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    greenmustang21

    @greenmustang21

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    Latest posts made by greenmustang21

    • RE: How to make the Schlieffen plan work?

      @WraithZer0:

      You’re right.  You were a jerk about it, but you’re right.

      The facts take no prisoners  :lol:

      posted in Axis & Allies 1914
      G
      greenmustang21
    • RE: Factory Builds

      Thank you all for the input! Plenty of food for thought in planning out new gameplans.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • RE: Factory Builds

      Sounds like a good way to contest the Allies fleets, I’ll have to see if I can try that!

      Now I had a question arise, lets say G2 Egypt falls, on R3 Russian tanks liberated the territory, would the UK be able to build a factory on UK3 or would they wait until UK4?

      This is an unlikely situation it is just the principle of allies retaking a territory then the original owner being able to build a new IC or not.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • Factory Builds

      Hi all, due to college and sports I have been away from the game longer than I’d like, however a broken jaw has allowed plenty of time to jump back in this semester. Brushing up on the forums online to try and knock the rust off of my game.

      Regarding the allies, I’m interested to hear cases on the best locations to build new factories. I like Egypt or Norway, once captured, in a long term game due to the proximity to Germany and ability for both locations to easily transport troops to the Middle East or Russia.

      Along the Axis front, Japan of course has the case to build on mainland Asia to storm China and Russia without going the India route. I have looked at island builds throughout the map, but am wondering if the cost the maintain the transports and protection fleet is worth the payout.

      Any suggestions or prior experience would be appreciated!

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • RE: What advice should I give new A&A players?

      The thing that you need to remember in this game is that each battle and unit is much more important. You can not replace units and make up for losses as easy in this game. The key is to be smart in your actions and make your battles efficient since it is a smaller map and less money flowing around.

      posted in Axis & Allies 1941
      G
      greenmustang21
    • RE: First Game – What have I learned?

      @Private:

      @greenmustang21:

      USSR holding its own on the Eastern front for a while is most likely due to German success in Africa. It is a very hard balancing act to do well in both and you generally have to focus on one, or in your case have Japan also create pressure on the USSR.

      Thanks greenmustang - so do you have G typically go for Russia or Africa first?  It probably depends on what R do?

      I usually end up with the Allies because my group is by no means a bunch of pros, but in our games I will usually go hard at Russia. I will spend a little German money on subs to wreck some havoc in the Atlantic and will gather my forces to assault Egypt, but if I can’t take it after turn two then I have most everything going to cripple or take Moscow.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • RE: First Game – What have I learned?

      USSR holding its own on the Eastern front for a while is most likely due to German success in Africa. It is a very hard balancing act to do well in both and you generally have to focus on one, or in your case have Japan also create pressure on the USSR.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • RE: What size are the chips in this game?

      I don’t know the exact dimensions but these chips are more compact than other versions I’ve played. I usually will use these for any game I’m playing in the series.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21
    • RE: 1941 Playing the AXIS and I need help

      The Axis face a long game economic disadvantage. Something to keep in mind is you have to take territories to close that gap so you aren’t just out produced. Now that’s easier said than done. Something that will buy you time and can be the difference in a game is using your German navy to take out as much of the British fleet as you can. I like to buy a sub or even two G1 to help delay the Atlantic. While taking Egypt is a side objective that should be realized, don’t pour all your resources into it. If one big attack doesn’t capture it then don’t waste your time. Taking out the USSR is always my main goal. Germany should be able to push in with its troops if you attack in the right places, not to mention the pressure Japan can apply through China. So long story short I would recommend you coordinating a dual attack on the USSR while using your German navy to delay Allied landings. I would like to note that going full Japan into China or the Soviet North will lead to its fall sooner, but you leave yourself open in the Pacific. Establishing a front or taking India should be a goal while taking the Philippines and Dutch islands provides you with money to help combat the US Navy.

      posted in Axis & Allies 1941
      G
      greenmustang21
    • RE: Transport Idea

      Such a shame! Thanks for the quick reply.

      posted in Axis & Allies 1942 2nd Edition
      G
      greenmustang21