Thank you for sending the map to my printer. I have been testing scenarios out with my A&A using my 1942 second edition. I just have been using sticky note paper to mark my Italian territories. I used the game pieces from my anniversary addition for the Italian pieces. I also added have tracks: cost is IPC 5. Attack 2, defend 2 as tanks cost 6 IPC in this version. Its nice to spend 5 IPC on an actual unit other than an AA gun. No artillery bonus on half track in this version
I also added the recruitment center from zombies.
Please see the chart below
MOBILIZATION ZONE
UNIT STATS COST MOVE ATTACK DEFENSE
LAND UNITS
INFANTRY 3 1 1 2
ARTILLERY 4 1 2 2
HALF TRACK 5 2 2 2
TANK 6 2 3 3
ANTIAIRCRAFT ARTILLERY 5 1 0 1
RECRUITMENT CENTER 10 0 0 0
INDUSTRIAL COMPLEX 15 0 0 0
Some pictures of our painted units (Axis & Allies Club Danmark)
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We just finished an Axis & Allies playing weekend yesterday. Wanted to show you some of our painted units.
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Love the tiger 2 & othe rpanzer paint schemes: well done!
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@Harvard3X1 Thanks for the comment :)
The Panther is the regular panzer. The Tiger 2 is SS-Panzer and the E100 is Heavy SS- Panzer
The SS-Panzer can be produced by a max of 4 from round “late 1942” and cost 2 IPC upgraded from a normal panzer in Berlin. Attack at 4 and defend at 5
The Heavy SS-Panzer can be produced by a max of 2 from round “late 1944” and cost 2 IPC upgraded from a SS-Panzer in Berlin. Attacks and Defends at 5 and uses 2 dice. Its has 2 Hit Points as capital ships.