L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3


  • wait a sec


  • ok maximum defence


  • godspeed


  • Sink the ships then.


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Novgorod to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
            16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 infantry moved from 127 Sea Zone to Finland
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 bomber moved from Volgograd to Archangel
    
        Combat - Germans
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Finland
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 1 carrier and 4 fighters
                British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer
                    Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 carrier owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -52
                Casualties for Germans: 1 battleship, 1 carrier and 4 fighters
                Casualties for Americans: 1 carrier and 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Americans : 2.67
    

    Savegame


  • yeah i did

    and the program automatically rolled my dices

    pure perfection
    germans are lost


  • it seems that the dices found me in north atlantic after all. a total massacre of germans by the dice server here.


  • I had +80 % in that battle.

    Don’t think I’m lost just yet.


  • no i think german navy lost in sz 112

    not the battle

    sorry


  • not the game i mean
    its still open

    but a big blow to the germans


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    I had +80 % in that battle.

    Don’t think I’m lost just yet.

    now when i am loking at ur posts i am not sure if u wanted me to remove my units myself, i got it that way, and the program automatically rolled my rolls.

    yeah this is the first 80+ % big battle in game that has gone severely off average.


  • it seems to me overall that the dice server is much more average than few years ago when it used to do heavy unaverage rolls


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    I had +80 % in that battle.

    Don’t think I’m lost just yet.

    U had 80 + % but TUV was slightly above 0. between 0 and 10 i think.


  • but -52 is definitely a big change


  • what can i say, i m sorry in a way, but its dice, its life , we have to go on. sooner or later they get even


  • Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.

    When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.

    When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?

    sorry i realized u want me to remove my units, and i did not plan to roll my dices


  • if its not bigger problem for u maybe next time a screenshoot , and i ll see how its viewable

    thanks


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.

    When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?

    i thoght i had only 2 units in NW Persia

    and now u tell me i scored 3 hits there vau


  • i ll try to play fast russia after u post the turn
    but take ur time for ncm
    cheers

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