@Mikkel hey buddy. Young Grasshopper has made a set for the G40 combined game so I didn’t feel the need to. Have you come across those?
Posts made by CorporalClegg
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RE: National Objective Cards for Europe and/or Pacific 1940
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Anniversary Edition National Objective Cards
Ages ago I made some NO cards for Anniversary. I recently revisited the project as the previous versions had some issues. There are 2 versions. The first version has a fancy reverse side which looks great if you can get the front and backs to line up perfectly when printing. The second version has a simple camo reverse side.
Here’s the links to the cards:
NO Cards with a fancy reverse:
https://www.mediafire.com/file/4bq8b85w3crta8f/Anniversary_NO_Cards_Final_%2528Fancy_Reverse%2529.pdf/fileNO Cards camo reverse:
https://www.mediafire.com/file/gfou5jw2d22og0i/Anniversary_NO_Cards_Final_%2528Camo_Reverse%2529.pdf/fileEnjoy
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RE: Which is the best sea unit?
@private-panic thanks for the vote! I’m counting it as a vote for the transport ship
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RE: Which is the best sea unit?
@hengst thank you for the vote, hengst!
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Which is the best sea unit?
I am making a video on sea units and would like to include a poll. It will be interesting to see which units the community favours.
If you’d like to take part please choose one sea unit from one of the standard versions of A&A and comment your answer below, or send in a personal message to me.So, which do you think is the best sea unit?
Thanks!
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Are AA Guns Worth Buying? In this video I try to answer that question
I posted a video on YouTube a few days ago on the topic of AA Guns and thought I would share it here too. You can check it out using the link below:
Cheers!
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs Purchase Units - British British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from UK2 to UK5 3 infantry moved from UK4 to UK5 1 bomber moved from UK4 to UK5 1 fighter moved from UK2 to 40 Sea Zone 1 destroyer moved from 32 Sea Zone to 40 Sea Zone 2 fighters moved from UK4 to 40 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone Combat - British Battle in 40 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in UK5 British attack with 1 bomber and 5 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 carrier moved from 32 Sea Zone to 39 Sea Zone 2 fighters moved from 40 Sea Zone to 39 Sea Zone 1 fighter moved from 40 Sea Zone to UK4 1 tactical_bomber moved from 40 Sea Zone to UK4 2 aaGuns moved from UK4 to UK5 1 aaGun moved from UK2 to UK5 1 bomber moved from UK5 to UK4 1 infantry moved from UK3 to UK4 1 mech_infantry moved from UK3 to UK4 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8 British take PA8 from Pro_Allies 3 infantry moved from UK12 to PA8 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 45 Sea Zone 1 battleship moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from UK22 to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 British take PA15 from Pro_Allies 1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone 1 carrier moved from 102 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone 1 fighter moved from UK24 to 117 Sea Zone 1 armour and 1 mech_infantry moved from UK24 to UK28 1 artillery and 1 infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 2 infantry moved from UK17 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK8 to UK9 Place Units - British 2 destroyers and 1 transport placed in 39 Sea Zone 2 infantry placed in UK10 3 infantry placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4 British collect 40 PUs (9 lost to blockades); end with 41 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.00
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs Purchase Units - British British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from UK2 to UK5 3 infantry moved from UK4 to UK5 1 bomber moved from UK4 to UK5 1 fighter moved from UK2 to 40 Sea Zone 1 destroyer moved from 32 Sea Zone to 40 Sea Zone 2 fighters moved from UK4 to 40 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone Combat - British Battle in 40 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in UK5 British attack with 1 bomber and 5 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 carrier moved from 32 Sea Zone to 39 Sea Zone 2 fighters moved from 40 Sea Zone to 39 Sea Zone 1 fighter moved from 40 Sea Zone to UK4 1 tactical_bomber moved from 40 Sea Zone to UK4 2 aaGuns moved from UK4 to UK5 1 aaGun moved from UK2 to UK5 1 bomber moved from UK5 to UK4 1 infantry moved from UK3 to UK4 1 mech_infantry moved from UK3 to UK4 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8 British take PA8 from Pro_Allies 3 infantry moved from UK12 to PA8 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 45 Sea Zone 1 battleship moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from UK22 to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 British take PA15 from Pro_Allies 1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone 1 carrier moved from 102 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone 1 fighter moved from UK24 to 117 Sea Zone 1 armour and 1 mech_infantry moved from UK24 to UK28 1 artillery and 1 infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 2 infantry moved from UK17 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK8 to UK9 Place Units - British 2 destroyers and 1 transport placed in 39 Sea Zone 2 infantry placed in UK10 3 infantry placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4 British collect 40 PUs (9 lost to blockades); end with 41 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.00
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from R3 to R4 1 infantry moved from R9 to R10 1 infantry moved from R8 to R9 2 mech_infantrys moved from R12 to R10 2 infantry moved from R16 to R13 1 artillery moved from R16 to R13 1 aaGun moved from R16 to R13 1 infantry moved from R13 to R10 2 infantry moved from R6 to R5 2 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to R26 1 mech_infantry moved from R21 to R15 2 infantry moved from R21 to R19 1 aaGun and 1 artillery moved from R21 to R19 2 infantry moved from R18 to R15 2 infantry moved from R20 to R16 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to R6 1 cruiser moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from R7 to R6 3 infantry moved from R32 to R31 2 infantry moved from R26 to R29 1 artillery moved from R26 to R29 1 mech_infantry moved from R26 to R18 1 mech_infantry moved from R29 to R18 1 fighter moved from R26 to R10 1 tactical_bomber moved from R26 to R10 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 armour moved from R4 to R10 1 mech_infantry moved from R4 to R10 Place Units - Russians 3 artilleries placed in R4 3 artilleries placed in R26 1 armour and 2 mech_infantrys placed in R16 1 mech_infantry placed in R21 Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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RE: My Greatest Axis & Allies Moment. What's Yours?
@nolimit what a rollercoaster haha. First round goes perfectly… we vouch for the bomber in R2 but alas, a miss. But wait the BB also misses! Could it be? Bomber hits R3… And boom a third miss from the BB! It’s moments like this that keep me coming back for more. Your reaction was priceless 😂