 3 infantry owned by the Japanese and 2 tactical_bombers owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Japan, round 4 : 3/4 hits, 2.00 expected hits Japanese roll dice for 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Japan, round 4 : 8/14 hits, 5.83 expected hits 3 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan Japanese win with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -150 Casualties for Americans: 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Casualties for Japanese: 3 aaGuns and 12 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
AA fire in Japan : : 1.50 Americans : -0.50 Japanese : 0.50
-
No luck! Game is yours. Thank you for playing.
-
Posted the game results
-
Well fought!