Odonis wins over the OwlGod
https://www.axisandallies.org/forums/topic/34567/odonis-axis-vs-owlgod-allies-bml20/94
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novosibirsk to Timguska
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Iraq to Syria
Combat - Russians
Battle in Syria
Russians attack with 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Syria
Russians roll dice for 4 infantry in Syria, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Syria
Russians roll dice for 3 infantry in Syria, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Syria
Russians win, taking Syria from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 infantry owned by the Russians retreated to Volgograd
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 4 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/8 hits, 2.83 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Belarus, round 2 : 4/5 hits, 1.83 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Russians: 4 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Russians retreated to Novosibirsk
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
8 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
Russians collect 24 PUs (1 lost to blockades); end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Anhwe to Kiangsu
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kiangsu
Russians attack with 3 infantry
Japanese defend with 2 armour and 1 factory_minor
Russians roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Russians roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Russians win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Russians
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.50
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 4 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 4 carriers owned by the Americans lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 cruiser, 6 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/13 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/16 hits, 8.83 expected hits
2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 6/11 hits, 5.17 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 7 fighters in 26 Sea Zone, round 4 : 5/10 hits, 6.33 expected hits
6 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 4 destroyers and 1 tactical_bomber in 26 Sea Zone, round 5 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships in 26 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 cruiser and 4 destroyers in 26 Sea Zone, round 6 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 20
Casualties for Americans: 4 carriers, 3 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from French West Africa to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 3 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 85 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 85 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from French Central Africa to French Equatorial Africa
3 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from United Kingdom to French West Africa
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5
British collect 29 PUs (6 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to French West Africa: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : 0.67
Americans : -0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
6 bombers moved from Caroline Islands to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 6 bombers and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 6 bombers and 1 destroyer in 6 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
ANZAC win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
6 bombers moved from 6 Sea Zone to Jehol
1 armour moved from Shantung to Manchuria
4 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 bombers moved from New South Wales to Caroline Islands
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 30 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Trans-Jordan
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
9 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Iraq to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
4 infantry moved from Northwest Persia to Iraq
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2
Russians collect 29 PUs (1 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Zealand
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 armour and 1 artillery placed in Western United States
4 submarines and 2 tactical_bombers placed in 10 Sea Zone
1 harbour placed in Southeast Mexico
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Brazil to 85 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to French West Africa: 3 fighters
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
Italians : 0.33
Americans : -1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 factory_minor and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
19 bombers moved from Western United States to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Burma to 34 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
10 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Finland
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Battle in 34 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 2 destroyers in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 1 destroyer in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 19 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
1 submarine owned by the Japanese Submerged
Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 19 bombers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 18.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 6.83 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 19 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 105
Casualties for Americans: 4 fighters and 5 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
Non Combat Move - Americans
1 bomber could not land in 34 Sea Zone and was removed
19 bombers, 7 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 5 submarines
EDIT: Adding units owned by Americans to Jehol: 19 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippines: 1 bomber
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
3 armour and 3 bombers placed in Western United States
1 factory_minor placed in Norway
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Chahar to Anhwe
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 artilleries moved from Anhwe to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
Combat - British
Battle in Kiangsu
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 3 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 3 armour, 5 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/9 hits, 3.50 expected hits
4 infantry owned by the Japanese and 3 artilleries owned by the British lost in Kiangsu
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsu
retreated to Kiangsu
Japanese win with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 3 artilleries and 1 fighter
Casualties for Japanese: 1 armour, 5 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
4 artilleries moved from Kweichow to Anhwe
4 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
3 artilleries moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Caucasus to Bryansk
3 armour moved from Caucasus to Bryansk
3 artilleries moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Samara
2 artilleries moved from Kazakhstan to Samara
2 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Norway
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 battleship moved from 33 Sea Zone to 22 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
UK_Pacific undo move 1.
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.33
Americans : 0.50
Japanese : 1.50
dammit I messed up that attack. I had no landing spot for the planes but triplea allowed it
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 armour moved from Caucasus to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Rostov
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Iraq: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.17