@colonel-ace I love it when people call it a “TORONTO” raid.
ampdrive
@ampdrive
Been playing historical games since 1970.Despite glitches,1998 hasbro cd hooked me on A&A
Best posts made by ampdrive
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RE: The Italian playbook
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RE: The Italian playbook
When they come out with a War of 1812 game,then we can conduct a toronto raid.
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RE: Question Regarding Normandy/Bordeaux
@barnee If a realistic opportunity to do Sealion is on the table,I want the factory,and to a lesser extent,the NB in normandy.I also like to eliminate the french inf/art so they can’t be taking holland.If allies land in normandy later they have to be dealt with even if it is still owned by france.
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RE: [Global 1940] Island Bombardment
I don’t agree.An amphibious assault is a concentrated attack on a section of coastline chosen by the attacker.Naval gunfire can be directed at defending forces near the coast.An airbase can easily be far inland,and naval bases are usually well protected by shore guns and mines.
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RE: Kamikaze in Classic 3rd Edition
So I’ve just been playing my old 98 hasbro CD game with kamakazi on.Many will recall that the CD was very glitchy,so a number of patches became available to download .I run it with a patch from A&AWC installed about 2010.Selecting the kamakazi option does NOT mean you can try to crash your planes into selected targets.lt simply allows any player to use all of their fighter movement on their combat move.100% the fighter will be lost before the end of your turn…hence the name kamakazi.It can still be lost to AA guns,or combat loss before literally running out of gas.
On the CD software the 1st fighters to go into battle are the 1st lost.This is important to know because,after the combat is resolved and a number of fighters remain to land ,it’s best to have the ones with most movement left.To test ,on J1 I attacked India with 2 inf 1 fgt from FIC plus 1 fgt(a kami) from philipines,making sure ,using the computer mouse ,to bring the kami in 1st.Therefore when I chose a fgt as 1 of my 2 casualties,the kami died and I was left with a fgt with 3 spaces of ncm available -
RE: Japanese Response to KJF
Of course you may have already done a J1 DOW and now are facing KJF.I’d keep buying land units and back up the navy close to asian ABs and NBs
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RE: [Global 1940] One rule to balance it?
@simon33 I really like Crocketts France 1st idea.Always seems to me that it’s too easy for germany to kill szs110+111+106? as well as taking Paris.Historically,Germany needed the luftwaffe to defeat France.In early june1940 France had just replaced their top commander and was not yet at war with Italy.
I would suggest Frances 1st turn be restricted to non-combat.For their 19ipcs ,I place a TT in sz 93 to start plus 12ipc to spend on units.Keep in mind,not being at war with Italy ,France can pass through or park in szs95,96,97. -
RE: Kamikaze in Classic 3rd Edition
#1 Let us assume that the enemy doesn’t score any hits against a kamikaze plane. Is that plane automatically destroyed then? At what time of the game then - during or at the the end of the Conduct Combat Phase or later during Noncombat Move or even later?
It’s destroyed at the end of noncombat.You need to use any remaining movement.If you’re like me,you may click done for NCM and the software will direct you to all the air units you have’nt landed.The planes flash.If any plane is unable to land it tells you eg"a plane ran out of fuel and was lost in the Java sea"
#2 If its possible you can land on a carrier,but you can choose not to.
#3 Having kamis activated does’nt require you to choose them as combat phase losses.I sent a tank and a kami fgt from west europe to egypt vrs 1 inf.Hit the inf but took 1 casualty.Software allowed me to take the tank as my casualty.Of course the plane ran out of fuel over Egypt and was also lost after NCM.
cheers -
RE: Sealion
There is a name,(Scotch broth or something)for this sealion method.So some drawbacks may include,
#1 your transport fleet is vunerable in sz 111 after dropping off the 1st wave in scotland.
#2 If allies park a surface warship in sz 112 on non-combat,you can,t load your 2nd wave .I’m assuming your troops are coming from West germ or Norway…Maybe Italian air can deal with this .
#3 USA gets one more turn to build more units to destroy your fleet after you take london.BTW remember to take Eire from scotland .It takes away a possible landing spot.
Good luck and watch out for the USSR. -
RE: Goose's Axis & Allies 1940 House Rules Thread
@hengst This house rules forum is full of ideas. To avoid scripted games you need a varaiety ways to win or lose a game in a reasonable amount of time ,eg 8 to 12 rounds.BBR and 3G40 are rulesets that encourage you to win by achieving various victory objectives.(not just victory cities)
3G40 changes turn order,merges Anzac into UKPacific,and sticks pretty close to oob rules.BBR is more complex than oob and is real popular.Both are designed to play in 1 day and to be able to declare a winner.
Latest posts made by ampdrive
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RE: The Italian Invasion of Cape Town
@SuperbattleshipYamato Italian starting army in E.Africa is too slow and too weak by itself to take Capetown.If axis is able to control suez canal and can load TTs from sz 81 (red sea) it might be doable.Another plan could be to strafe attack Egypt from Sudan+Alexandria,retreat everything including fast movers to Sudan.
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RE: Axis and Allies 1998pc game need help
@TheGheko91 Are you wanting to make it harder to beat the AI when playing solo?
If so you can use the unit edit.Make the nation you are playing weaker by removing some starting units and/or add a few staring units to your AI controlled opposition.I find the AI will never capture 2 enemy capitals,so set it for economic victory,which you can adjust the numbers when setting up your game. -
RE: Repair damaged carrier with allied cargo
@Panther Thanks for clarifying. It may be best not to even include a carrier with a guest fighter when attacking.
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Repair damaged carrier with allied cargo
@McX OK so I have a slightly different question. It’s the beginning of my turn and I’m repairing my carrier containing,as cargo,my allies fighter.Can I require my ally to remove his fighter before my combat move?What if my ally has room on one of his own carriers in the same sz?My thinking is that the cargo can and maybe has to be moved when the repair is being done.
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RE: Submarines and convoy distribution
@Axis_Powers_r_Better I don’t mean to complicate things …but in example no die roll for carrier plus each sub and each plane rolls 2 dice so that would be 8 dice total.
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RE: Dumb submarine question
@SuperbattleshipYamato And the submarine does’nt prevent the unescorted transport from unloading into a friendly place in NCM
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RE: [Global 1940] 2nd Revised Setup For France
@FranceNeedsMorePower Absolutely,do NOT add a AB+NB to FIC in the set -up.It would be a very generous gift to Japan.
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RE: How to deal with the insane russian NO
@shadowhawk Not really true “nothing stops russia” from moving into iraq or finland.Russia needs to be at war on the Europe side.
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RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europe
@shadowhawk I can’t argue with that.Take out india 1st and then go toward Egypt and middle east to obtain victory on the Europe side.
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RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europe
@Classified_22 I don’t want to discourage you from trying novel strategies.They’re interesting and fun,but will likely be defeated by good players(I’m not including myself in that category)
With your G1 naval buy and depending on how battles went,the allies should be wary of a possible sealion threat.Watch to see what Russia buys and where they position their forces.If they decide to attack Japan,the 6 Mongolians will stay put.I guess your surprize move is using TTs to drop an army into northern Russia from sz 127.I reccommend using the units from Norway and Finland.If you take Leningrad you get the AB,NB,Minor fac+5 ipc bonus but that spot is not hard to get overland and safer to use baltic sea if using TTs.
Taking Archengal negates Russias 5ipc lend lease bonus.Nemetsia is worth 0,but so remote that it’s harder for Russia to contain you and close enough for it to be possible to bring over Japanese air from china.
I just want to say that I’ve made the mistake of splitting up my German army invading Russia.I lost all my slow movers because I underestimated the power of a lot of inf with just a few tanks and planes.
Let us know what you like to buy G2.