TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
11 armour, 3 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from 113 Sea Zone to Baltic States
2 bombers moved from Western Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Turning off Edit Mode
Battle in Bryansk
Germans attack with 13 armour, 3 artilleries, 18 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 3 artilleries, 18 infantry and 20 mech_infantrys in Bryansk, round 2 : 17/54 hits, 14.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 3 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Baltic States, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Baltic States, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Egypt to Greece
Place Units - Germans
2 bombers placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
2 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Russia
1 armour moved from Tambov to Russia
4 mech_infantrys moved from Smolensk to Russia
1 armour moved from Archangel to Russia
2 aaGuns, 3 artilleries and 18 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Kweichow to Suiyuyan
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Suiyuyan
4 infantry moved from Burma to India
2 fighters and 3 tactical_bombers moved from Shan State to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Celebes from Dutch, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in India, round 2 : 4/9 hits, 3.50 expected hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in India
4 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 4 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 8/13 hits, 5.00 expected hits
Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 5/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
7 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Yunnan
2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 3.50
UK_Pacific regular : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Guinea to 44 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Guinea to 44 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2.33 expected hits
Italians roll dice for 2 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Americans lost in Southern Italy
2 aaGuns owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern Italy, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern Italy, round 4 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern Italy, round 5 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Americans lost in Southern Italy
1 tactical_bomber owned by the Italians lost in Southern Italy
Americans captures 22PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 28
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer and 3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from 44 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Alaska
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southeast Mexico
Place Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 artillery moved from West India to India
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
Combat - British
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sicily from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
3 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Southern Italy
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Iraq
3 armour placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -1.33
Japanese regular : -0.67
British regular : 0.33
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber and 1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
EDIT: Italians undo move 2.
EDIT: Italians undo move 1.
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Libya to Tobruk
Turn Complete - Italians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
13 armour, 3 artilleries, 17 infantry and 20 mech_infantrys moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
2 fighters and 4 tactical_bombers moved from Greece to Russia
4 bombers moved from Western Germany to Russia
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Germans
Battle in Russia
Germans attack with 13 armour, 3 artilleries, 4 bombers, 5 fighters, 17 infantry, 20 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 13 armour, 3 artilleries, 4 bombers, 5 fighters, 17 infantry, 20 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/67 hits, 22.67 expected hits
Russians roll dice for 2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 27/58 hits, 21.33 expected hits
17 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
23 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 3 artilleries, 4 bombers, 5 fighters, 10 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/40 hits, 18.17 expected hits
Russians roll dice for 6 armour, 4 artilleries, 2 fighters, 12 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/35 hits, 13.67 expected hits
3 artilleries owned by the Germans, 5 armour owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
9 mech_infantrys owned by the Russians, 12 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans roll dice for 8 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Russia, round 4 : 8/22 hits, 12.50 expected hits
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 4 : 7/13 hits, 6.33 expected hits
7 armour owned by the Germans lost in Russia
5 armour owned by the Russians and 3 artilleries owned by the Russians lost in Russia
Germans roll dice for 1 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Russia, round 5 : 8/15 hits, 9.00 expected hits
Russians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Russia, round 5 : 1/5 hits, 2.83 expected hits
1 fighter owned by the Germans lost in Russia
2 fighters owned by the Russians, 2 tactical_bombers owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 12 armour, 3 artilleries, 1 fighter, 17 infantry and 20 mech_infantrys
Casualties for Russians: 2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Baltic States to Belarus
3 aaGuns and 4 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from France to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Finland to Norway
Place Units - Germans
1 infantry placed in France
4 armour and 6 mech_infantrys placed in Western Germany
2 mech_infantrys placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 94 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - Russians
3 artilleries and 18 infantry moved from Vologda to Russia
6 infantry moved from Samara to Russia
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 24 infantry
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Russians roll dice for 3 artilleries and 24 infantry in Russia, round 2 : 9/27 hits, 5.50 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 artilleries and 24 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Vologda to Russia
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Ukraine to Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers, 1 fighter and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to 17 Sea Zone
2 bombers moved from Yunnan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 infantry moved from Burma to India
2 fighters and 3 tactical_bombers moved from Yunnan to India
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
2 fighters and 3 tactical_bombers moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Japan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hopei to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
Place Units - Japanese
3 carriers placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
2 armour placed in Shantung
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : -2.67
UK_Pacific regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
3 submarines moved from 97 Sea Zone to 99 Sea Zone
3 submarines moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sardinia
1 bomber moved from New Guinea to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Airborne Attack Move - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sardinia
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Sardinia from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 cruiser and 3 transports
Americans roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
Italians roll dice for 3 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
3 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 27
Casualties for Americans: 1 submarine
Casualties for Italians: 1 cruiser and 3 transports
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Western Australia to 33 Sea Zone
1 bomber moved from 35 Sea Zone to New Guinea
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone
2 aaGuns moved from Western United States to British Columbia
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 96 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 submarines placed in 97 Sea Zone
1 submarine placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to Algeria
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from West India to India
1 artillery moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Iraq
3 armour moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
Combat - British
Battle in Sumatra
Battle in India
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking Sumatra from Japanese, taking India from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Belgian Congo to Ethiopia
1 armour moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.67
Italians regular : -0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Tobruk to Alexandria
Turn Complete - Italians
Round: 2
Purchase Units - British
British buy 1 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Germans roll AA dice in West Europe : 0/2 hits, 0.33 expected hits
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to United Kingdom
2 fighters moved from Gibraltar to Baltic Sea Zone
3 infantry moved from Persia to Syria Jordan
Combat - British
Battle in Syria Jordan
British attack with 3 infantry
Germans defend with 1 infantry
British roll dice for 3 infantry in Syria Jordan, round 2 : 2/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria Jordan
British win, taking Syria Jordan from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine and 1 transport
British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 fighter owned by the British lost in Baltic Sea Zone
1 transport owned by the Germans lost in Baltic Sea Zone
1 fighter owned by the British retreated
Germans win with 1 submarine remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 armour and 1 bomber placed in United Kingdom
1 transport placed in North Sea Zone
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : 0.50
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kiangsi to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kiangsi to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from French with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Kiangsi to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from Shan State to Malaya
3 artilleries and 5 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Hunan to Anhwe
1 artillery moved from Anhwe to Hunan
1 fighter moved from Kiangsi to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Hopei to Hunan
1 tactical_bomber moved from Kiangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kwangsi
Place Units - Japanese
2 carriers and 1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 armour moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Southern France to France
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Libya to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to New Guinea
3 fighters moved from New Guinea to Dutch New Guinea
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Malta
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from 43 Sea Zone to Northern Territory
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Persia
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tobruk to Egypt
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 infantry moved from West India to India
1 bomber, 3 fighters and 1 tactical_bomber moved from West India to India
1 fighter moved from Persia to India
Combat - British
Battle in India
British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/8 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
2 carriers, 1 fighter and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
2 destroyers and 2 fighters placed in 110 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Western Germany
6 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber and 6 infantry
British defend with 2 artilleries, 1 factory_minor and 3 infantry
Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
British roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Western Germany
1 infantry owned by the British lost in Western Germany
Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 1/5 hits, 1.33 expected hits
British roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Western Germany
1 infantry owned by the British lost in Western Germany
Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.17 expected hits
British roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Western Germany
Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 5 : 1/4 hits, 1.17 expected hits
British roll dice for 2 artilleries in Western Germany, round 5 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Western Germany
Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 6 : 2/4 hits, 1.17 expected hits
British roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
5 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Albania to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs