Very good thread. It’s interesting but no suprise that half the people pick Japan - they get to go nuts! And I’m also not suprised that the US is lowest, they have the slowest game and probably the least amount of variation. My favorite is the UK because they really have the most options in how to play effectively.
@Major_Damage:
the US must, at all costs, ignore the Japs in the Pacific. It doesn’t matter if they lose their entire fleet in the Pacific. I’ll say it, and others will back me on this…The Pacific is a waist of time, resources, and energy…a hopeless cause! Let Japan have the Pacific…if they do try to build forces to land in the US, you’ll see them planning it before they know what their doing themselves. If Japan tries to go after the US before they attempt to sieze Asia…they’re idiots! Plain and simple. Ok, maybe not idiots…but they’re dead. The US only has to think about the Pacific when Germany is dead.
Well Major, most people seemed to think you’re crazy… doesn’t it make you want to play them with the Axis? ;)
I’ll back you 100%!!!
In all seriousness, that is one of the many fun things about playing A&A - it is a lot of fun to teach new players how to play well. You can really teach newer players how to play, moreso than in other games, by delivering a serious butt-whippin’ to them and explaining what you are doing as you go along. When I get tired of ladder games or playing my friends, I’ll sometimes play a pick-up game in The Zone as Allies against someone who isn’t playing with bidding. Then you can teach them and beat them at the same time. Kind of like “You really shouldn’t have bought all those tanks with Germany - you should be buying all infantry. Infantry are the key to this game - look how many I am buying. You’ll see what I mean in about two turns.” You can tell which players are going to get really good because they will want to keep playing you over and over again - “Wait, I think if I try this instead I can stop you.”
Does anyone else do this or am I the only one?
I guess what I mean by all this is that A&A is one of those games where you really have to see strategies in action to believe them, because a lot of ideas sound good in theory but don’t work in a real game.
That reminds me - Yanny, when will the strategy pages get updated on this website? I remember some discussion on it a few months ago… all of them are either garbage or apply to 1st Edition rules… some of them are downright malicious if a new player reads them and believes them! :lol: