I like these rules! The sub stalling has always bothered me. I would keep the victory points at 22 because of #1 and give Allies a little extra ipcs in the beginning. Time to dust off Pacific.
Latest posts made by Holy Roller
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RE: Ideas for Pacific
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RE: Concerns and Balance Problems with 42.2
Thanks, Argothair. I am very interested in hearing about your results.
From what I have read about the huge Axis advantage, the A0 with noncombat will make the game feel more historical and give it some of the balance it needs.
I also think the ships moving 3 spaces could provide more excitement and speed up the game.
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RE: Concerns and Balance Problems with 42.2
New to the forum and have been following the balance discussion. I am really impressed with everyone’s thoughtful and well argued points about 42.2. This has been very helpful because I am thinking about purchasing the game but am worried about how the game seems very skewed toward the Axis. Global was okay when I played it a few years back, but I am hoping to find a game that is less “intense” so I can maybe convince others to play (1941 doesn’t look like it will be fun for me).
Looking at all of the possible house rules, the one that stood out to me was Black_Elk’s idea of the USA doing noncombat moves before the game begins. It seems that this simple and small adjustment could even things out a little in the Atlantic and help the US navy at Pearl Harbor. Is this enough though?
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RE: Allies Balance
Great info and suggestions, taamvan and Private Panic! I was worried that the basically 48 bid might be too much. I wish that I could get excited about 1941, but it looks like it would be frustrating with so little IPCs to purchase new units.
I checked out the House Rules section, and I really liked Black_Elk’s idea to have the US go first (with the exception that it can only participate in non-combat moves). It seems that it would get the US involved earlier, have less Ally navy crushed in round 1, and balance the game. Now I am getting more excited about purchasing 42.2.
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Allies Balance
New to the forum. The info and discussions are great!
I am thinking about purchasing 42.2. I played a few games of Global a while back and am hoping to find an intermediate game. But, I am concerned about the Axis advantage in 42.2. From what I read on this forum, it looks like the Axis win consistently even with Allies bids that can be upwards of 20 - 30.
Here was one idea that I hoping to get some input on. What if the US, Russia, and UK all receive something like 16 extra IPCs each at the beginning of the game to place new units. This could balance the game out and create all kind of new strategies/gameplay. What are some thoughts, especially from all of you veterans?
Here is an example:
US
2 DDs Eastern US (SZ 11)Russia
4 Inf + 1 Art in CaucasusUK
2 Inf in Egypt
1 Art in India
1 Sub India (SZ 35)Of course, these could all change depending on where players choose to use their 16 IPCs.