Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Johnston Island: 1 fighter
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 45 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Johnston Island: 1 fighter
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 45 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Sikang to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Tsinghai to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Bryansk to Caucasus
            3 bombers and 2 tactical_bombers moved from Bryansk to Caucasus
            4 bombers moved from Western Germany to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 7 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 5 mech_infantrys
                    Germans roll dice for 7 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 7/13 hits, 6,83 expected hits
                    Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    5 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 5 mech_infantrys
    
        Non Combat Move - Germans
            7 bombers, 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
            3 bombers moved from Bryansk to Novgorod
            3 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            3 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Germany
            3 armour and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -0,67
    

    Savegame


  • Havde ikke troet du ville befri frankrig… Kan det betale sig at miste de 2 amerikanske fabrikker?


  • @Maxiheimer Det ved jeg ikke, men jeg er nødt til at gøre et eller andet for at opretholde en nogenlunde balance på IPC-siden. Til gengæld har Frankrig en produktion og får aktiveret de 5 IPC’er i Afrika. Så må US og UK støtte op på anden måde. Det krævede den amerikanske fabrik i Norge, så US på en eller anden måde er på fastlandet også. Frankrig giver jo også US en bonus og koster Tyskland de 4 IPC’er. Alt andet lige er det en stakket frist, for lige om lidt når Rusland falder kan Tyskland sætte alt ind på vestfronten og så er det alligevel nok det game over. Hvis ikke Japan vinder på Pacific-siden først. Jeg syntes jeg var kommet nogenlunde med efter Taranto-katastrofen men så kom Java og det bliver afgørende. US skal bruge så mange ressourcer på ikke at tabe spillet i Pacific, hvis det overhovedet kan lade sig gøre, at de alligevel ikke kan producere i de to tidligere franske fabrikker. Så derfor valgte jeg at befri Paris, når der var mulighed for det.
    Iøvrigt har jeg spillet pisse ringe i dag - overså også de to japanske bombere, som jeg burde have tage ud ligesom det åndssvage sidste indkøb med US. Det hjælper jo ikke ligefrem på sagen :-(


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Novosibirsk to Russia
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 0,83
    

    Savegame


  • @Enigma Iøvrigt var det sjovt at befri Paris ;-)


  • Helt enig - og det sker heller ikke så tit:)
    Der er stadigvæk ikke så stor en fordel for tyskland i slaget om moskva. Turde ikke angribe denne runde…


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 submarine moved from 33 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 battleships, 4 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Chahar to Kansu
            1 bomber moved from Kweichow to Kansu
            1 mech_infantry moved from Szechwan to Yunnan
            1 artillery moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 3 destroyers and 3 submarines
                Americans defend with 1 carrier
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers and 3 destroyers in 25 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in Kansu
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 2 submarines and 3 transports
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 2 submarines and 3 transports
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 aaGun moved from Kweichow to Yunnan
            1 bomber moved from Kansu to Suiyuyan
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
            6 infantry moved from 25 Sea Zone to Midway
            2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Kiangsu to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to 25 Sea Zone
            2 cruisers, 1 destroyer and 6 transports moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Siam to Shan State
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            1 bomber moved from Suiyuyan to Hopei
            2 bombers moved from Yunnan to Hopei
    
        Place Units - Japanese
            3 artilleries, 2 fighters and 3 infantry placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 submarines placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 0,67
    Japanese : 0,17
    

    Savegame


  • @Maxiheimer Nej, du kører den sikkert og det ville jeg også gøre. Men du er jo heller ikke under tidspres og det er jo ikke sådan spillet ligger og vipper selvom Alliancen står i Vesteuropa. Stakken af tyskere bliver bare større og større og den får jeg aldrig hul på. Det var en udfordring og lidt sjovt at spille Vesteuropa men jeg er blevet bekræftet i at US ikke kan tåle at miste Pacific-flåden på den måde det skete. Tænker ikke det giver mening at fortsætte ret mange runder endnu. Giver den et skud med vestmagterne og så ser vi.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 fighter, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from France to Northern Italy
            1 armour moved from France to Northern Italy
            2 fighters moved from Algeria to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Algeria to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Northern Italy
                Americans attack with 1 armour, 4 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 armour, 4 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 4 fighters and 2 infantry in Northern Italy, round 3 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to France
            8 infantry moved from Gibraltar to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Queensland to 26 Sea Zone
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 aaGun moved from France to Northern Italy
            9 infantry moved from Normandy Bordeaux to France
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            3 bombers and 1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
            Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    AA fire in Western Germany : : 0,83
    Americans : -2,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 fighter, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from France to Northern Italy
            1 armour moved from France to Northern Italy
            2 fighters moved from Algeria to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Algeria to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Northern Italy
                Americans attack with 1 armour, 4 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 armour, 4 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 4 fighters and 2 infantry in Northern Italy, round 3 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to France
            8 infantry moved from Gibraltar to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Queensland to 26 Sea Zone
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 aaGun moved from France to Northern Italy
            9 infantry moved from Normandy Bordeaux to France
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            3 bombers and 1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
            Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            2 artilleries moved from Northwest Persia to Caucasus
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from France to Western Germany
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Denmark
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Denmark
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Denmark from Germans, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 artilleries and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from West India to Persia
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to India
            1 artillery moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to France
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to France
    
        Place Units - British
            3 armour placed in Persia
            1 armour, 2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : -0,67
    British : -0,83
    AA fire in Western Germany : : 0,67
    Americans : -2,67
    Japanese : -0,33
    

    Savegame


  • @Enigma Haha, meget symptomatisk blev den amerikanske bomber skudt ned efter mine AAA har brændt 10 - 15 stykker på dine fly. Det har bare ikke været mit spil, dette her.
    Det var det Raimo. Tillykke med sejren. Jeg hopper af tripleA og får mit liv tilbage. Glæder mig til at spille irl på et tidspunkt, du havde meldt fra til på lørdag…?


  • Du spiller de allierede helt vildt godt! - især europa siden. Jeg har altid svært ved at spille den så effektivt. Jeg er konstant bange for at miste berlin!


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Vologda
                  Italians take Vologda from Russians
            1 bomber and 3 fighters moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
                    Italians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    1 cruiser owned by the British, 1 bomber owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                    3 transports owned by the British lost in 112 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 29
                Casualties for Italians: 1 bomber and 2 fighters
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to Western Germany
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,33
    

    Savegame


  • @Maxiheimer Jeg tog den vist også fra dig i vores første spil :-)
    Hemmeligheden er vel, at man “bare” skal kunne forsvare sig mod UK, da US ikke kan sejle igennem. Så at være stærk i de to Tysklande bør kunne gøre det - skidt med Danmark.
    Men tak. Elsker jo spændingen ved dette geniale spil. Min svaghed er nok Pacific-siden fordi jeg synes Europa er mest interessant. Men det er svært at forsvare flåden mod tyske fly, især når Italien får sådan en start.
    I dette spil var der dog intet, jeg kunne stille op efter de to katastrofale flådeslag. Men det sker heldigvis aldrig på brættet i så ekstrem grad vil jeg påstå… ;-)
    Når vi ses engang kan jeg lige fortælle om de seks gange jeg prøvede at køre Taranto i forskellige udgaver - de gik alle helt galt for UK på trods af rigtig gode odds. Mærkeligt.


  • Jeg vil bare lige lade dig venligt vide at det er din tur:)


  • @Maxiheimer Tror ikke du har set mit seneste post på forum…
    Der er ikke mere at spille om, Japan tager Hawaii og så Indien indenfor to runder, så tillykke med sejren.
    TripleA tager for meget tid og fokus og den sidste runde spillede jeg alligevel uden tro og gejst. Så det var det, jeg gav det et skud så længe det gav nogenlunde mening.


  • Ahh nej den havde jeg overset,

    Tak for spillet, det var ret godt og bølgede dejligt frem og tilbage:)


  • …og ja jeg er desværre ikke med lørdag - Vi har en 80 års fødselsdag vi skal til. Hvis jeg kan nå det kan det være jeg kigger op forbi når den er slut:)

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