sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
Game Start
@CorporalClegg
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to UK5
1 bomber moved from G5 to UK5
1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from G17 to PA9
1 armour moved from G17 to PA9
1 armour and 2 mech_infantrys moved from G18 to PA9
1 armour moved from G10 to PA5
1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
2 armour and 2 mech_infantrys moved from G11 to PA5
1 cruiser moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from G5 to 22 Sea Zone
1 fighter moved from G5 to 22 Sea Zone
1 bomber moved from G15 to UK14
1 fighter moved from G17 to PA9
1 fighter and 1 tactical_bomber moved from G15 to PA5
1 artillery moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 fighter and 1 tactical_bomber moved from G5 to PA3
3 infantry moved from G4 to PA3
1 artillery moved from G19 to 60 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone
1 infantry moved from G21 to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to UK14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to UK5
1 bomber moved from G5 to UK5
1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from G17 to PA9
1 armour moved from G17 to PA9
1 armour and 2 mech_infantrys moved from G18 to PA9
1 armour moved from G10 to PA5
1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
2 armour and 2 mech_infantrys moved from G11 to PA5
1 cruiser moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from G5 to 22 Sea Zone
1 fighter moved from G5 to 22 Sea Zone
1 bomber moved from G15 to UK14
1 fighter moved from G17 to PA9
1 fighter and 1 tactical_bomber moved from G15 to PA5
1 artillery moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 fighter and 1 tactical_bomber moved from G5 to PA3
3 infantry moved from G4 to PA3
1 artillery moved from G19 to 60 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone
1 infantry moved from G21 to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to UK14
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 40 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone
Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in PA3
Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 2 : 2/8 hits, 2.83 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 3 : 2/7 hits, 2.67 expected hits
Pro_Allies roll dice for 1 infantry in PA3, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Pro_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 3/12 hits, 4.17 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 3 : 5/11 hits, 4.00 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 4 infantry
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 35 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 35 Sea Zone
Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in PA9
Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 1/9 hits, 2.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Pro_Allies lost in PA9
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 3 : 2/9 hits, 2.83 expected hits
Pro_Allies roll dice for 1 infantry in PA9, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in UK5
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5
Germans roll dice for 1 artillery and 1 bomber in UK5, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in UK5
Germans converts factory_minor into different units
Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in UK14
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - Germans
1 bomber moved from UK14 to G20
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 fighter moved from PA9 to G19
1 aaGun moved from G21 to PX5
Germans take PX5 from Pro_Axis
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to G13
2 aaGuns, 1 artillery and 11 infantry moved from G5 to G6
3 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
3 infantry moved from G7 to G5
5 infantry moved from G8 to G7
1 fighter and 1 tactical_bomber moved from PA3 to G5
1 fighter moved from PA5 to G11
2 infantry moved from G10 to G13
2 artilleries and 3 infantry moved from G11 to G8
1 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
3 infantry moved from G16 to PX6
2 infantry moved from G19 to G15
1 infantry moved from G18 to G17
1 aaGun moved from G19 to G15
1 bomber moved from UK5 to G5
1 tactical_bomber moved from PA5 to G11
Place Units - Germans
6 armour and 2 mech_infantrys placed in G5
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Units generate 3 PUs; Germans end with 63 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -2.00
Germans regular : -2.17
British regular : 0.67
Territory Summary for Germans :
22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
40 Sea Zone : 1 flag, 2 submarines
70 Sea Zone : 1 battleship, 1 cruiser and 1 transport
71 Sea Zone : 1 destroyer
95 Sea Zone : 1 flag, 1 submarine
G11 : 1 fighter and 1 tactical_bomber
G13 : 2 fighters, 2 infantry and 2 tactical_bombers
G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry
G16 : 2 aaGuns, 2 artilleries and 2 infantry
G17 : 1 infantry
G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
G20 : 1 aaGun, 1 bomber and 2 infantry
G21 : 1 factory_minor, 1 harbour and 1 infantry
G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys
G7 : 5 infantry
G8 : 2 artilleries and 3 infantry
PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
PX2 : 1 flag, 6 infantry
PX3 : 1 flag, 4 infantry
PX5 : 1 flag, 1 aaGun and 2 infantry
PX6 : 1 flag, 7 infantry
UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
Production/PUs Summary :
Germans : 55 / 63
Russians : 42 / 42
Japanese : 30 / 30
Americans : 58 / 58
Chinese : 23 / 12
British : 43 / 45
Italians : 14 / 14
ANZAC : 12 / 12
French : 32 / 16
Independent_Neutral : 20 / 0
Pro_Axis : 4 / 0
Pro_Allies : 17 / 0
Neutral_League : 20 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 19 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 19 times
Average roll : 3.670
Median : 4.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 106
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.622
Median : 4.000
Variance : 0.412
Standard Deviation : 0.642
Total rolls : 82
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Pro_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 artillery moved from G19 to 60 Sea Zone
1 artillery and 1 transport moved from 60 Sea Zone to 72 Sea Zone
1 infantry moved from G18 to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to UK14
1 cruiser moved from 71 Sea Zone to 70 Sea Zone
1 battleship moved from 60 Sea Zone to 70 Sea Zone
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from G5 to 24 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to UK5
1 bomber moved from G5 to UK5
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from G15 to UK14
1 armour, 1 artillery, 1 fighter and 3 infantry moved from G17 to PA9
1 armour and 2 mech_infantrys moved from G18 to PA9
1 armour moved from G10 to PA5
1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from G13 to PA5
1 fighter and 1 tactical_bomber moved from PA5 to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
3 infantry moved from G4 to PA3
1 artillery moved from G4 to PA3
1 fighter and 1 tactical_bomber moved from G5 to PA3
1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from G5 to 22 Sea Zone
Combat - Germans
Battle in 40 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in PA3
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA3, round 2 : 1/6 hits, 2.17 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA3, round 3 : 1/5 hits, 2.00 expected hits
Pro_Allies roll dice for 2 infantry in PA3, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA3, round 4 : 1/3 hits, 1.50 expected hits
Pro_Allies roll dice for 1 infantry in PA3, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Pro_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 1/6 hits, 1.67 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in PA5, round 3 : 2/5 hits, 1.50 expected hits
Pro_Allies roll dice for 3 infantry in PA5, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 4 : 0/3 hits, 1.17 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 5 : 1/3 hits, 1.17 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Pro_Allies: 4 infantry
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 22 Sea Zone
Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 35 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in PA9
Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in UK14
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14
Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in UK5
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in UK5
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in UK5
Germans converts factory_minor into different units
Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from G5 to G6
3 infantry moved from G7 to G5
1 armour moved from G7 to G6
2 armour and 2 mech_infantrys moved from G11 to PA5
2 infantry moved from G10 to G13
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to PA5
1 fighter moved from PA9 to G19
1 bomber moved from UK14 to G20
2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
1 aaGun and 2 infantry moved from G19 to G15
2 fighters and 2 tactical_bombers moved from PA5 to G13
1 aaGun moved from G21 to PX5
Germans take PX5 from Pro_Axis
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
5 infantry moved from G8 to G7
1 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
1 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
2 infantry moved from G2 to PX2
1 bomber moved from UK5 to G5
1 fighter and 1 tactical_bomber moved from PA3 to G5
Place Units - Germans
6 armour and 2 mech_infantrys placed in G5
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Units generate 3 PUs; Germans end with 64 PUs
Turning on Edit Mode
EDIT: Changing ownership of PA3 from Pro_Allies to Germans
EDIT: Removing units owned by Germans from G6: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to G6: 1 infantry
EDIT: Adding units owned by Germans to PA3: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from 22 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Removing units owned by Germans from UK5: 1 infantry
EDIT: Adding units owned by Germans to 40 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to PA5: 2 infantry
EDIT: Removing units owned by Germans from G11: 2 artilleries and 3 infantry
EDIT: Adding units owned by Germans to G8: 2 artilleries and 3 infantry
EDIT: Adding units owned by Germans to G11: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from G15: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to G17: 1 infantry
EDIT: Removing units owned by Germans from G21: 1 infantry
EDIT: Removing units owned by Germans from UK14: 1 artillery
EDIT: Changing ownership of UK14 from Germans to British
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Changing PUs for Germans from 64 to 63
EDIT: Removing units owned by Germans from G16: 3 infantry
EDIT: Adding units owned by Germans to PX6: 3 infantry
EDIT: Removing units owned by Germans from 35 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 45 to 42
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Pro_Allies regular : 1.33
Germans regular : -0.83
British regular : -3.33
Territory Summary for Germans :
22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
40 Sea Zone : 1 flag, 2 submarines
70 Sea Zone : 1 battleship, 1 cruiser and 1 transport
71 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
G1 : 1 infantry
G11 : 1 fighter and 1 tactical_bomber
G13 : 2 fighters, 2 infantry and 2 tactical_bombers
G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry
G16 : 2 aaGuns, 2 artilleries and 2 infantry
G17 : 1 infantry
G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
G20 : 1 aaGun, 1 bomber and 2 infantry
G21 : 1 factory_minor, 1 harbour and 1 infantry
G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys
G7 : 5 infantry
G8 : 2 artilleries and 3 infantry
PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
PX2 : 1 flag, 6 infantry
PX3 : 1 flag, 4 infantry
PX5 : 1 flag, 1 aaGun and 2 infantry
PX6 : 1 flag, 7 infantry
UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
Production/PUs Summary :
Germans : 55 / 63
Russians : 42 / 42
Japanese : 30 / 30
Americans : 58 / 58
Chinese : 23 / 12
British : 43 / 42
Italians : 14 / 14
ANZAC : 12 / 12
French : 32 / 16
Independent_Neutral : 20 / 0
Pro_Axis : 4 / 0
Pro_Allies : 17 / 0
Neutral_League : 20 / 0
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from R3 to R4
1 infantry moved from R9 to R10
1 infantry moved from R8 to R9
2 mech_infantrys moved from R12 to R10
2 infantry moved from R16 to R13
1 artillery moved from R16 to R13
1 aaGun moved from R16 to R13
1 infantry moved from R13 to R10
2 infantry moved from R6 to R5
2 infantry moved from R22 to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to R26
1 mech_infantry moved from R21 to R15
2 infantry moved from R21 to R19
1 aaGun and 1 artillery moved from R21 to R19
2 infantry moved from R18 to R15
2 infantry moved from R20 to R16
1 transport moved from 26 Sea Zone to 11 Sea Zone
1 infantry moved from R2 to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to R6
1 cruiser moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 infantry moved from R7 to R6
3 infantry moved from R32 to R31
2 infantry moved from R26 to R29
1 artillery moved from R26 to R29
1 mech_infantry moved from R26 to R18
1 mech_infantry moved from R29 to R18
1 fighter moved from R26 to R10
1 tactical_bomber moved from R26 to R10
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from R4 to R10
1 mech_infantry moved from R4 to R10
Place Units - Russians
3 artilleries placed in R4
3 artilleries placed in R26
1 armour and 2 mech_infantrys placed in R16
1 mech_infantry placed in R21
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_upgrade, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Chinese
Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British ANZAC
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Combat Move - Japanese
1 artillery and 6 infantry moved from J4 to UK16
1 armour moved from J3 to UK16
2 infantry moved from J2 to C12
1 infantry moved from J1 to C9
Japanese take C9 from Chinese
2 infantry moved from J1 to C11
2 infantry moved from J7 to C15
2 infantry moved from J6 to C19
1 infantry moved from J5 to C18
Japanese take C18 from Chinese
3 infantry moved from J5 to C22
1 artillery moved from J5 to C22
1 armour and 1 mech_infantry moved from J6 to C22
1 fighter and 1 tactical_bomber moved from J9 to C12
1 fighter and 1 tactical_bomber moved from J9 to C11
1 artillery and 1 infantry moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to C10
1 artillery and 1 infantry moved from J13 to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to C10
1 destroyer and 1 submarine moved from 65 Sea Zone to 43 Sea Zone
1 transport moved from 107 Sea Zone to 91 Sea Zone
2 infantry moved from J14 to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from 90 Sea Zone to C16
1 tactical_bomber moved from J14 to UK16
1 fighter moved from J14 to C12
1 fighter moved from 91 Sea Zone to C11
1 fighter and 1 tactical_bomber moved from J6 to C15
1 fighter and 1 tactical_bomber moved from J6 to C19
1 artillery and 1 infantry moved from J7 to C19
1 artillery and 1 mech_infantry moved from J6 to C19
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone
1 fighter moved from J5 to C22
1 bomber moved from J6 to C11
1 bomber moved from J9 to C12
1 fighter moved from J11 to C22
Combat - Japanese
Battle in C16
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking C16 from Chinese, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in C11
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C11, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits
2 infantryCs owned by the Chinese lost in C11
Japanese win, taking C11 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryCs
Battle in C22
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantryC
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in C22, round 2 : 5/8 hits, 2.67 expected hits
Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22
Japanese win, taking C22 from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryC
Battle in C10
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantryC
Japanese roll dice for 2 artilleries and 2 infantry in C10, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C10
Japanese win, taking C10 from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C12
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits
1 infantryC owned by the Chinese lost in C12
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C12
Japanese win, taking C12 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryCs
Battle in C15
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C15, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C15
Japanese win, taking C15 from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C19
Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in C19, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19
Japanese win, taking C19 from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryCs
Battle in UK16
Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in UK16, round 2 : 3/9 hits, 2.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in UK16, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in UK16
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in UK16, round 3 : 2/7 hits, 2.33 expected hits
British roll dice for 1 armour in UK16, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in UK16
Japanese win, taking UK16 from British with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 104 Sea Zone
Japanese win, taking 104 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from C22 to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 76 Sea Zone
2 fighters moved from C11 to 76 Sea Zone
1 infantry moved from J8 to J1
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from J9 to J1
1 artillery moved from J2 to J1
1 armour and 1 mech_infantry moved from J1 to C10
1 bomber moved from C12 to J6
1 bomber moved from C11 to J6
1 fighter and 1 tactical_bomber moved from C12 to J1
1 fighter moved from C12 to J1
1 tactical_bomber moved from C11 to J1
1 tactical_bomber moved from UK16 to J3
1 submarine moved from 93 Sea Zone to 66 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 107 Sea Zone
1 carrier moved from 108 Sea Zone to 107 Sea Zone
1 cruiser moved from 108 Sea Zone to 107 Sea Zone
1 destroyer moved from 108 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
1 fighter moved from 108 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from C15 to J6
1 fighter and 1 tactical_bomber moved from C19 to J6
1 fighter moved from C22 to J6
1 infantry and 1 mech_infantry moved from J15 to J14
1 aaGun and 1 infantry moved from J13 to J14
Place Units - Japanese
Units in J9 being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 2 infantry and 1 mech_infantry placed in J9
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.17
British regular : 0.67
Territory Summary for Japanese :
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
66 Sea Zone : 1 submarine
76 Sea Zone : 1 carrier, 2 fighters and 2 transports
90 Sea Zone : 1 transport
104 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
107 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
C10 : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
C11 : 1 flag, 2 infantry
C12 : 1 flag, 2 infantry
C15 : 1 flag, 2 infantry
C16 : 1 flag, 2 infantry
C18 : 1 flag, 1 infantry
C19 : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
C22 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
C9 : 1 flag, 1 infantry
J1 : 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
J10 : 1 aaGun and 1 infantry
J11 : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
J12 : 1 infantry
J13 : 1 factory_minor and 1 harbour
J14 : 3 aaGuns, 1 airfield, 1 city, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
J15 : 1 airfield
J3 : 1 tactical_bomber
J6 : 2 bombers, 1 city, 3 fighters, 1 harbour and 2 tactical_bombers
J9 : 1 city, 1 factory_upgrade, 2 infantry and 1 mech_infantry
UK16 : 1 flag, 1 armour, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 55 / 63
Russians : 42 / 42
Japanese : 40 / 40
Americans : 58 / 58
Chinese : 14 / 12
British : 42 / 39
Italians : 14 / 14
ANZAC : 12 / 12
French : 32 / 16
Independent_Neutral : 20 / 0
Pro_Axis : 4 / 0
Pro_Allies : 17 / 0
Neutral_League : 20 / 0
Dice Statistics:
Total
1 was rolled 40 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 40 times
Average roll : 3.578
Median : 4.000
Variance : 1.955
Standard Deviation : 1.398
Total rolls : 180
Germans Combat
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.521
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 71
British Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Pro_Allies Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.412
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 17
Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 10
Japanese Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.656
Median : 4.000
Variance : 2.656
Standard Deviation : 1.630
Total rolls : 64
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 1 Sea Zone to 18 Sea Zone
1 mech_infantry moved from US7 to US17
1 infantry moved from US7 to US10
1 armour and 1 mech_infantry moved from US11 to US18
1 fighter moved from US11 to 29 Sea Zone
1 fighter moved from US13 to 29 Sea Zone
1 tactical_bomber moved from US13 to US5
1 mech_infantry moved from US13 to US6
1 artillery moved from US11 to 16 Sea Zone
1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
1 infantry moved from US3 to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to US1
1 submarine moved from 16 Sea Zone to 2 Sea Zone
1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
1 destroyer moved from 16 Sea Zone to 2 Sea Zone
1 bomber moved from US11 to US5
1 artillery and 1 infantry moved from US13 to US14
1 infantry moved from US14 to US6
1 infantry moved from US12 to US18
1 aaGun moved from US13 to US14
1 aaGun moved from US11 to US17
1 infantry moved from US11 to US17
2 infantry moved from US16 to US17
1 aaGun moved from US16 to US17
1 mech_infantry moved from US1 to US6
1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from US5 to 29 Sea Zone
1 fighter moved from US5 to 29 Sea Zone
Place Units - Americans
2 carriers placed in 29 Sea Zone
1 destroyer placed in 29 Sea Zone
1 factory_minor placed in US6
1 armour placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
Non Combat Move - Chinese
1 infantryC moved from C17 to C13
6 infantryCs moved from C14 to C7
1 artilleryC moved from C14 to C7
2 infantryCs moved from C3 to C2
4 infantryCs moved from C8 to C2
2 infantryCs moved from C1 to C2
2 infantryCs moved from C20 to C17
1 fighter moved from C4 to C2
6 infantryCs moved from C4 to C5
Place Units - Chinese
4 infantryCs placed in C7
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 1 Sea Zone to 18 Sea Zone
1 mech_infantry moved from US7 to US17
1 infantry moved from US7 to US10
1 armour and 1 mech_infantry moved from US11 to US18
1 fighter moved from US11 to 29 Sea Zone
1 fighter moved from US13 to 29 Sea Zone
1 tactical_bomber moved from US13 to US5
1 mech_infantry moved from US13 to US6
1 artillery moved from US11 to 16 Sea Zone
1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
1 infantry moved from US3 to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to US1
1 submarine moved from 16 Sea Zone to 2 Sea Zone
1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
1 destroyer moved from 16 Sea Zone to 2 Sea Zone
1 bomber moved from US11 to US5
1 artillery and 1 infantry moved from US13 to US14
1 infantry moved from US14 to US6
1 infantry moved from US12 to US18
1 aaGun moved from US13 to US14
1 aaGun moved from US11 to US17
1 infantry moved from US11 to US17
2 infantry moved from US16 to US17
1 aaGun moved from US16 to US17
1 mech_infantry moved from US1 to US6
1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from US5 to 29 Sea Zone
1 fighter moved from US5 to 29 Sea Zone
Place Units - Americans
2 carriers placed in 29 Sea Zone
1 destroyer placed in 29 Sea Zone
1 factory_minor placed in US6
1 armour placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
Non Combat Move - Chinese
1 infantryC moved from C17 to C13
6 infantryCs moved from C14 to C7
1 artilleryC moved from C14 to C7
2 infantryCs moved from C3 to C2
4 infantryCs moved from C8 to C2
2 infantryCs moved from C1 to C2
2 infantryCs moved from C20 to C17
1 fighter moved from C4 to C2
6 infantryCs moved from C4 to C5
Place Units - Chinese
4 infantryCs placed in C7
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
Purchase Units - British
British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from UK2 to UK5
3 infantry moved from UK4 to UK5
1 bomber moved from UK4 to UK5
1 fighter moved from UK2 to 40 Sea Zone
1 destroyer moved from 32 Sea Zone to 40 Sea Zone
2 fighters moved from UK4 to 40 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
Combat - British
Battle in 40 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Battle in UK5
British attack with 1 bomber and 5 infantry
Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in UK5
British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 carrier moved from 32 Sea Zone to 39 Sea Zone
2 fighters moved from 40 Sea Zone to 39 Sea Zone
1 fighter moved from 40 Sea Zone to UK4
1 tactical_bomber moved from 40 Sea Zone to UK4
2 aaGuns moved from UK4 to UK5
1 aaGun moved from UK2 to UK5
1 bomber moved from UK5 to UK4
1 infantry moved from UK3 to UK4
1 mech_infantry moved from UK3 to UK4
1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
British take PA8 from Pro_Allies
3 infantry moved from UK12 to PA8
1 fighter moved from UK20 to UK19
1 cruiser moved from 83 Sea Zone to 45 Sea Zone
1 battleship moved from 115 Sea Zone to 117 Sea Zone
1 artillery moved from UK22 to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
1 artillery moved from 117 Sea Zone to PA15
British take PA15 from Pro_Allies
1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
1 carrier moved from 102 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
1 fighter moved from UK24 to 117 Sea Zone
1 armour and 1 mech_infantry moved from UK24 to UK28
1 artillery and 1 infantry moved from UK24 to PA13
British take PA13 from Pro_Allies
2 infantry moved from UK17 to UK18
1 infantry moved from UK9 to UK6
1 infantry moved from UK8 to UK9
Place Units - British
2 destroyers and 1 transport placed in 39 Sea Zone
2 infantry placed in UK10
3 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
British collect 40 PUs (9 lost to blockades); end with 41 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 1 Sea Zone to 18 Sea Zone
1 mech_infantry moved from US7 to US17
1 infantry moved from US7 to US10
1 armour and 1 mech_infantry moved from US11 to US18
1 fighter moved from US11 to 29 Sea Zone
1 fighter moved from US13 to 29 Sea Zone
1 tactical_bomber moved from US13 to US5
1 mech_infantry moved from US13 to US6
1 artillery moved from US11 to 16 Sea Zone
1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
1 infantry moved from US3 to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to US1
1 submarine moved from 16 Sea Zone to 2 Sea Zone
1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
1 destroyer moved from 16 Sea Zone to 2 Sea Zone
1 bomber moved from US11 to US5
1 artillery and 1 infantry moved from US13 to US14
1 infantry moved from US14 to US6
1 infantry moved from US12 to US18
1 aaGun moved from US13 to US14
1 aaGun moved from US11 to US17
1 infantry moved from US11 to US17
2 infantry moved from US16 to US17
1 aaGun moved from US16 to US17
1 mech_infantry moved from US1 to US6
1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from US5 to 29 Sea Zone
1 fighter moved from US5 to 29 Sea Zone
Place Units - Americans
2 carriers placed in 29 Sea Zone
1 destroyer placed in 29 Sea Zone
1 factory_minor placed in US6
1 armour placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
Non Combat Move - Chinese
1 infantryC moved from C17 to C13
6 infantryCs moved from C14 to C7
1 artilleryC moved from C14 to C7
2 infantryCs moved from C3 to C2
4 infantryCs moved from C8 to C2
2 infantryCs moved from C1 to C2
2 infantryCs moved from C20 to C17
1 fighter moved from C4 to C2
6 infantryCs moved from C4 to C5
Place Units - Chinese
4 infantryCs placed in C7
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
Purchase Units - British
British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from UK2 to UK5
3 infantry moved from UK4 to UK5
1 bomber moved from UK4 to UK5
1 fighter moved from UK2 to 40 Sea Zone
1 destroyer moved from 32 Sea Zone to 40 Sea Zone
2 fighters moved from UK4 to 40 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
Combat - British
Battle in 40 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Battle in UK5
British attack with 1 bomber and 5 infantry
Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in UK5
British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 carrier moved from 32 Sea Zone to 39 Sea Zone
2 fighters moved from 40 Sea Zone to 39 Sea Zone
1 fighter moved from 40 Sea Zone to UK4
1 tactical_bomber moved from 40 Sea Zone to UK4
2 aaGuns moved from UK4 to UK5
1 aaGun moved from UK2 to UK5
1 bomber moved from UK5 to UK4
1 infantry moved from UK3 to UK4
1 mech_infantry moved from UK3 to UK4
1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
British take PA8 from Pro_Allies
3 infantry moved from UK12 to PA8
1 fighter moved from UK20 to UK19
1 cruiser moved from 83 Sea Zone to 45 Sea Zone
1 battleship moved from 115 Sea Zone to 117 Sea Zone
1 artillery moved from UK22 to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
1 artillery moved from 117 Sea Zone to PA15
British take PA15 from Pro_Allies
1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
1 carrier moved from 102 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
1 fighter moved from UK24 to 117 Sea Zone
1 armour and 1 mech_infantry moved from UK24 to UK28
1 artillery and 1 infantry moved from UK24 to PA13
British take PA13 from Pro_Allies
2 infantry moved from UK17 to UK18
1 infantry moved from UK9 to UK6
1 infantry moved from UK8 to UK9
Place Units - British
2 destroyers and 1 transport placed in 39 Sea Zone
2 infantry placed in UK10
3 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
British collect 40 PUs (9 lost to blockades); end with 41 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 2.00