I think MARTI is already sentient. He knows exactly when I am at my most vulnerable, and that’s when he hits me with a dicing. I usually find that after an hour or more of crying I’m okay again.
Best posts made by FlyingBadger
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RE: League General Discussion Thread
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RE: 🎖 Axis & Allies .org 2021 Support Drive
Any benefits of patronage would be nice, but it was the badges which worked for me :trophy: . I saw them on forum posts, which led me to the donation page and consequently I felt like I should make a donation. Maybe some people would pay for removing ads but I don’t find them too intrusive on the forums.
To be honest A&A, this website, TripleA and the A&A community are way better than any startegy game I’ve purchased. I’m totally hooked! Hopefully more new people will find it and then become paid up members too.
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RE: League General Discussion Thread
I only played a couple of games against Trulpen, and he easily beat me in both. He happily offered good feedback on my play when asked, as well as encouragement. I was impressed by the number of games (of varying rulesets) he could play - rapidly - at the same time, and play them well. A sad loss.
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RE: League General Discussion Thread
"Scientists have calculated that the chances of something so patently absurd actually existing are millions to one.
But magicians have calculated that million-to-one chances crop up nine times out of ten.”
Terry Pratchett, Mort -
RE: What are some good strategies for newer players?
Yeah, the Allied strategy is hard to prescribe as the Axis decide the direction the game goes, best way is to just get some games under the belt. I have some sugestions, based on the few games I’ve played, which are hopefully are easy to follow. I’m not very experienced though, so these tips may be sub-optimal.
Russia:
1 Avoid losing units, focus on gradually pulling back and defending Moscow.
2 Build defensively (infantry, maybe mechanised infantry in Leningrad so they can get back to Moscow when needed).
3 Pull infantry back from the far east and try to keep Moscow until they arrive.US:
1 Put most of your IPCs into the Europe side.
2 Get transports shuttling troops across to Morocco and have enough navy to protect them. Push the Italians out of North Africa.
3 Threaten landings on mainland Europe to force Germany to spend defensively and ease the pressure on Russia.China:
1 Be careful of leaving units in range of Japan’s air units, and be sure to protect your one fighter.
2 Take out any Japanese land units you reasonably can, they are hard for Japan to replace initially, but focus on staying alive for as long as you can.UK:
1 Try to deny Italy income. Attack Italy’s African territories where reasonable (e.g. Ethiopia), and stop it from getting objectives.
2 Concentrate whatever navy remains after German and Japanese attacks, try to get control of the Atlantic and Med to help move troops.
3 Keep hold of key territories (e.g. Egypt and India) and if you push out from these be wary of being outflanked by transports and losing them.ANZAC:
1 Your income is limited, if possible grab an objective or one of the Dutch East Indies to boost it.
2 If Japan comes after you early then defend as long as you can as it keeps their ships and planes out of position.
3 Otherwise annoy them as much as possible, keep grabbing Dutch East Indies islands and forcing them to invest units in takling them back.France:
1 Stay out of the way and enjoy the ride!If you are playing a VC game then keep an eye on the VC count, if Moscow falls make sure to hold Egypt, if India falls make sure to hold Sydney and Hawaii.
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RE: League General Discussion Thread
@simon33 said in League General Discussion Thread:
Only of the North American territories though. They don’t collect income from Africa or the Middle East.
That sounds reasonable. I like it! Should the UK fall, Canada and the Royal Navy can fight on and recapture England’s green and pleasant land (without having to wait for Japan to drag the US into the war).
Yes indeed. That if you took Paris you couldn’t keep building in these territories was a real disincentive to retaking them.
Yeah, recapturing Paris was not worth the US losing control of factories in Europe.
Great stuff. Next time I start a BM game I’ll encourage the opponent to play with these rules, and bait them into a Sealion! Not that those SS troops would stand a chance against the world’s best fighters…
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RE: Post League Game Results Here
@avner Winter isn’t coming :slightly_smiling_face:
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RE: League General Discussion Thread
@simon33 said in League General Discussion Thread:
@flyingbadger If you go into “download maps”, if it isn’t in the upgrade tab and that tab may not exist, you need to go to the Installed tab, click delete on Global and then go back to Available and install. Clear?
Yes, thanks. Did that and I now see I have a new map to play called World War II Global 1940 Parisian Rebalance. For France, if the US or UK have captured Normandy and/or Southern France, and Paris is retaken, the US/UK retain control of these territories and can keep and building there?
Churchill would like that Canada becomes the new leader of whatever is left of the UK forces and territories.
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RE: Post League Game Results Here
L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
@Sovietishcat over FlyingBadger.
Well played Sovietishcat and good luck in the next round!
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RE: League General Discussion Thread
There’s a pinned topic relating to this already there. I’ve added some information to it which @MuddSlinger or any new league player struggling to get registered to the dice server might find helpful.
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RE: League General Discussion Thread
@gamerman01 said in League General Discussion Thread:
I’ve been playing new to me players lately, and more than one veteran of the league exclaimed that he’s never been aware of this rule, so I need to announce it.
Please, no one tell @Panther I am one of those players…
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RE: G40 Balance Mod - Feedback Thread
If Russia is not at war with Japan then my understanding is that those units wouldn’t participate in any combat, it would just be the Japanese units attacking the UK Pacific ones. But looking in Powers Not at War with One Another of the A&A manual it states:
A power can’t attack a territory controlled by or containing units belonging to a power with which it is not at war.
Which would suggest that Japan can’t attack a UK Pacific territory which contains Russian units without first going to war with Russia.
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RE: Blocking User Posts
@barnee You can block someone on their profile page, click on the triple dots.
I’ve not blocked someone so not sure what the affect would be, but I would assume that you wouldn’t see their posts anymore. -
RE: How and when do you use mechs?
@thedesertfox said in How and when do you use mechs?:
Thats a joke you can’t tell me Japan’s mech infantry look bad when Italy be driving Fed Ex trucks for mech infantry around Africa
My mistake, you’re right, them too. The important thing is to always make purchases solely on the basis on how the unit looks.
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RE: Post League Game Results Here
@gamerman01 said in Post League Game Results Here:
Was just thinking about carriers today and wonder if it would be better to make them cost 18, in the same spirit as making bombers 14
Inflation is hitting everything hard these days.
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RE: Favorite Attack Spots for Allies?
@tincanofthesea Like you say, it is highly situational.
However, my preference is for Normandy, if I can make it stick (no point if Germany can counter attack successfully). It can be continually reinforced through the Channel and draws Germany into a big second front so helping Russia whcih is the main goal.
If I’m short on reinforcements but long on time then Norway is a nice option, hard for Germany to counter attack and the US can drop an mIC on there and maybe Finland too for building up forces directly in Europe.
S.Italy is good if a VC is needed quickly and Italy hasn’t been able to build up too many trooops there, but I find I get get bottled up there by the Germans easily or at least struggle to breakout (with N.Italy becoming a deadzone).
Obviously a snekay UK taking Germany after the US opens up the Danish strait is always something to look out for and threatening it does keep the Germans honest with having to defend Denamrk or Germany.
For the Pacific, the Caroline Islands are nice if you can get them as from there you can threaten landing everywhere from FIC up to Japan. It can also be attacked from a lot of places to so have to watch out it isn’t an ambush…
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RE: Post League Game Results Here
@generaldisarray said in Post League Game Results Here:
I mean how much tragedy does one need to commit to qualify here?
From my experience, the amount of tragedy that you can commit is bottomless… :cry:
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RE: advice or up for a game?
@colonel_sanders
You could check out the league we have on this website - https://www.axisandallies.org/forums/category/29/leagueA wide range of players, from the elite to the cannon fodder. As simply as posting a request for a game here to get started - https://www.axisandallies.org/forums/topic/30809/find-league-opponents-thread/1154
There are three TripleA maps played in the league:
- World War II Global 1940 2nd Edition (standard, out of the box rules)
- World War II Global 1940 Balanced Mod3 (https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-rules-and-download)
- WW2 Path to Victory (https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion)
The games are competitive but friendly and full of advice and dicussions on tactics, as well as regularly updated standings and end-of-year playoffs. If you fancy playing any of those games then it is the place to do it. Send me a chat message if you want help getting involved, I’m not a high ranked player but happy to give you a game to get you started.
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RE: Post League Game Results Here
@gamerman01 said in Post League Game Results Here:
you lose, you go home and cry. Oh wait, you’re already home. You just cry. Of course it was the dice’s fault
F__K YOU MARTI !!! (and no, I’m not crying, my eyes are just sweaty…)
Pro Tip: Have a towel handy when playing A&A, use it to muffle the screams so the neighbours don’t call the police.