Kamikaze_Pilot (Axis) over nyjets9766 (Allies + 18)
http://www.axisandallies.org/forums/index.php?topic=40063.120
Latest posts made by nyjets9766
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RE: 2017 League Post Game Results Here
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RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
Well played. I concede.
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RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from West India to India
1 artillery moved from West India to IndiaCombat - Americans
Battle in India
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 armour and 4 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 tactical_bomber moved from West India to Burma
1 tactical_bomber moved from West India to Burma
1 bomber moved from West India to BurmaCombat - British
Battle in Holland Belgium
Battle in Caucasus
British attack with 4 artilleries and 7 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 2 destroyers
Italians defend with 2 destroyers and 1 transport
British win with 2 destroyers remaining. Battle score for attacker is 23
Casualties for Italians: 2 destroyers and 1 transport
Battle in Burma
British attack with 1 bomber, 6 fighters, 7 mech_infantrys and 2 tactical_bombers
Japanese defend with 3 armour and 1 artillery
British win, taking Burma from Japanese with 1 bomber, 6 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 tactical_bomber moved from Burma to West India
1 tactical_bomber moved from Burma to West India
1 bomber moved from Burma to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to West IndiaPlace Units - British
4 destroyers placed in 110 Sea Zone
1 armour placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from West India to India
1 artillery moved from West India to IndiaCombat - Americans
Battle in India
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
RE: 17L G40 Kamikaze_Pilot (Axis) vs. nyjets9766 (Allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakhstan
Russians take Samara from Germans
Russians take Kazakhstan from Italians
1 artillery moved from Urals to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total