Ghost over Daaras
Congrats to our PTV League Champion!!!
Ghost over Daaras
Congrats to our PTV League Champion!!!
Mik beats Daaras
https://www.axisandallies.org/forums/topic/40801/l24-ptv-mikawagunichi-x-12-vs-daaras/90
league games are not where to try new strategies lol
@trulpen In this regard I am referring to PTV. I’ve been playing Axis and Allies for like 15 years, and have just recently started playing this variant. I do feel like the Allies are heavily favored. My group has even started talking about using an Axis bid.
I do really enjoy PTV, but I also feel like it needs some balance tweaks, which is why I was asking how the Axis win in your games. Are they “real” victories or do they only happen when the Allies make a critical error?
I think in my playgroup we have around a 5% legitamate Axis win rate, in over 40 games. As opposed to the other global variants where the Axis win more than 50%. Especially when I’m playing them lol
I’ll play a game of PTV is anyone wants to battle.
Just played another game today, with what appears to be another resounding Allied Victory. I was the Allies and just went straight into the Med with both USA and England. Slaughtered Italy, and just annoyed Germany enough to keep their income down.
Eventually, the ipc’s spent in the pacific were just too much for Japan to keep up with. Japan started out super strong, but with the EruoAxis losing that fast it wasn’t the longest of games.
So, how do you propose the Axis defend themselves from an earlyish American assault in the med? This strategy has been almost impossible with deal with as the Axis, because if the entire Luftwaffe is parked in the Med, they obviously aren’t in the Motherland. Which sets Germany back there…Please help
@mr_stucifer Yes, and do you mind if we edit the AAA gun in scotland to UK? I forgot to move it
@wizmark Yeah, that makes total sense. I will even ask sometimes like “are the AA guns supposed to be there” Those often get overlooked as they don’t move in combat obviously. I don’t want to ever win a game because my opponent misclicked or did something that’s an obvious blunder.
@Stucifer I didn’t look at the math, I just loaded it up and saw France was blue and was like wtf. Idk what exactly, you sent, but kill everything but the tanks or something is an option. Germany wins with half the expected units or something. I’m also fine with a reroll. Whatever the league normally does.
@wizmark I am bad in pacific, and I messed up big time in the Atlantic once that may cost me. This game is awesome though. It definitely feels close.
@wizmark Feel free to edit, if I missed it.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to New Guinea
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit dd then cruiser then planes. carrier last please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Russia
1 mech_infantry moved from Urals to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Urals to Tula
2 fighters moved from Russia to Tula
3 infantry moved from Urals to Komi
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Yaroslavl to Russia
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Tula, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Tula to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Shansi
3 fighters and 1 tactical_bomber moved from Kiangsu to Shansi
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Davao to Manilla
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Caroline Islands to Borneo
1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Manilla
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
1 infantry moved from Queensland to 55 Sea Zone
5 infantry moved from Queensland to New South Wales
1 infantry moved from 55 Sea Zone to Solomon Islands
2 bombers moved from Caroline Islands to New South Wales
2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales
2 cruisers moved from 55 Sea Zone to 64 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 cruiser owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Shansi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 8/16 hits, 6.17 expected hits
ANZAC roll dice for 2 aaGuns, 3 artilleries and 6 infantry in New South Wales, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese lost in New South Wales
6 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits
ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New South Wales
2 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for ANZAC: 2 aaGuns, 3 artilleries and 6 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from New South Wales to Queensland
3 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to Davao
EDIT: 1 destroyer moved from 37 Sea Zone to 47 Sea Zone
3 fighters and 1 tactical_bomber moved from Shansi to Southern Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
1 factory_minor placed in Queensland
Turn Complete - Japanese
Japanese collect 43 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Japanese regular : 2.83
ANZAC AA : 0.00
UK_Pacific regular : -0.33
ANZAC regular : -0.17
@dawgoneit I’m very pro edit, go ahead
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in France
Germans attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in France, round 2 : 6/12 hits, 3.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
2 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys in France, round 3 : 5/10 hits, 3.50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour and 3 mech_infantrys in France, round 4 : 3/6 hits, 2.50 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/16 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 93 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/11 hits, 6.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from Yugoslavia to Southern Italy
2 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 40 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -1.33
Neutral_Allies regular : -0.67
Germans regular : 4.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
Combat Move - French
1 fighter moved from Gibraltar to Morocco
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 armour and 9 mech_infantrys moved from Germany to Baltic States
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
5 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 94 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 bombers moved from Western Germany to Southern Italy
2 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from Davao to Wake Island
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
3 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
4 infantry moved from Szechwan to Yunnan
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shansi to Honan
2 infantry moved from Hopei to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 80 Sea Zone
1 infantry moved from Western India to Baluchistan
1 battleship moved from 132 Sea Zone to 42 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 100 Sea Zone to 74 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns moved from Eastern India to Burma
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Italians regular : 0.17
Japanese regular : 0.33
British regular : 2.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 80 Sea Zone
1 infantry moved from Western India to Baluchistan
1 battleship moved from 132 Sea Zone to 42 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 100 Sea Zone to 74 Sea Zone
Combat - British
Combat Hit Differential Summary :