@nolimit brutal. Amazing you got it on video. I’d like to see that clip 😀
Posts made by CorporalClegg
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RE: My Greatest Axis & Allies Moment. What's Yours?
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RE: My Greatest Axis & Allies Moment. What's Yours?
@karl7 beautiful tactic to turn the tide! Well spotted.
Way to revive a 2 year old post as well! -
Xmas & Allies - an Axis & Allies Variant
A video tutorial on how to play Xmas & Allies - a variant game for the festive season. Check the link below:
https://www.youtube.com/watch?v=5dSkN73CYLI&lc=Ugwk0Cqq9-QuRibxxSd4AaABAg
Hope you all have a merry Christmas!
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A video of my WORST Axis & Allies moments... so far
I have put together a video of some of my biggest blunders and lowest luck. Enjoy!
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RE: Which is the best sea unit?
@Tizkit
Thanks as always for an amazing reply Tizkit. Great insight.
When I was doing some experimenting with the odds calculator it was immediately clear that submarines are the “best” sea unit in terms of best value. But I’ve found that they’re not necessarily the most reliable unit in the grander scheme of things. So taking cost effectiveness and strategic resourcefulness into account I would argue that destroyers are the “best” sea unit because they can block sea zones, hit air units, and defend @2. Not that submarines don’t have their uses, they just tend to be more situational in my experience.
I’d also come to the conclusion that carriers are awesome for expanding strategic possibilities for the fleet. And you’ve actually taught me a few new sneaky tactics I can use them for (never thought of deliberately failing to clear a path for a carrier so that I can suicide planes into high value targets!). The more options you have on your turn the better, and carriers really expand a fleets sphere of influence. But a carrier with 2 fighters is by far the most expensive addition to a fleet, although you don’t have to buy the fighters if you’ve already got a few on the board. Still, destroyers and subs can easily take out a carrier w/ 2 fighters (both unit groups costing 36 IPCs).
Its actually been a tricky question to tackle. But you and @Midnight_Reaper are right. It really depends on the situation and what your goals are. If you haven’t noticed all the conclusions in my videos tend to be “it depends” :grin:
Thanks again so much buddy. If you have any other thoughts feel free to share them! -
RE: Which is the best sea unit?
@Midnight_Reaper
Absolutely. I know the question is vague. I don’t really want to narrow it down to any of those categories though. Taking all of that into account, plus cost effectiveness and overall strategic use, which sea unit is the best?
I’ve already made some conclusions, just curious what other people might think. Thanks buddy -
Which is the best sea unit?
I have planned to make a video on this topic and already have a bunch of ideas for what to include. But I’d like to ask the A&A community what they think.
I’ll leave it as open-ended as it gets. Which sea unit is the best?
Any insight much appreciated! Cheers -
RE: Are Cruisers for Losers? A video discussion
@SS-GEN
I’d be reluctant to have any units hit @5 but that’s just me. Have you tested these stats? How was it?
Also what’s SH? -
RE: Are Cruisers for Losers? A video discussion
@Warpig have you come up with anything yet or just considering it?
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RE: Are Cruisers for Losers? A video discussion
@DoManMacgee
I agree with maximising use of existing cruisers.
Also I haven’t played 1914 so I cant really comment. But looks like cruisers are 9IPCs, attack/defend @3 and can move 3 spaces. Seems reasonable, but then again Battleships are only 12. Interesting! 1914 is definitely on my wishlist -
Are Cruisers for Losers? A video discussion
Check the link below to watch the video:
https://www.youtube.com/watch?v=u_P4GK8o2kE
Got a lot of great ideas browsing posts here on the forums. @Tizkit also gave me his review on cruisers which had some interesting points, thanks buddy!
Cheers!
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Artillery or Tanks... Which is better?
A few months ago I asked this question here on the forums. Thanks to @Tizkit , @Imperious-Leader , @SS-GEN and @DoManMacgee for their ideas.
I finally got around to putting a video together which you can find here:
https://www.youtube.com/watch?v=KrhBEZFiFXgCheers!
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Regiments of Renown
A simple way to spice up any game of Axis & Allies. Check out the rules here:
https://www.youtube.com/watch?v=9p8w6jPmM8gCheers!
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RE: Artillery or Tanks... Which are better?
@DoManMacgee
While I already understood these concepts, I really enjoyed reading these examples. Thanks for the detail you provided, much appreciated! -
RE: Artillery or Tanks... Which are better?
@Tizkit another incredible reply with some very interesting points made. Love the details and really appreciate the effort you’ve put in here. Thank you Tizkit
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RE: Artillery or Tanks... Which are better?
@Imperious-Leader good points, especially the one about Russia’s limited production
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Artillery or Tanks... Which are better?
Tanks are worth 6IPCs (in most versions I have), which gives you 1 dice @3 on attack.
Artillery are worth 4 IPCs. Throw in an infantry and you’ve got 2 dice @2 on attack for 7 IPCs.Ive been using the battle odds calculator (aatoolkit), and when you compare unit builds limited by a set number of IPCs, artillery always comes out on top bang-for-buck.
Tanks of course have their advantages too. Aside from the obvious movement range of 2, tanks can be preferable in an amphibious assault where the unit builds are not necessarily limited by IPCs but rather by how many transports you have.
That’s about all I’ll say for now.
My recent video on strategic bombing raids was very well received (thank you!). I got a ton of ideas for it in a post I made here in the forums. Artillery or tanks is my next discussion topic and I’m hoping to once again get some inspiration in this very post. Cheers!
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Are Bombing Raids Worth The Risk? A Video Discussion
Recently uploaded a video on strategic bombing raids which you can find here:
https://www.youtube.com/watch?v=xBPbvp3vIbkEnjoy!