I played a game once where as I Japan took over most of the globe. The next few times I played as the allies and my friend (who was one of the victims) played as Japan. The only piece that my friend really remebered about my Japan strat was that I had an IC in Manch and an IC in FIC. Now every time he plays as Japan on J1 he purchases 2 ICs (1 for FIC, 1 for MAN). As an allied player I smile. Japan needs ICs no doubt but TRNs give Japan mobility and flexibility. You will not build a new IC as Japan that can outproduce Tokyo so TRNs allow you to maximize use of your production. In short Transports!
Posts made by Axis4life
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RE: Japan getting troops to the mainland
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RE: Combat Sims
When I play FTF I look at the units I am going to send into battle and then count my opponents units. Just doing that generally gives me an idea of how the battle will turn out. If I have any doubt about wehter or not I will accomplish my mission then I may not attack. Most the time I know the approxiamate result of the attck based on experience. Of course lucky rolls can change all of that.
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RE: USA - Russia
The US supplying Russia via Alaska is very easy for Japan to counter. Also this method does not boost the US IPC level. While this seems very selfish If the US is going to attempt to topple Japan in the Pacific, they need to get their income level up, while taking the Japan economy down. So I agree with switch that the Island hopping srtat is much more effective.
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RE: Combat Sims
I don’t use one during games. Unless there are some unholy dice, I can usually forsee the outcome of a battle. Besides I think if you base all of your attacks on the results of a simulator you are taking a lot of the fun out of the game.
I do use a simulator to run mock battles when I am trying to work on a strat. Maybe the use of the sim during my little strategy sessions helps me predict outcomes in a face to face game, but I would never have my opponent wait while I did a number crunch.
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RE: Tired of KJF
While I have had some success not attacking Pearl, in an all out KJF I think you may be better off hitting Pearl and hitting it hard. If you go heavy it deters a US Counterstrike on US1. If the US does counter attack they will be left with little to no units. Japan still has the East Indies fleet and the US (if they countered) would have no capital ships. Advantage Japan. I also don’t like the idea of just leaving the US an AC, make pay for it if they want to build a fleet.
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RE: UK 1st turn Pacific/Indian moves
Sending units to Africa as the UK is a great way to stall the Germans taking your IPC. Couple that with US landings in Algeria and Germany will either have to dedicate serious resources to Africa (Hooray for Russia) or they just focus their spending on crushing Russia (More money for UK).
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RE: UK 1st turn Pacific/Indian moves
Apollo you are correct in your assesment that the UK pacific fleet is dead you just have to choose how it dies. Â Whatever you think is the most effective use of the pieces. Â I generally send the DST to kill the JPN TRN. Â The fighter either secures the assault on Borneo or kills the JPN sub, whatever I think will slow the Japanese juggernaut. Â The attacks are risky but 5 extra IPC for the UK never hurts.
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RE: JPN threatening the USA
Once the JPN infrastructre on the mainland is set up (2 IC and and 4 TRN) you can make advances towrds the US. I would forget about Midway and take Hawaii instead. It’s worth one IPC and can be used as a “staging area” for any US assault. You can go north to either Alaska or W.Can orsouth to Mexico. If you have the TRNs take both. It takes a dedicated effort for JPN to take the US but you can’t let it detract from the assault on Moscow. That being said the assault on the US is not a good primary JPN strat.
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RE: Was it worth adding ART to the game?
Art is an asset when you build a lot of INF and are pressing an attack. They are a solid purchase for Germany for sure and the UK. Russia has limited use for ART. After the first few rounds Russia is generally think of ways to stave off the incoming attacks, so why would you spend and extra IPC for a piece that offers no defensive advantage. So I guess I would say that ART are worth it if you are pressing attack, not so much for defending the homefront.
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RE: G1 fleet unification, how does UK respond?
Yeah $30 dollars in planes means no TRN and INF coming at me so I’ll throw some extra units towards Russia because the UK is not coming to the rescue any time soon.
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RE: Russian Gambit
With a strike against EE Russia loses 1 ARM and 1 FIG on the German counter attack that you are powerless to stop. Effective reinforcements are still turns away. while the initial look on the german players face may be satisfying, I think this move puts too many Russian assets in harms way. As Germany I love it when the russian player leaves his offensive units unguarded so that I can take them with little cost. That’s what the R1 attack on EE provides.
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RE: How much do the Axis help each other?
I don’t think Japanese planes would keep my Russian inf on the eastern front. Unless of course the western front is being supported by the UK and US.
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RE: Strategy for Japan and how long does it take to drive to moscow.
Alright switch I see your point. Taking out that stack does free up that northern route. I was thinking if you send your invasion force of inf from Japan you can BB bombard as long you leave 1 BB in sz60. Also if you have most of your AF in the Area you can take that stack of 6 inf with very little loss.
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RE: Strategy for Japan and how long does it take to drive to moscow.
I would say Japan is better off focusing their forces on the US and UK territories. My reasoning is that If the Russians stack in BURY that is all they have. Russia can’t create a focused attack on Japan from the North. So as Japan it is really a non threat. When you have more transports and can get some more forces to take the little soviets out.
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RE: G1 fleet unification, how does UK respond?
That raises a question. Can ships pass through a SZ where combat has just taken place? Say kill the blocking ship with AF then move the fleet across.
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RE: Analog v.s. Digital
Face to Face is the way to go. You get to see the whole board and read your opponents reactions. Besides trash talk is much more fun when the person is across the board from you.
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RE: No income islands
No you can’t build unlimted units in a $0 IPC territory, you can’t build any.
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RE: Africa, should you buy an IC?
I have never tried an african IC. The India IC usually becomes a Japanese IC so I don’t highly recommend that move.
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RE: UK1 Battleship?
It seems to me that 24 ipc for 1 ship to defeat a fleet that poses no real threat is a misallocation of funds. Once Africa is defended and you have a transport system worked out, then if you have some extra cash you can buy a BB and lay waste to the baltic fleet.
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RE: No income islands
If you take the solomon islands as the US you are in range of all of Japans islands. So the Japanese player has to account for that and plan accordingly, generally that means less money going towards Russia. I prefer to be in stricking range of the majority of Japan’s income.