How can the allies win?
Simple, they cant.
Germany elects to not spend its initial IPC’s, adding them to his 40 from the first turn income. Germany then buys 5 transports and 1 destroyer. The opening turn for the Reich then proceeds as usual, with many naval victories and convoys being captured. However, Germany does not attack Russia with any substantial forces, but instead moves several artillery pieces into Germany to add to the assault force while moving infantry to the front lines to the east to replace them.
Germany then places thier transports and destroyer into the sea zone off the coast of Germany which is within two zones from all Great Brittain’s sea zones (cant remember the name of the sea zone at the moment)
This forces the allies to make a hard decision: To attack the convoy of transports with planes (the only thing available at this time), most likely losing thier entire airforce while only depleting the convoy, weakening thier defensive capabilities in the process, or letting it go unmolested and baring the full brunt of ten ground units supported by planes + amphibious assault on the second turn.
This strategy is absolutely devastating. Even if the allies know fully what Germany is planning on doing and they spend thier entire 12 IPC’s at the beginning on 4 infantry for England, they still will be defeated, unless they have some VERY hot dice. The Americans, with thier starting fleet destroyed, are limited to flying thier fighter and bomber to England, therefore are not a significant factor.
However, if by some chance Great Brittain does defeat both the first and second assault, Germany will not have enough ground troops to sustain this tactic, and will most likely be forced back with a chance of being overran by the re-organized russian forces.
My best advice to defeat these tactics is for the U.S. to spend all of its IPC’s on fighters the first turn and hope that G.B. dosn’t fall on Germany’s second turn, then fly the planes over on the U.S.’ second turn while Russia puts the proverbial screws to Germany in the east beginning with turn 1. G.B. would be forced to buy all infantry as soon as those transports are on the board and until they are destroyed or Germany’s ground troops are depleted.
(I’d recommend an optional rule: Germany is restricted from buying transports on the first turn, however not from spending thier initial 12 IPC’s on a transport)
This is a fun game. Thanks for reading my over-analytical commentary.
Rikimaru