@AndrewAAGamer I got the numbers by adding up Allied pips and dividing by six. And then doing the same for the Germans. I stand by my comment.
I record dice of all games anyway so there’s no confusion about the fall of shot.
Hi, Grant. So basically were going to write out turns in this forum. Ok, so we’ll have this divided by phase and we can copy the phase steps labeled below and write out what we did under each step.
To roll dice, type in the following:
<colon>dice ndm <colon>Replace <colon>with an actual colon “:”
Replace n with the number of dice to roll.
Replace m with the number of sides per dice.
Example say I am attacking with 1 infantry and 1 Armor and 1 Bomber. In this example you are rolling 1 at 1, 1 at 3 and 1 at 4. I would roll like this.
1@1 - :1d6:
1@3 - :1d6:
1@4 - :1d6:
Example -
RUSSIA: Round 1
PHASE 1: Research & Development
1. Buy researcher tokens
2. Roll research dice
3. Roll breakthrough die
4. Mark developments
PHASE 2: Purchase Units
Example:
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 1 IPCs;
PHASE 3: Combat Move
Here would write down were we are attacking and from where this attack comes from. Example:
3 infantry moved from Caucasus to Ukraine
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 submarine moved from SZ 4 to SZ 2
PHASE 4: Conduct Combat
1. Strategic bombing raids
2. Amphibious assaults
3. General combat
Example -
BATTLE IN POLAND
Russians attack with 3 fighters and 3 infantry
3@3 - :3d6:
3@1 - :3d6:
Germans defend with 1 armour and 2 infantry
1@3 - :1d6:
2@2 - :2d6:
After the roll we post our choices of losses and the Attacker decides to retreat or not and then it continues and we record the result.
PHASE 5: Noncombat Move
Record moves the same as above.
PHASE 6: Mobilize New Units
Record where your new units were placed and how many.
PHASE 7: Collect Income
State how much IPC you are gaining from territories and National Objectives with a total.
Move on to the next Power. Questions or suggestions?</colon></colon></colon>
In my examples I forgot to put dice in the rolling dice examples… Should be like this.
<:>dice 1d6<:>
And I still did it wrong. No brackets
Rolling 1d6:
(4)
:1d6:
Rolling 1d6:
(1)
Germany: Round 1
PHASE 1: Research & Development NONE
1. Buy researcher tokens
2. Roll research dice
3. Roll breakthrough die
4. Mark developments
PHASE 2: Purchase Units
Purchase Units - Germany
2 armour, 1 artilleries and 3 infantry, 1 submarine ; Remaining resources: 2 IPCs;
PHASE 3: Combat Move
1 transport/2 Infantry from SZ 13 invade Gibraltar
2 submarines from SZ 7 to SZ 9
1 sub, 1 cruiser from SZ 5 to SZ 6
1 bomber from Germany to SZ 6 (back to Germany)
1 plane from NE Europe to Poland (back to Poland)
2 armor from Hungary to East Poland
2 armor, 1 artillery, 3 Infantry from Bulgaria/Romania to Ukraine
1 plane from Poland to Belorussia (back to Poland)
2 armor, 1 artillery, 4 infantry from Poland to Baltic States
1 fighter from Germany to Baltic States
1 fighter from Norway to Baltic States
PHASE 4: Conduct Combat
1. Strategic bombing raids
2. Amphibious assaults
3. General combat
Battle in East Poland
Germans attack with 2 tanks and 1 fighter
3@3 Rolling 3d6:
(3, 3, 6)
Soviet Union defends with 2 infantry
2@2Rolling 2d6:
(4, 5)
Ukraine
Germans attack with 3 infantry, 1 Artillery, 2 armor
2@1 Rolling 3d6:
(2, 3, 6)
2@2 Rolling 2d6:
(2, 3)
2@3 Rolling 2d6:
(3, 3)
Soviets defend with 2 infantry
2@2Rolling 2d6:
(5, 6)
Belorussia
Germans attack with 1 fighter
1@3 Rolling 1d6:
(5)
Soviets defend with 1 infantry
1@2 Rolling 1d6:
(2)
Baltic States
Germans attack with 2 fighters, 2 armor, 4 infantry, 1 artillery
4@3Rolling 4d6:
(1, 3, 3, 3)
3@1Rolling 3d6:
(5, 5, 6)
2@2Rolling 2d6:
(5, 5)
Soviets defend with 3 infantry
3@3Rolling 3d6:
(1, 4, 6)
sea zone 6
Germans attack with 1 cruiser, 1 sub, 1 bomber
1@2Rolling 1d6:
(1)
1@3Rolling 1d6:
(4)
1@4Rolling 1d6:
(4)
UK defends with 1 cruiser
1@3Rolling 1d6:
(3)
Sea zone 13
Germans invade Gibraltar with transport/2 infantry
Sea zone 9
Germans attack with 2 subs
2@2Rolling 2d6:
(1, 3)
UK defends with 1 cruiser and 1 transport
1@3Rolling 1d6:
(1)
After the roll we post our choices of losses and the Attacker decides to retreat or not and then it continues and we record the result.
PHASE 5: Noncombat Move
1 transport/artillery and infantry from Germany in SZ 5 to Finland
PHASE 6: Mobilize New Units
Record where your new units were placed and how many.
PHASE 7: Collect Income
State how much IPC you are gaining from territories and National Objectives with a total.
Move on to the next Power. Questions or suggestions?
PHASE 5: Noncombat Move
1 artillery, 1 infantry on transport from SZ 5 to Finland
1 bomber from Germany to SZ 6 to Germany
1 plane from NE Europe to E Poland back to Poland
1 fighter from Germany to Baltic States to Poland
1 Fighter from Norway to Baltic States to Finland
1 armor from France to Poland
1 Infantry from Germany to France
1 Infantry from German to E. Europe
2 infantry from Norway to Finland
Phase 6 mobilize new units
2 armor, 1 artillery and 3 infantry, placed in Germany
1 submarine placed in SZ 6 ;
PHASE 7: collect income
Remaining resources:2 IPCs
Gaining Baltic States 1 IPC, East Poland 1 IPC, Ukraine 2 IPC
National Objectives:
Gain 5 IPC for Baltic States, East Poland, Ukraine
Gain 5 IPC for all the following France, Northwestern Europe, Germany, Czechoslovakia/Hungary, Bulgaria/Romania, and Poland
Total 47 IPC
World Update After Germany Turn 1
RUSSIA-
Caucasus: 4 Inf, 1 AA, 1 IC
Eastern Ukraine: 1 Inf
Belorussia: 2 Inf
Karelia S.S.R.: 5 Inf, 1 Art, 1 AA, 1 IC
Kazakh S.S.R.: 2 Inf
Russia: 3 Inf, 1 Armor, 1 Art, 1 AA, 1 IC
Archangel: 2 Inf
Novosibirsk: 2 Inf
Urals:
Evenki National Okrug: 1 Inf
Yakut S.S.R.: 1 Inf
Stanovoj Chrebet: 1 Inf
Buryatia S.S.R.: 3 Inf
Soviet Far East: 2 Inf
SZ 4: 1 Sub
CHINA-
Chinghai: 1 Inf
Yunnan: 1 Inf, 1 Fighter
Sikang: 1 Inf
Ningxia: 1 Inf
Fukien: 1 Inf
Hupeh: 1 Inf
Suiyuan: 1 Inf
JAPAN:
French Indo China Thailand: 3 Inf
Kiangsu: 3 Inf
Manchuria: 3 Inf, 1 Fighter
Formosa: 1 Fighter
Japan: 1 Armor, 1 Art, 4 Inf, 1 Fighter, 1 AA, 1 IC
Okinawa: 1 Inf
Carolina Islands: 3 Inf
Iwo Jima: 1 Inf
SZ 62: 1 Transport
SZ 57: 2 AC, 4 Fighters
SZ 51: 1 Destroyer, 2 Transports
SZ 61: 1 AC, 2 Fighters, 1 Battleship, 1 Cruiser, 1 Transport w/ 1 Inf and 1 Art.
UNITED STATES:
Philippine Islands: 2 Inf
Wake Island: 1 Inf
Midway: 1 Inf
Hawaiian Islands: 1 Inf, 1 Fighter
Alaska: 1 Inf
Panama:
Mexico:
Central United States: 1 Inf
Western United States: 1 Inf, 1 Fighter, 1 Bomber, 1 AA, I IC
Brazil:
West Indies:
Eastern United States: 1 Inf, 1 Fighter, 1 Art, 1 AA, 1 IC
Greenland:
SZ 10: 1 Destroyer, 1 Transport
SZ 50: 1 Destroyer, 1 Transport
SZ 53: 1 Battleship
SZ 56: 1 Destroyer, 1 Transport
SZ 44: 1 AC, 1 Fighter, 1 Destroyer
ITALY -
Italy: 1 Inf, 1 Armor, 1 Fighter, 1 Art, 1 AA, 1 IC
Balkans: 2 Inf, 1 Armor
Libya: 2 Inf
SZ 14: 1 Battleship, 2 Cruisers, 1 Transport
GERMANY -
Morocco Algeria: 1 Inf
France: 1 Inf
Northwestern Europe: 2 Inf
Germany: 3 Inf, 1 Art, 2 Armor, 1 Bomber, 1 AA, 1 IC
Norway:
Bulgaria Romania:
Czechoslovakia Hungary:
Poland:
Finland: 5 Inf, 1 Art, 2 Fighters
Ukraine: 3 Inf, 1 Art, 2 Armor
Eastern Poland: 2 Armor
Baltic States: 3 Inf, 1 Art, 2 Armor
Libya: 1 Inf, 1 Art, 1 Armor
Gibraltar: 2 Inf
SZ 9: 1 Sub
SZ 13: 1 Transport
SZ 6: 1 Cruiser, 1 Sub
SZ 5: 1 Sub, 1 Transport
UNITED KINGDOM:
United Kingdom: 2 Inf, 1 Art, 1 Armor, 2 Fighters, 1 Bomber, 1 AA, 1 IC
Iceland:
Western Canada: 1 Inf
Eastern Canada: 1 Armor
Egypt: 2 Inf, 1 Armor, 1 Fighter, 1 Art
French West Africa:
French Equatorial Africa:
Anglo-Egyptian Sudan:
Belgian Congo:
Italian Africa:
Rhodesia:
Union of South Africa: 2 Inf
French Madagascar:
Trans-Jordan: 2 Inf
Persia:
India: 3 Inf, 1 Art, 1 AA
Burma: 1 Inf
Kwangtung: 1 Inf
East Indies:
Borneo:
New Guinea:
Solomon Islands:
Australia: 3 Inf, 1 Art, 1 AA
New Zealand:
RUSSIA: Round 1
PHASE 1: Research & Development
1. Buy researcher tokens - None/No Research
2. Roll research dice
3. Roll breakthrough die
4. Mark developments
PHASE 2: Purchase Units
Purchase Units - Russians have 30 IPC
Russians buy 1 armour, 5 Inf, 1 Fighter. Remaining resources: 0 IPC
PHASE 3: Combat Move
BATTLE in SZ 6:
1 submarine moves from SZ 4 to SZ 6.
Germany defends with 1 Sub & 1 Cruiser
My Submarine is not submerging and going in to attack. Do you wish to Submerge your Sub?
Really? :-D
Yes, my sub will submerge. The cruiser will have to defend itself….
The BATTLE in SZ6
Russian Sub Surprise Strike:
Rolling 1d6:
(1)
It’s a hit!
1 Defending German cruiser is destroyed. The battle ends.
PHASE 5: Noncombat Move
2 Inf moves from Soviet Far East to Buryatia SSR.
2 Inf moves from Stanovoj Cherbet to Buryatia SSR.
1 Inf moves from Yukut SSR to Stanovoj Cherbet.
1 Inf moves from Evenki National Okrug to Yukut SSR.
2 Inf from Archangel to Karelia SSR.
1 Inf from Eastern Ukraine to the Caucasus.
2 Inf from Kazakh SSR to the Caucasus.
2 Inf from Novosibirsk to Russia.
2 Inf from Belorussia to Karelia SSR.
1 Art from Russia to the Caucasus.
1 Inf from Russia to Belorussia.
1 Inf from Russia to Eastern Ukraine.
PHASE 6: Mobilize New Units
2 Inf are placed in Karelia SSR.
1 Fighter and 1 Armor is place in Russia.
3 Inf are placed in the Caucasus.
PHASE 7: Collect Income
Russia is at 26 on the chart and gains 26 IPCS.
There are no other Allied Forces present in the Soviets territory and the Soviets control Archangel so the Soviets complete one National Objective an gain 5 IPC.
Total 31 IPC in the bank.
World Update After Soviet Turn 1
RUSSIA-
Caucasus: 10 Inf, 1 Art, 1 AA, 1 IC
Eastern Ukraine: 1 Inf
Belorussia: 1 Inf
Karelia S.S.R.: 11 Inf, 1 Art, 1 AA, 1 IC
Kazakh S.S.R.:
Russia: 3 Inf, 2 Armor, 1 Fighter, 1 AA, 1 IC
Archangel:
Novosibirsk:
Urals:
Evenki National Okrug:
Yukut S.S.R.: 1 Inf
Stanovoj Chrebet: 1 Inf
Buryatia S.S.R.: 7 Inf
Soviet Far East:
SZ 6: 1 Sub
CHINA-
Chinghai: 1 Inf
Yunnan: 1 Inf, 1 Fighter
Sikang: 1 Inf
Ningxia: 1 Inf
Fukien: 1 Inf
Hupeh: 1 Inf
Suiyuan: 1 Inf
JAPAN:
French Indo China Thailand: 3 Inf
Kiangsu: 3 Inf
Manchuria: 3 Inf, 1 Fighter
Formosa: 1 Fighter
Japan: 1 Armor, 1 Art, 4 Inf, 1 Fighter, 1 AA, 1 IC
Okinawa: 1 Inf
Carolina Islands: 3 Inf
Iwo Jima: 1 Inf
SZ 62: 1 Transport
SZ 57: 2 AC, 4 Fighters
SZ 51: 1 Destroyer, 2 Transports
SZ 61: 1 AC, 2 Fighters, 1 Battleship, 1 Cruiser, 1 Transport w/ 1 Inf and 1 Art.
UNITED STATES:
Philippine Islands: 2 Inf
Wake Island: 1 Inf
Midway: 1 Inf
Hawaiian Islands: 1 Inf, 1 Fighter
Alaska: 1 Inf
Panama:
Mexico:
Central United States: 1 Inf
Western United States: 1 Inf, 1 Fighter, 1 Bomber, 1 AA, I IC
Brazil:
West Indies:
Eastern United States: 1 Inf, 1 Fighter, 1 Art, 1 AA, 1 IC
Greenland:
SZ 10: 1 Destroyer, 1 Transport
SZ 50: 1 Destroyer, 1 Transport
SZ 53: 1 Battleship
SZ 56: 1 Destroyer, 1 Transport
SZ 44: 1 AC, 1 Fighter, 1 Destroyer
ITALY -
Italy: 1 Inf, 1 Armor, 1 Fighter, 1 Art, 1 AA, 1 IC
Balkans: 2 Inf, 1 Armor
Libya: 2 Inf
SZ 14: 1 Battleship, 2 Cruisers, 1 Transport
GERMANY -
Morocco Algeria: 1 Inf
France: 1 Inf
Northwestern Europe: 2 Inf
Germany: 3 Inf, 1 Art, 2 Armor, 1 Bomber, 1 AA, 1 IC
Norway:
Bulgaria Romania:
Czechoslovakia Hungary:
Poland:
Finland: 5 Inf, 1 Art, 2 Fighters
Ukraine: 3 Inf, 1 Art, 2 Armor
Eastern Poland: 2 Armor
Baltic States: 3 Inf, 1 Art, 2 Armor
Libya: 1 Inf, 1 Art, 1 Armor
Gibraltar: 2 Inf
SZ 9: 1 Sub
SZ 13: 1 Transport
SZ 6: 1 Sub
SZ 5: 1 Sub, 1 Transport
UNITED KINGDOM:
United Kingdom: 2 Inf, 1 Art, 1 Armor, 2 Fighters, 1 Bomber, 1 AA, 1 IC
Iceland:
Western Canada: 1 Inf
Eastern Canada: 1 Armor
Egypt: 2 Inf, 1 Armor, 1 Fighter, 1 Art
French West Africa:
French Equatorial Africa:
Anglo-Egyptian Sudan:
Belgian Congo:
Italian Africa:
Rhodesia:
Union of South Africa: 2 Inf
French Madagascar:
Trans-Jordan: 2 Inf
Persia:
India: 3 Inf, 1 Art, 1 AA
Burma: 1 Inf
Kwangtung: 1 Inf
East Indies:
Borneo:
New Guinea:
Solomon Islands:
Australia: 3 Inf, 1 Art, 1 AA
New Zealand:
GERMANY CORRECTION -
Morocco Algeria: 1 Inf
France: 1 Inf
Northwestern Europe: 2 Inf
Germany: 3 Inf, 1 Art, 2 Armor, 1 Bomber, 1 AA, 1 IC
Norway:
Bulgaria Romania:
Czechoslovakia Hungary:
Poland: 1 Armor, 2 Fighters
Finland: 5 Inf, 1 Art, 1 Fighters
Ukraine: 3 Inf, 1 Art, 2 Armor
Eastern Poland: 2 Armor
Baltic States: 3 Inf, 1 Art, 2 Armor
Libya: 1 Inf, 1 Art, 1 Armor
Gibraltar: 2 Inf
SZ 9: 1 Sub
SZ 13: 1 Transport
SZ 6: 1 Sub
SZ 5: 1 Sub, 1 Transport