Hey Fellas,
I came to this site to see if I have missed something in the newly revised game, but the Axis powers have been upgraded to the point of insanity to where it isn’t even a game anymore. The change in fighter costs, increased defense value for armor, build limitations on original complexes, added sea zones in the Atlantic and a major beefing up of the Axis (economically and militarily) do not leave much room for the Allies to maneuver. I am hoping that I have missed something critical in making any type of Russian stand against the Germans or the Japanese. It has been difficult for me to consider this game made it through playtesting without seeing what I see. This is why I am querying you guys to see what I missed.
I ask for some sample starter moves (for turn 1 and or 2) for Russia and UK. I will counter with German and Japanese moves to give you an idea of what I am talking about.
Thank you in advance for your efforts, I look forward to your comments.
-Octopus