Great news! I have purchased a copy of North Africa and am awaiting delivery! Thank you to all who gave a review of the game, it has made me very excited about playing the newest edition to the franchise.

Best posts made by King_Of_Tanks
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RE: Is it worth it?
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RE: Bombay Strategy - that leads to victory for the CPs
@The_Good_Captain Thank you for your reply! I understand what you are saying and it can sometimes be very difficult to stick to a strategy after being crushed by the enemy (haha). I expect that other people have tried this strategy before, it’s just fun trying it myself with hope of finally winning as the Central Powers without having to play for days, or even weeks, just to achieve the edge over the opponent.
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RE: Bombay Strategy - that leads to victory for the CPs
@VictoryFirst I am currently playing against DoManMacgee and then I will be playing against Ragnell804, but then I can verse you, l’ll let you know when.
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Is it worth it?
I am considering pre-ordering this game, is it worth it?
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RE: Bombay Strategy - that leads to victory for the CPs
@DoManMacgee Yes, only the Out Of Box rules, including the Russian Revolution.
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RE: Is it worth it?
@ZehKaiser87 Thank you for your review! I am definitely going to try getting a copy.
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee Yeah that’s fine, I don’t mind if the RR isn’t triggered. Do I just add the Russian income the previous turn onto the German IPC count?
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Where to buy add ons for axis and allies global
I am wondering if/where I can buy extra national pieces and markers like Canadian or Vichy france
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee I’m not gonna waste anymore of your time, I concede defeat. The Entente are too large even If Bombay is captured and if the Ottomans are rescued. Thank you for the games, it’s back to the drawing board for this strategy. I just need to make a few modifications but I think it could work still.
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@King_Of_Tanks Mis-reading the rules really was the blunder that I made.
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Where To Buy ANZAC Pieces (2nd Edition)
I Would like to purchase ANZAC Pieces, does anyone know where to get them/look?
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RE: KoT (Entente) vs. TGC (CP) - 1914
Yeah I’m not sure why it’s happening, It’s my first time using this TripleA map. Do you just want to decline the offer and then use edit mode for when it’s legitimate? If you know how to fix it please tell me.
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RE: KoT (Entente) vs. TGC (CP) - 1914
Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>America joins the Entente and declares war on the Central Powers!<b></body> Note to players Americans: <body><b>All powers can now produce tank units!<b></body> Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction Americans buy 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Spain: 1 fighter EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from United States of America to SZ 1 4 artilleries, 1 battleship, 1 cruiser, 7 infantry and 6 transports moved from SZ 1 to SZ 14 4 artilleries and 7 infantry moved from SZ 14 to Spain Combat - Americans Battle in Spain Americans attack with 4 artilleries, 1 fighter and 7 infantry Neutral_True defend with 1 artillery and 7 infantry Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 4 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 4/12 hits, 6.00 expected hits Neutral_True roll dice for 1 artillery and 7 infantry in Spain, round 2 : 5/8 hits, 4.00 expected hits 5 infantry owned by the Americans lost in Spain 5 infantry owned by the Neutral_True lost in Spain Neutral_True and Americans reach a stalemate . Battle score for attacker is 0 Casualties for Americans: 5 infantry Casualties for Neutral_True: 5 infantry Combat Move - Americans Place Units - Americans 3 transports placed in SZ 1 1 infantry placed in United States of America Turning on Edit Mode EDIT: Removing units owned by Americans from United States of America: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Neutral_True regular : 1.00
Had to go in edit mode to load a fight onto a transport.
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RE: KoT (Entente) vs. TGC (CP) - 1914
Game History
Round: 7 Purchase Units - British British buy 3 artilleries, 7 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 artilleries, 1 fighter, 2 infantry and 1 tank moved from India to Persia 1 artillery and 3 infantry moved from Picardy to Belgium 4 infantry moved from London to SZ 9 4 infantry moved from SZ 9 to Belgium 3 artilleries and 10 infantry moved from Lorraine to Switzerland Combat - British Battle in Belgium British attack with 1 artillery and 8 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 8 infantry in Belgium, round 2 : 6/9 hits, 3.33 expected hits Germans roll dice for 2 infantry in Belgium, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Belgium 2 infantry owned by the Germans lost in Belgium British win with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Combat Move - British Place Units - British 4 infantry placed in London 3 artilleries, 3 infantry and 1 tank placed in India Turn Complete - British British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 2.67
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RE: KoT (Entente) vs. TGC (CP) - 1914
@The_Good_Captain My preferred order of loss is:
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First. Infantry
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Second. Artillery
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Third. Fighter
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Fourth. Tank
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RE: KoT (Entente) vs. TGC (CP) - 1914
I edited a fighter from the USA to Tuscany instead of moving the fighter in Spain as well, overall the two fighters shifted to the right via transports.