@Young:
@majikforce:
Grasshopper,� i am totally on board with a G1 russian attack.� It has worked great in our games!� We have some pretty crafty Russian players and the G1 attack has really given them pause when its R1’s turn.� I have experimented with leaving sz 110 or 111 alone both have pros and cons.� I like to build a minor in Romania G1. my buddy likes to buy a major G1.� My question for you is what/where do you build in the remaining turns to keep a steady and healthy flow of ground units to attack russia?� I would like to try the G1 attack without the factory build turn 1.� (i did notice some interesting things you do G1 that i am definitely gonna try.� Southern France and Normandy.� German Navy in the med sounds fun!!)� Keep up the good work!� I too only play by table top, nothing like the sound of dice hitting the box!
Just pulled off another successful G1 attack on Russia, and even though it was my partner snake11eyes that got the VC win in the Pacific, Germany surrounded Moscow and waged a blood bath war in the Med.
As for your question about German purchases in later rounds, this is what I tend to do with slight variances based on situation….
Round #1
1X S. Bomber (SBR)
1X Fighter (Replenishment)
1X Destroyer (@ Russian sub with planes)
Round #2
8X M. Infantry (in Germany)
1X Destroyer (@ Russian Sub with planes)
1X Fighter (Replenishment)
1X Minor IC (Romania)
Round #3
3X Infantry (Minor IC)
3X Infantry (in W. Germany)
1X S. Bomber (SBR) or 3X M. Infantry
2X Fighter (Atlantic & Med)
Round #4
3X Infantry (Minor IC)
2X T. Bomber (Atlantic & Med)
2X Destroyer (Med)
1X Aircraft Carrier (Med)
Things get unpredictable after round #4.
I like to gain the Russian Minor ICs and just build from there. I don’t like moving toward Moscow to early, because to gives the attrition odds back to Russia when I’m to far away from my production. I would rather out produce them over time while paying close attention to allied ships in the Med and Atlantic. I also make sure that I am operating with 12 or more German air units. My Philosophy when playing Germany is… You may not be able to keep the Kriegsmarine, but there is no excuse for losing the Luftwaffe.
Thanks for the response Grasshopper! A couple more questions if you don’t mind.
1. (i totally agree about the Lufftwaffe) How do you split the air force between defending the Atlantic and attacking Russia? i like to keep the Tacs on the Russian front and the fighters for the Atlantic wall and Strats can help both areas.
2. Do you utilize SBR on the russian factories? We have found that the earlier you try this the better chance you have of neutralizing those forward factories until you are ready to take them.
3. I see you buy Mechs and Inf. What are your thoughts on ART and ARMOR builds? I try to protect the tanks i start with and build enough ART to matchup with my INF.
4. Finally what do you purchase with Italy knowing that Germany will be building some navy in the Med?
Thanks for the input! Have fun gaming!