Well… I am happy for the extra time. Looks like you guys have been fighting over the Ukraine for a long time!
Posts made by gamerman01
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RE: Elche (Axis) vs Ragnell804 (Allies) - Classic Invitational Game, RR, No Neutrals, Tech Turn 4
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
So this game will be very exciting with the bid change, it’s impossible that it would not be, no matter what the dice and no matter what we decide over the rest of the world. Can’t wait to see the UK turn. Luckily, I’m playing a fanatic
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
I’m not used to sinking 106 and 91 like in the old days when we had almost no bid, and no one’s used to 7 Russian planes at the beginning, even though some of them are obviously going to China temporarily.
I know I will respond to the Yunnan gambit better this game than my first time a year ago, in no small part because that game we were just having fun trying out a radically different looking map. That game is still on-going.
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
@gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
Trying something new in multiple games can make you regret multiple times because you haven’t learned the downside yet.
Namely, a battleship and 2 cruisers in 110. But any time you attack a potential 3 plane scramble where they don’t have to scramble, you’re committing a lot of extra material that is wasted if they don’t scramble. But the ships to 92 UK1 could be a big problem. Plus, the French ship can’t attack with the British ones.
I could always go on if you want, but I’ll cut 'er off
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
I am really liking my new, very unconventional, G1. But I am doing it in 3 games and in this one and the GovZ I just started, I have yet to see it play out. Trying something new in multiple games can make you regret multiple times because you haven’t learned the downside yet. Of course, if the Paris AA all misses me it looks great.
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
You are wielding awesome power with the USSR
When players were talking about how bids needed to be a lot larger than the 25 we used to play, I think of Russia and what I could do with all that extra money that would just plain stuff the German advance.
Well I can’t say too much because I’m only beginning to play with these 40-50 bids, so we’ll see.In BM and I think OOB, subs to 106, 91, 98, and sub or fighter to 111 are all common. With a little dice assist, you paid the price, but with your bid in the USSR, it is up to the reds to put the hurt on and keep the Huns 1,000 miles from Moscow, Stalingrad, and Caucasus oil fields.
No pressure!
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 10/25 hits, 9.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 armour owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 8/21 hits, 8.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers, 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from France to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from France to Southern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany 1 tactical_bomber moved from France to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 fighter moved from France to Western Germany Place Units - Germans 1 destroyer and 2 submarines placed in 112 Sea Zone 1 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.50 Neutral_Allies regular : -0.67 Germans regular : 1.50 British regular : -0.33 French AA : -0.50
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
Message dispatched to Mussolini to prepare for incoming aircraft soon
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
Fighter in Scotland scramble to 111?
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
I’m up too late - talk to you (my) tomorrow!
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RE: Find League Opponents Thread
I’m seeing 1942 is on Steam, is that the only version there?
Looks like an interesting interface -
RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 4 infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Anhwe 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 3 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Formosa to Siam 1 artillery moved from Kiangsu to Kiangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 artillery placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -5.17
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RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
I am happy to be the first, and I did not do it so that I would be the first.
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RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
Permission through Danish straits granted.
We are your benevolent friends from the West, maintaining order all over Europe so that our friends from the East can rest on their straw pillows.
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RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
Oh, right, the other Leningrad ships. Hmmmmm
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RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
@GovZ said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):
Dear German High Command,
Stalin respectfully requests permission for the Russian boats to move through the Danish Straits.
Der Fuhrer refuses, but all others in command grant permission, for R1 only. The leaders are quite confident the Russians have not engineered long range nuclear submarines yet, so are happy to give the empty gesture in exchange for 17 more small villages
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Bid Purchase - Russians Russians buy 3 fighters and 1 tactical_bomber; 0 PU unused Bid Placement - Russians 1 tactical_bomber placed in Russia 1 fighter placed in Volgograd 1 fighter placed in Caucasus Russians undo move 3. Russians undo move 2. Russians undo move 1.
Combat Hit Differential Summary :
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RE: Find League Opponents Thread
I hope @Jacob16 is a legitimate poster and not a bot. For some reason I had to give permission for the post - These are his first two posts at A&A.org
So if you’re the real deal, buddy, we’re thrilled to have you here and hope you have a lot of fun!
And I’m alerting you @leemorrison that this is a brand new username