Battle Forces is similar, but a stripped down version (i.e. same units but no technology development or strategic air raid, just combat). No download required and you can play up to 3 games at once with a basic membership for free.
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Posts made by Crowninshield
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RE: Recommend A&A Type PC Game?
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RE: Posting Images
Nothing like some good ol’ spam porn to ruin your morning :wink:
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RE: Battle Forces
The 1942 map that I post before has been updated to fix some slight problems (like being able to load in Eastern USA and unload in France on the same turn). Here is a screen shot from an AWESOME game that I am in on that map with the scenario as made by the map designer (any map can be used for any type of game but this one was created with a scenario that tries to somewhat recreate the A&A 1942 board game). We are in our 23rd turn and it still could go either way. I am UK.
Just so everyone knows: This game is FREE with no download. If anyone wants more than the general basic membership I can instruct them on how to get free, unlimited upgrades to a premium membership. I assure you all that this game ROCKs! Also, I’m getting a little tired of playing the same people over, and over, and over, so please head over and due your best at wiping me from the map ;)
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RE: Posting Images
Bump
For those who don’t know about the post threshold before new users can post pictures (i.e. links).
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RE: Battle Forces
Here’s a game shot of ‘the turning point’ in a 2v2 game I’m currently in on the classic A&A map:
I am Brown and my partner is Beige/Tan/Off-White. We just took Kazakh(stan) placing us squarely next to Gray’s capital :) -
RE: Battle Forces
Someone just took the time to try and recreate the map from the Axis&Allies 1942 edition. Here’s a screen shot:
(I had to crop it and resize it get it to upload correctly so it looks MUCH more pixelated then the game normally is.)
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RE: Battle Forces
There is no credit card verification. That is only if you want an ‘extreme’ membership. Technically the ‘premium’ membership is $10 but you can get unlimited free premium memberships (each valid for 1 month).
All you have to do is sign up for the free ‘basic’ account then click ‘Membership’ (4th down on the list on the left hand side of every screen except when in a game). This will bring you to a brief spreadsheet showing what is available with each membership level (basic, premium, and extreme). At the bottom of the page there is a field you can click that will give you an automatic upgrade to a premium membership for 1 month with no credit card information needed, and there is no limit to the number of times you can renew the free 1 month upgrade.
As to the first question, I’m in the Moderator Clan. Clans are a greatly underdeveloped aspect of the game. The game is still in beta so it’s a work in progress.
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RE: Posting Images
Bump
For those who don’t know about the post threshold before new users can post pictures (i.e. links).
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RE: Harpoon
I had the Mediterranean expansion too, but most of my memories are from the Atlantic scenarios. I got pretty good at ‘working the system’ myself and toward the end of my time playing it wasn’t a matter of if I’d win, but how long it would take. The only scenario that kept kicking my ass (50% of the time) was the largest. It was basically the entire US Atlantic Fleet vs the entire Russian Atlantic Fleet. If I played as the Russians I had no problem, but as the US it was an entirely different story. The Russian guided missile cruisers had WAY too many missiles. They would launch huge volleys that presented too many target to shoot down at once. 1 or 2 would ALWAY get by my defenses and after several volleys I would lose enough ships that I couldn’t mount an effective defense let alone turn the tables and bring the attack back to them. The American fleet’s Harpoon and Tomahawk cruise missiles had great range, but they traveled MUCH slower than the Russian solid fuel missiles and there were far fewer of them. There slow speed made them easier to shoot down and, having less of them, I would always run out before I did any significant damage. The Russian ships, in general, were better than the American ships, but the American air power made the Russian air force look like a joke.
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RE: Copyright infringement?
It’s a revenue thing. Though I don’t know this for sure, it’s reasonable to assume that this site generates very little revenue through it’s featured advertisements and the only other cash flow in is through donations. The app at the app-store on the other hand has the potential to to rake in beau-coup bucks if it catches on. Also, this site links to purchase options for products created by Hasbro thereby driving business toward Hasbro as opposed to the app which has the potential to take business away (why buy the board game if you can play it on your iPhone/iPad). Perhaps you should look into selling your app to Hasbro so you can get paid some real money and they get your app without having to do the R&D themselves.
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RE: Battle Forces
I was looking over this thread and I realized that haven’t put up any screen shots of the classic A&A map so here’s one of a game I’m in right now. Though the classic A&A set-up is an option (5 player game), this is a head 2 head match using the same map. I’m brown and my opponent is grey:
I took this screen shot after I had finished inputting my turn, but before I had submit it. The units on the map with small wrenches to their bottom right are units that I have purchased but won’t be available until the end of next turn (sub and destroyer off the coast of Western USA and the pile of infantry in Germany).
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RE: Battle Forces
Now, 16 turns into the game. I have nestled into a supremely dominant position. I always give credit where credit is due, so I have no problem stating that my opponent is not a complete bonehead. He’s very good at getting large stacks of fighters to where they need to be for defense, and he is strategic about all his moves (Except the 3 fighters that he crashed when I blocked his carrier that they were going to land on from getting to the sea zone that they were supposed to land in($90 rookie mistake)). That being said, it is only a matter of time before I win. My income is ~$50 more than his per turn, so it won’t be long before I can swarm him with vastly superior numbers.
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RE: Battle Forces
So, I was playing a 3 team game (2 players per team), when a player new to the game decided to call the 5 others (including the player on his team) ‘retardes’. First I advised him on the correct spelling of ‘retards’ and then I challenged him to a H2H game on the standard world map. Here is the screenshot from the beginning of the game showing the drop (territories assigned to each player by the computer):
I’m grey and he’s brown.
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RE: Posting Images
To explain for everyone else, bodeneesom (post prior to this one) took over for the original grey player (Grik), who was heading out on vacation. Things didn’t go so well for bode(neesom) who missed a turn at a very important point in the game thereby losing most of his navy, and defended the wrong capital (to be fair Grik had captured 2 other capitals so I can see the confusion for a substitute player having 3 territories with flags (the fact that 2 of the flags had red X’s through them I’ll leave alone :-P). Long story short: I won :)
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RE: Battle Forces
Here’s a screen shot of a gigantic custom map.
This is the second time I’ve played on this map and both times were team games. In this one I’m pink and my team-mates are grey, blue, and orange. This is the last time I play on this map as a team game. Both times I’ve been screwed by team-mates not submitting turns and this map is so big that you have to constantly stay on top of your opponents moves or they will get right past you. I wouldn’t mind playing on this map again as a H2H game or even a multiplayer FFA (free for all), but never again as a team game.
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RE: Battle Forces
The sea zones are like that on the Indian Ocean map and on the Standard World map. On the Hex Armada map and on all custom maps the sea zones are hexagons or shapes created by groups of hexagons.
The ability to create your own maps is HUGE because, as we all know, variety is the spice of life. It adds endless variety to the game. In fact, I’m playing a game on a gigantic custom map. I’ll post a screen shot soon.
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RE: Battle Forces
I’m posting an update on one of the games from above. I’ll start with the screen shot:
As you can see, things are looking up for me. I saved my money for about 10 turns and then all at once bought 17 bombers, 8 fighters, and a factory in Iberia (if you look close you can see the corner of the factory peeking out from behind the 2 columns of infantry in Spain). The factory was just a diversion to pull some of Grey’s naval units away from the Barents Sea (the sea zone adjacent to Russia), but it didn’t work. However, with all those bombers and fighters I killed off all of the sea units and immediately began rebuilding my navy.
I then launched an attack on North America by way of the Arctic Circle(the sea zone that stretches across the entire top of the map). This also has been mainly a diversion(income generating operation) so that I can continue to build my navy so as to neutralize Grey’s naval superiority.
One thing I’m sure you all are noticing are the large number of units, both naval and land. The reason for this is two-fold:
1st - This game has lasted MUCH longer than most. It is currently the 85th turn (1 turn = 1 year), but most of the games I play last between 10 & 20 turns.
2nd - This game had an interesting and original (I’d never played one like it before) twist. The player who created the game set as a rule that no player could have more than 1 NAP at a time. This created a situation where almost everyone paired off (I on the other hand didn’t form any agreements until after Yellow’s original partner, Pink, was killed off, ironically by Yellow.) and no one could get an advantage over their opponents. This resulted in everyone building, and building, and building always looking for an opening, but rarely seeing it. -
RE: What it was that made James Holmes go nuts.
How 3 shells bust out of a shotgun stock is beyond me…
But great pic none the less!
And Ironic, that Bane is killed by a cannon on the batbike…
They are spring-loaded into a cylinder below the barrel. Were the cylinder to break the spring loaded shells would pop right out…up to 10 of them depending on the shotgun.