TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
setting up
Test summary from TripleA, engine version: 2.7.14900, time: 8:45:01 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kwangtung to Fukien
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter moved from Manchuria to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
Combat - Japanese
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Yunnan, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
1 carrier owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 bomber and 3 fighters moved from Yunnan to Burma
2 fighters moved from 35 Sea Zone to Burma
1 fighter moved from 53 Sea Zone to Wake Island
Place Units - Japanese
1 artillery and 1 bomber placed in Japan
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -0.50
British regular : -1.00
Test summary from TripleA, engine version: 2.7.14900, time: 8:50:06 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans lost in 12 Sea Zone
1 fighter owned by the Germans retreated
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18
Casualties for Germans: 1 destroyer and 1 fighter
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 submarines owned by the Germans lost in 2 Sea Zone
1 destroyer owned by the British lost in 2 Sea Zone
1 submarine owned by the Russians submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Germans
1 bomber and 1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 12 Sea Zone to France
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine
1 artillery and 2 infantry moved from East Poland to Ukraine
1 armour moved from Poland to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia S.S.R.
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from East Poland to Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 armour moved from Northwestern Europe to Poland
1 infantry moved from Northwestern Europe to France
3 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 armour moved from Germany to Poland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Morocco Algeria to Libya
Place Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -4.17
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Italy to 13 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 13 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 13 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Italy
1 infantry moved from Balkans to Italy
1 infantry moved from Italy to France
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : -0.33
The plan to liberate the italian sea didn’t go as planned - But italiens counted on such luck and with foresight commissioned more planes.
“Chi si ferma è perduto”
Americas is up
go j2 our game
well, I found a useful button…
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 bomber moved from Burma to Russia
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Hupeh to Suiyuan
1 bomber moved from Japan to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Fukien to Hupeh
1 armour moved from Fukien to Yunnan
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Yunnan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to Ukraine
5 fighters moved from Burma to Ukraine
1 battleship and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 battleship and 1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Wake Island to 38 Sea Zone
1 bomber moved from Suiyuan to Japan
Place Units - Japanese
2 transports placed in 38 Sea Zone
1 infantry placed in East Indies
1 destroyer placed in 62 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.33
@leemorrison which button was that?
Japan was lucky in it’s few battles - amount of though boots on the ground is too light and with the pressure of the american bombers and newly build aircraft carrier - Japan will focus on gaining naval superiority.
the lend-lease agreement with the planes will turn the bear on its back.
“A single plane can win the war”
NB. should you attack ukraine - OOL would be to retain the bomber until every inf, art and italian tank perishes - and then ask - i’d estimate my luck at that point. and please get the marti dice setup correctly: according to https://www.axisandallies.org/forums/topic/37833/marti-dice-issues - gmail doesn’t work with marti - use my other mail (see image in mail previously sent)
sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 3 Sea Zone to 2 Sea Zone
1 bomber and 1 fighter moved from Norway to 2 Sea Zone
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to East Poland
2 fighters moved from Ukraine to East Poland
1 fighter moved from France to East Poland
Combat - Germans
Battle in East Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in East Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 fighter; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 2 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 2 Sea Zone
1 bomber owned by the Germans retreated
British win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 1 submarine
Non Combat Move - Germans
1 bomber moved from 2 Sea Zone to Germany
3 fighters moved from East Poland to Ukraine
3 armour moved from Poland to Ukraine
5 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 armour moved from Germany to Poland
Place Units - Germans
2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.33
British regular : 0.50
@leemorrison I missed that there was a savegame - resuming
a nazi gamit by iceland proved folly
turn is handed over to the Brits
I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
@leemorrison triplea_41437_2Ita.tsvg
moving the turn along
the two tanks was to good looking, to pass by - “sleep now in the fire”.
I remember my last pbm email (in 2020) - you did not have to setup configuration every time.