Hey Whack, I’m going to have to bail on this game Mate, I’ve just got too much happening at the moment to commit anymore, I was up against it anyway I think, well played. I would of liked to have committed to finishing this game but I have other priorities. Apologies, but good luck in all your future games, I;m sure you will do well,

Posts made by Randmacts
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RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
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RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
I’m sorry man, this game moved way too slow for me, I am trying to wrap up all my games at the moment anyway, take the win if you want, well played. I am working away shortly and cannot commit anymore
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RE: 2013 G40 League Post Game Results Here - Thread
JWW ( Axis ) over Randmacts ( Allies )
Way too goodhttp://www.axisandallies.org/forums/index.php?topic=30379.105
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RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
JWW I dont usually do this but I’m going to have to concede, I could stretch this out a bit longer but the outcome would be inevitable, I am tryimg to wrap up some games as my time is becoming more precious these days. Well played and good luck for the rest of the league. I am currently playing another 2 games, when they wrap up that will be all for me. Cheers for the game I really enjoyed it.
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RE: 2013 G40 League Post Game Results Here - Thread
Unknown Soldier ( Allies ) over Randmacts ( Axis )
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RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
Well on that note, my stupity has reigned supreme again, good game, I concede, well played, cheers for the game
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RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
Just letting you know Mate I’m back cheers for waiting
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RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
Russians buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 armour and 7 artilleries moved from Bessarabia to Romania
1 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 10 armour and 7 artilleries
Germans defend with 2 artilleries, 1 factory_major, 4 fighters, 10 infantry and 1 tactical_bomber
6 armour owned by the Russians retreated to Bessarabia
Germans win with 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour and 7 artilleriesNon Combat Move - Russians
6 infantry moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Archangel to Ukraine
2 artilleries and 6 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 infantry placed in Ukraine
2 infantry placed in Russia
Russians undo move 2.
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
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RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Belarus to Nenetsia
Italians take Archangel from Russians
Italians take Nenetsia from Russians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
2 artilleries and 6 infantry moved from Romania to Eastern Poland
2 fighters moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer; British defend with 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 18 PUs total -
RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
3 tactical_bombers moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Shantung
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 armour; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 armour
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shantung to Kiangsu
2 tactical_bombers moved from Shantung to Kiangsu
3 tactical_bombers moved from Kiangsi to KiangsuPlace Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - French
French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in France
French undo move 1.
2 artilleries and 1 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - French
French collect 14 PUs; end with 14 PUs total -
RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Western Australia to 62 Sea Zone
2 fighters moved from Western Australia to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
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