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    Posts made by Flush

    • RE: What do you build in R1? - poll with many options…

      you need punching power/counter attack ability when you have ceded enough territory

      posted in Axis & Allies Revised Edition
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    • RE: Number of victory cities?

      there is always “that guy” who insists on playing when the game has cleary passed.

      posted in Axis & Allies Revised Edition
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    • RE: U.K. Pieces Different Colors?

      i bought rev2 froma gaming store. no JPN pieces included. made in CHN.

      posted in Axis & Allies Revised Edition
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    • RE: Toronto-Players Wanted

      does anyone in the GTA play this game?

      posted in Player Locator
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    • RE: Revised vs 2nd ed

      octo , i don’t blame anyone/anything when i lose.

      the axis and allies are both “geared up” for revised. the axis are much better equiped in the new game. GER is disgustingly strong!

      We never played w/bids. I would take it, if presented.  We use a random draw to decide who is who.

      posted in Axis & Allies Revised Edition
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      Flush
    • RE: What do you build in R1? - poll with many options…

      i am with switch. better to hold those ARM for mobile defense.

      posted in Axis & Allies Revised Edition
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    • RE: Number of victory cities?

      you should be able to size up the board and realize you have lost. once your chance has passed you are painfully “rolling out.”

      posted in Axis & Allies Revised Edition
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    • RE: Revised vs 2nd ed

      i played a game today on the board and lost because of dice. 15 dice a two or less and not one hit! but there where plenty of of “iffy” battles i won because of dice.

      posted in Axis & Allies Revised Edition
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    • RE: What do you build in R1? - poll with many options…

      8 INF, hold the line

      posted in Axis & Allies Revised Edition
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    • RE: Number of victory cities?

      once the initiative  has clearly passed someone will buckle. At that point, admit you have lost/won, shake and hands and make plans for a future game.

      the victory cities, i think are a lack of play testing by the creators.

      posted in Axis & Allies Revised Edition
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    • RE: Russian strategy, offensive tactics

      Urkaine on R2 can probaly be taken with limited forces. If the GER makes a play in that area.

      posted in Axis & Allies Revised Edition
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    • RE: What's the consensus on a standard bid?

      Octo, No bid? I agree. in revised the axis player has a much better chance than orginal. we have never played with a bid in reivsed. a good axis player should not need a typical 9 $ raise.

      posted in Axis & Allies Revised Edition
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    • RE: Revised vs 2nd ed

      bad rolls even out good ones. it’s part of the game.luck and chance play a part in real conflict. sometimes the dice are hot and sometimes they are cool.

      posted in Axis & Allies Revised Edition
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    • RE: Russian strategy, offensive tactics

      Switch,

      I agree Belorussia should be taken, it forces the GER player to consolidate/retreat. RUS opening has to be very limited and very lucky.

      posted in Axis & Allies Revised Edition
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    • RE: Number of victory cities?

      we have always played until someone concedes defeat. there is no point putting a player through the agony of “rolling it out”

      posted in Axis & Allies Revised Edition
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    • RE: Germany Strategy concept…

      tcnance, thanks for you help!

      posted in Axis & Allies Revised Edition
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    • RE: Did you play A&A before you played A&A Revised?

      Europe for the GER player, was the most boring time experience ever! You prayed for the pizza to arrive.

      posted in Axis & Allies Revised Edition
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    • RE: Germany Strategy concept…

      Hey  tcnance,

      Please post cheet sheet for online gaming:

      1. Bid process
      2. DAAK site is in German.
      3. Cordinating times, length of games, round or times.
      4.Posted rules.

      Let me know, I will be more than happy to play.

      Flush

      posted in Axis & Allies Revised Edition
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    • RE: USSR Strategies

      it is hard to slow JPN in the intial rounds. they are the axis “ace in the hole”. I would not sack 2 RUS tanks.

      posted in Axis & Allies Revised Edition
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    • RE: Germany Strategy concept…

      Switch,

      classic or revised, general strategy/misconception of the fundamentals  is displayed. Most of the games are played well beyond the chance of either  side winning. Conceding  defeat is easily recognizable  by an experienced player.

      I’ll see you soon.

      posted in Axis & Allies Revised Edition
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