G40 2nd Ed. Maxi (Axis) v. Scouse (Allies +26) Game 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Romania
                1 armour moved from Ukraine to Romania
                2 mech_infantrys moved from Ukraine to Romania
                1 infantry moved from Baltic States to Poland
                1 artillery moved from Baltic States to Poland
                2 fighters moved from Western Ukraine to Poland
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                2 bombers moved from Russia to Tsinghai
                15 infantry moved from Novosibirsk to Tsinghai
                1 tactical_bomber moved from Western Ukraine to Poland
                1 fighter moved from Western Ukraine to Poland

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 bombers and 15 infantry
                    Japanese defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
                        AA fire in Tsinghai : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 2 bombers and 15 infantry in Tsinghai, round 2 : 4/17 hits, 3.83 expected hits
                        Japanese roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Tsinghai, round 2 : 3/9 hits, 3.33 expected hits
                        3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Tsinghai
                        Russians roll dice for 2 bombers and 12 infantry in Tsinghai, round 3 : 4/14 hits, 3.33 expected hits
                        Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 2/6 hits, 2.33 expected hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 2 bombers and 10 infantry in Tsinghai, round 4 : 2/12 hits, 3.00 expected hits
                        Japanese roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 bombers and 9 infantry remaining. Battle score for attacker is 22
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
                Battle in Romania
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.83 expected hits
                        2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.83 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Tsinghai
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                3 fighters moved from Poland to Western Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                7 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Baltic States to Novgorod
                2 bombers moved from Tsinghai to Russia

    Place Units - Russians
                3 artilleries placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    AA fire in Tsinghai : : -0.33
        Germans : 1.50
        Russians : 1.50
        Japanese : -0.67

    triplea_42568_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Suiyuyan to Central Mongolia
                2 artilleries and 1 mech_infantry moved from Sikang to Tsinghai
                2 fighters and 2 tactical_bombers moved from Szechwan to Tsinghai
                1 armour moved from Sumatra to 41 Sea Zone
                3 transports moved from 41 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 41 Sea Zone to Java
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                2 mech_infantrys moved from 43 Sea Zone to Borneo
                4 infantry moved from Amur to Buryatia
                1 artillery moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 fighter and 1 tactical_bomber moved from Japan to Buryatia
                1 tactical_bomber moved from 6 Sea Zone to Buryatia
                1 bomber moved from Kiangsi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Central Mongolia
                1 fighter moved from Shantung to Central Mongolia

    Combat - Japanese
                Battle in Borneo
                Battle in Java
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Central Mongolia, round 2 : 2/4 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Buryatia, round 2 : 2/7 hits, 2,33 expected hits
                        Russians roll dice for 4 infantry in Buryatia, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Buryatia, round 3 : 1/6 hits, 2,17 expected hits
                        Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Buryatia, round 4 : 5/6 hits, 2,17 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2,00 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 9 infantry
                        AA fire in Tsinghai : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 4,00 expected hits
                        Chinese roll dice for 1 aaGun and 9 infantry in Tsinghai, round 2 : 1/9 hits, 3,00 expected hits
                        3 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Tsinghai
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/7 hits, 3,67 expected hits
                        Chinese roll dice for 6 infantry in Tsinghai, round 3 : 3/6 hits, 2,00 expected hits
                        1 fighter owned by the Japanese, 4 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Tsinghai
                    retreated to Tsinghai
                    Chinese win with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 artilleries, 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 7 infantry

    Non Combat Move - Japanese
                1 fighter moved from Central Mongolia to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Suiyuyan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Chahar to Suiyuyan
                2 fighters moved from Java to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Kiangsu
                1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Buryatia to Amur

    Place Units - Japanese
                3 armour placed in India
                3 mech_infantrys placed in Kiangsu
                2 bombers placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Tsinghai : : -0,50
        ANZAC : 0,33
        Chinese : -0,33
        Russians : -0,67
        Japanese : 2,00

    triplea_42568_Jap6.tsvg


  • have you given up - or are you just busy :-)


  • Haven’t given up, just yet. Just busy.  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                2 infantry moved from Wake Island to 31 Sea Zone
                1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 carriers, 5 destroyers, 6 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 bombers placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 4.
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    triplea_42568_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                2 infantry moved from Wake Island to 31 Sea Zone
                1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 carriers, 5 destroyers, 6 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 bombers placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 4.
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - British

    Non Combat Move - British
                1 destroyer and 3 transports moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    triplea_42568_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                      Italians take Belgian Congo from British
                1 bomber moved from Alexandria to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Romania, round 2 : 1/5 hits, 2,00 expected hits
                        Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Romania to Northern Italy
                2 aaGuns moved from Southern France to Northern Italy
                1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 artillery and 4 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from West India to Persia

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Russians : 0,50

    triplea_42568_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42568_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42568_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 1 fighter, 8 infantry and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                10 infantry moved from Germany to Poland
                2 bombers moved from Norway to Eastern Poland
                3 armour and 8 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 3 armour, 10 infantry and 8 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 3 armour, 10 infantry and 8 mech_infantrys in Poland, round 2 : 4/21 hits, 4,50 expected hits
                        Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 3 armour, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 7 armour, 4 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 15 infantry
                        AA fire in Eastern Poland : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 7 armour, 4 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/21 hits, 8,67 expected hits
                        Russians roll dice for 1 aaGun and 15 infantry in Eastern Poland, round 2 : 5/15 hits, 5,00 expected hits
                        4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
                        Germans roll dice for 7 armour, 4 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 9/16 hits, 7,83 expected hits
                        Russians roll dice for 11 infantry in Eastern Poland, round 3 : 2/11 hits, 3,67 expected hits
                        9 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 7 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 10/14 hits, 7,50 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 aaGun and 15 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Eastern Poland to Western Germany
                2 bombers moved from Eastern Poland to Germany

    Place Units - Germans
                4 infantry placed in Western Germany
                3 armour and 5 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        AA fire in Eastern Poland : : -0,50
        Russians : -1,67

    triplea_42568_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 bombers moved from Russia to Eastern Poland
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                3 fighters moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 7 armour and 1 infantry
                        Russians roll dice for 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 6/10 hits, 5.17 expected hits
                        Germans roll dice for 7 armour and 1 infantry in Eastern Poland, round 2 : 3/8 hits, 3.83 expected hits
                        1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 5 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Eastern Poland, round 3 : 4/7 hits, 4.33 expected hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Germans lost in Eastern Poland
                    Russians win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Russians: 1 fighter and 2 infantry
                    Casualties for Germans: 7 armour and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                2 artilleries moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Tsagaan Olom to Olgiy
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                2 fighters moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -1.83
        Russians : 0.50

    triplea_42568_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 carriers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                2 mech_infantrys moved from Borneo to 43 Sea Zone
                2 mech_infantrys and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from 35 Sea Zone to Philippines
                2 fighters moved from 43 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Sakha to Buryatia
                3 mech_infantrys moved from Chahar to Kansu
                1 infantry moved from Sikang to Tsinghai
                3 fighters and 3 tactical_bombers moved from Suiyuyan to Tsinghai
                1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu

    Combat - Japanese
                Battle in Celebes
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 2,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 0/6 hits, 2,33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 4 : 0/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 5 : 1/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Celebes from Dutch, taking Kansu from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry; Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3,67 expected hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters, 3 infantry and 3 mech_infantrys
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Philippines, round 2 : 1/8 hits, 2,00 expected hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Philippines, round 3 : 2/7 hits, 1,83 expected hits
                        Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Philippines to 35 Sea Zone
                3 armour moved from India to Eastern Persia
                4 infantry moved from Yunnan to Szechwan
                3 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                2 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Manchuria to Korea
                1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Americans : -1,00
        Chinese : -1,67
        Japanese : -7,67

    triplea_42568_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 carriers, 5 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                2 artilleries moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Western United States to Queensland

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    triplea_42568_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 carriers, 5 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                2 artilleries moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Western United States to Queensland

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Combat Move - British

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    triplea_42568_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 armour and 1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Bessarabia from Russians
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                1 carrier moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    Americans defend with 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 3/8 hits, 3,00 expected hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,50 expected hits
                        2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 3 : 3/8 hits, 3,00 expected hits
                        Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from Americans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : -2,00
        Russians : 0,67

    triplea_42568_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42568_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 56 PUs;
                Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Vyborg
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                6 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Germany to Smolensk
                3 bombers moved from Western Germany to Smolensk
                3 armour and 8 mech_infantrys moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 3 armour, 1 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 2/12 hits, 3,00 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 5 bombers
                    Russians defend with 2 fighters and 2 tactical_bombers
                        Germans roll dice for 5 bombers in Smolensk, round 2 : 4/5 hits, 3,33 expected hits
                        Russians roll dice for 2 fighters and 2 tactical_bombers in Smolensk, round 2 : 0/4 hits, 2,33 expected hits
                        2 tactical_bombers owned by the Russians and 2 fighters owned by the Russians lost in Smolensk
                    Germans win with 5 bombers remaining. Battle score for attacker is 42
                    Casualties for Russians: 2 fighters and 2 tactical_bombers
                Battle in Vyborg

    Non Combat Move - Germans
                5 bombers moved from Smolensk to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Poland
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland

    Place Units - Germans
                2 infantry placed in United Kingdom
                1 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Russians : -2,67

    triplea_42568_Ger8.tsvg


  • Yes yes…… I confess… I had the wildest ammount of luck i my semi desperate attack on smolensk :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Bryansk to Western Ukraine
                2 bombers moved from Russia to Kansu
                1 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 2 transports
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Kansu
                    Russians attack with 2 bombers and 1 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 2 infantry and 3 mech_infantrys
                    Italians defend with 2 armour
                        Russians roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1.50 expected hits
                        Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Northwest Persia
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia
                2 bombers moved from Kansu to Russia
                1 mech_infantry moved from Russia to Novosibirsk
                3 artilleries moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Archangel
                4 mech_infantrys moved from Russia to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                Russians undo move 1.
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.50
        Russians : 1.50
        Japanese : -0.67

    triplea_42568_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 6 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Malaya
                2 fighters and 2 tactical_bombers moved from Kweichow to Malaya
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from Szechwan to Sikang
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu
                2 mech_infantrys moved from Hopei to Kansu
                1 artillery moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                3 armour moved from Eastern Persia to Northwest Persia
                1 bomber moved from Kweichow to Northwest Persia
                2 infantry and 3 mech_infantrys moved from Philippines to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 3 mech_infantrys and 3 transports moved from 35 Sea Zone to 33 Sea Zone
                2 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 3 : 1/4 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 2 fighters, 2 infantry and 3 mech_infantrys
                    ANZAC defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits, 1,83 expected hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Northwest Persia
                    Japanese attack with 3 armour and 1 bomber
                    Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 armour and 1 bomber in Northwest Persia, round 2 : 3/4 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northwest Persia
                    Japanese win, taking Northwest Persia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Sikang, round 2 : 2/6 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 2,83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Malaya to Shan State
                2 tactical_bombers moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Korea
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from Northwest Persia to Persia
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
                1 submarine placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,83
        Chinese : -1,00
        Russians : -1,00
        Japanese : 3,33

    triplea_42568_Jap8.tsvg

Suggested Topics

  • 3
  • 2
  • 177
  • 14
  • 436
  • 96
  • 108
  • 377
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.6k

Users

40.2k

Topics

1.7m

Posts