A new G40 online TripleA tournament is getting setup.
G40 Alternate Universe Tournament - Round 1 - Madrascal222 vs. Caesar Seriona
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#Caesar Seriona
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 battleship moved from 25 Sea Zone to 22 Sea Zone 1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from G4 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone 1 bomber moved from G5 to UK5 1 submarine moved from 47 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from G5 to 40 Sea Zone 1 bomber moved from G15 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G5 to 40 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 1 fighter and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5 1 armour moved from G10 to PA5 1 armour moved from G11 to PA5 1 mech_infantry moved from G11 to PA5 1 fighter and 1 tactical_bomber moved from G15 to IN8 4 infantry moved from G16 to IN8 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 40 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 40 Sea Zone Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in 39 Sea Zone Germans attack with 3 submarines British defend with 1 battleship Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 39 Sea Zone Germans roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 39 Sea Zone Germans win, taking 39 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 23 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 35 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 35 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in IN8 Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in IN8, round 2 : 1/6 hits, 1.83 expected hits Independent_Neutral roll dice for 2 infantry in IN8, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN8 Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in IN8, round 3 : 2/5 hits, 1.67 expected hits Independent_Neutral roll dice for 1 infantry in IN8, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Independent_Neutral lost in IN8 Germans converts independent_neutral_free into different units Germans win, taking IN8 from Independent_Neutral with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Independent_Neutral: 2 infantry Battle in PA5 Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Pro_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA5, round 2 : 2/8 hits, 2.33 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in PA5, round 3 : 1/7 hits, 2.17 expected hits Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in PA5, round 4 : 3/7 hits, 2.17 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 4 infantry Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 4/9 hits, 2.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery and 1 bomber in UK5, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Trigger Axis Attack Independent Neutral IN8: French has 1 french_escalation_tracker placed in FCap Non Combat Move - Germans Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French 1 bomber moved from UK5 to G5 1 fighter moved from G6 to G5 2 artilleries and 11 infantry moved from G5 to G6 1 armour moved from G7 to PX3 Germans take PX3 from Pro_Axis 3 infantry moved from G7 to G5 3 infantry moved from G4 to G5 6 infantry moved from G8 to G7 2 artilleries and 3 infantry moved from G11 to G9 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to PX6 Germans take PX6 from Pro_Axis 1 cruiser moved from 71 Sea Zone to 86 Sea Zone 1 aaGun and 2 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 fighter moved from PA9 to PX5 1 infantry moved from G18 to G17 1 armour and 1 mech_infantry moved from G11 to G16 2 infantry moved from G10 to G11 3 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 1 fighter moved from G5 to PX2 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to G13 1 bomber moved from 40 Sea Zone to G5 3 armour and 2 mech_infantrys moved from G6 to G5 1 fighter and 1 tactical_bomber moved from IN8 to G15 Place Units - Germans 6 artilleries and 4 infantry placed in G5 Germans undo move 1. 1 destroyer placed in 25 Sea Zone 6 artilleries placed in G5 3 infantry placed in G5 1 infantry placed in G19 Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Units generate 3 PUs; Germans end with 63 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 0.00 Germans regular : -0.50 British regular : 2.00 Independent_Neutral regular : 0.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 6 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 27 Sea Zone to 25 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 2 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to R21 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from R8 to R11 1 infantry moved from R9 to R11 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from R10 to R11 1 armour and 1 mech_infantry moved from R4 to R11 2 mech_infantrys moved from R12 to R11 3 infantry moved from R3 to R4 2 fighters and 1 tactical_bomber moved from R4 to R11 2 infantry moved from R6 to R5 1 aaGun, 1 artillery and 2 infantry moved from R16 to R15 1 infantry moved from R13 to R5 2 infantry moved from R7 to R6 2 infantry moved from R20 to R19 1 mech_infantry moved from R21 to R15 1 aaGun, 1 artillery and 2 infantry moved from R21 to R18 2 infantry moved from R18 to R14 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from R29 to R23 2 infantry moved from R24 to R23 1 mech_infantry moved from R26 to R28 1 fighter and 1 tactical_bomber moved from R26 to R28 1 aaGun, 1 artillery and 2 infantry moved from R26 to R24 4 infantry moved from R32 to R31 Place Units - Russians 3 infantry placed in R26 3 infantry placed in R21 3 infantry placed in R4 3 infantry placed in R16 Turn Complete - Russians Russians collect 42 PUs; end with 48 PUs
Combat Hit Differential Summary :
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Good luck fellas, hope you have a good game.
I guess no bid for this one?
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@contango Thanks! You are correct. No bid
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Combat Move - Japanese 2 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to C11 2 infantry moved from J11 to 107 Sea Zone 2 infantry and 1 transport moved from 107 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to C21 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to C21 1 battleship moved from 107 Sea Zone to 105 Sea Zone 1 infantry moved from J5 to C22 1 tactical_bomber moved from J6 to C22 1 fighter moved from J5 to C22 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 1 infantry moved from J8 to C16 Japanese take C16 from Chinese 2 infantry moved from J6 to C19 1 artillery and 2 infantry moved from J5 to C19 1 artillery moved from J6 to C19 1 armour and 2 mech_infantrys moved from J6 to C19 1 artillery and 1 infantry moved from J13 to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 artillery and 3 infantry moved from J1 to C12 1 armour moved from J3 to C12 1 artillery and 2 infantry moved from J2 to C12 1 armour and 1 mech_infantry moved from J9 to C12 1 fighter and 1 tactical_bomber moved from J9 to C11 1 fighter and 1 tactical_bomber moved from J9 to C10 1 artillery and 2 infantry moved from J7 to C19 1 infantry moved from J7 to C15 1 fighter and 1 tactical_bomber moved from J6 to C15 1 bomber moved from J9 to C11 1 bomber moved from J6 to C21 1 fighter moved from J6 to C22 1 fighter moved from 91 Sea Zone to C15 Combat - Japanese Battle in C11 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in C11, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C11 from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C22 Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in C22, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C21 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 battleship in C21, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in C21, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 infantryCs in C21, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C21 Japanese win, taking C21 from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C10 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C10, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantryCs Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in C12, round 2 : 1/10 hits, 3.00 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C12 Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in C12, round 3 : 6/10 hits, 3.00 expected hits Chinese roll dice for 1 infantryC in C12, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantryCs Casualties for Japanese: 1 infantry Battle in C15 Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in C15, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C15 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C19 Japanese attack with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Chinese defend with 2 infantryCs Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in C19, round 2 : 2/12 hits, 3.33 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 1 carrier moved from 108 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from C15 to J6 1 carrier and 1 destroyer moved from 107 Sea Zone to 105 Sea Zone 1 fighter moved from C21 to 105 Sea Zone 1 fighter moved from C22 to 105 Sea Zone 1 cruiser moved from 108 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from C21 to J5 1 bomber moved from C21 to J6 1 fighter moved from C22 to J5 1 tactical_bomber moved from C22 to J6 1 fighter moved from C15 to J7 1 fighter and 1 tactical_bomber moved from C10 to 76 Sea Zone 1 aaGun and 3 infantry moved from J9 to J2 1 bomber, 1 fighter and 1 tactical_bomber moved from C11 to J2 1 artillery and 6 infantry moved from J4 to J3 1 destroyer moved from 65 Sea Zone to 76 Sea Zone 1 submarine moved from 65 Sea Zone to 63 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from J14 to J2 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 fighter moved from J11 to J6 1 infantry and 1 mech_infantry moved from J15 to J14 1 aaGun and 1 infantry moved from J13 to J14 Place Units - Japanese 1 factory_minor placed in J6 3 infantry placed in J9 3 infantry placed in J14 Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 4.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 10 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from US22 to 80 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to US6 1 cruiser and 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 infantry moved from 2 Sea Zone to US1 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 mech_infantry moved from US7 to US15 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US16 1 artillery and 1 infantry moved from US11 to US10 1 bomber moved from US11 to US5 1 mech_infantry moved from US1 to US14 1 mech_infantry moved from US5 to US6 1 artillery and 1 infantry moved from US5 to US6 Place Units - Americans 3 carriers placed in 16 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese 6 infantryCs moved from C4 to C12 4 infantryCs moved from C5 to C12 1 fighter moved from C4 to C12 Combat - Chinese Battle in C12 Chinese attack with 1 fighter and 10 infantryCs Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantryCs in C12, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 5/9 hits, 3.33 expected hits 2 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in C12 Chinese roll dice for 1 fighter and 5 infantryCs in C12, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in C12, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12 Chinese roll dice for 1 fighter and 3 infantryCs in C12, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in C12, round 4 : 2/5 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12 1 fighter owned by the Chinese retreated 1 infantryC owned by the Chinese retreated to C4 Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -7 Casualties for Chinese: 9 infantryCs Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from C12 to C3 4 infantryCs moved from C8 to C3 2 infantryCs moved from C20 to C17 1 artilleryC and 6 infantryCs moved from C14 to C17 2 infantryCs moved from C1 to C2 Place Units - Chinese 4 infantryCs placed in C4 Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 17 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 19 PUs Purchase Units - British British buy 5 destroyers; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from UK2 to UK5 1 fighter moved from UK2 to UK5 2 fighters moved from UK4 to UK5 1 bomber moved from UK4 to UK5 1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 carrier, 1 destroyer and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 2 submarines owned by the Germans lost in 39 Sea Zone British win, taking 39 Sea Zone from Germans with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in UK5 British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 1 bomber, 3 fighters and 2 infantry in UK5, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking UK5 from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 aaGun moved from UK2 to UK4 1 bomber moved from UK5 to UK4 1 fighter moved from UK5 to 39 Sea Zone 1 infantry and 1 mech_infantry moved from UK3 to UK4 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from UK12 to PA8 British take PA8 from Pro_Allies 2 infantry moved from UK12 to UK13 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 45 Sea Zone 1 battleship moved from 115 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from UK28 to UK27 1 destroyer moved from 104 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from UK22 to 88 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from 102 Sea Zone to UK27 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 2 infantry moved from UK17 to UK16 1 infantry moved from UK8 to UK9 1 infantry moved from UK9 to UK6 1 artillery and 1 infantry moved from UK10 to UK6 1 fighter moved from UK5 to UK4 1 fighter moved from UK5 to UK4 1 fighter moved from UK14 to UK13 1 fighter moved from UK24 to PA13 1 fighter moved from PA13 to UK27 1 fighter moved from 39 Sea Zone to UK4 1 tactical_bomber moved from 39 Sea Zone to UK4 Place Units - British 3 destroyers placed in 39 Sea Zone 2 destroyers placed in 102 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,2,1,3,1,4,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5 British collect 43 PUs (4 lost to blockades); end with 45 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.00 Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from UK21 to UK22 1 armour and 1 mech_infantry moved from UK21 to UK22 1 artillery and 1 infantry moved from I1 to 72 Sea Zone 1 artillery and 1 infantry moved from I5 to 86 Sea Zone 2 infantry moved from I5 to 75 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 84 Sea Zone 2 infantry moved from 84 Sea Zone to UK20 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone 2 artilleries and 2 infantry moved from 84 Sea Zone to PA14 1 tactical_bomber moved from 75 Sea Zone to PA14 1 fighter moved from I5 to PA14 1 battleship and 1 cruiser moved from 86 Sea Zone to 84 Sea Zone 1 cruiser moved from 74 Sea Zone to 84 Sea Zone 1 fighter moved from I1 to UK22 1 artillery and 1 infantry moved from I4 to PA12 1 infantry moved from I3 to PA12 1 bomber moved from I1 to PA12 1 tactical_bomber moved from I5 to UK22 Combat - Italians Battle in UK20 Battle in UK22 Italians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in UK22, round 2 : 5/9 hits, 3.00 expected hits British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in UK22 Italians win, taking UK20 from British, taking UK22 from British with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in PA14 Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Pro_Allies defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in PA14, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in PA14, round 2 : 2/6 hits, 2.50 expected hits Pro_Allies roll dice for 2 infantry in PA14, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA14 Italians win, taking PA14 from Pro_Allies with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in PA12 Italians attack with 1 artillery, 1 bomber and 2 infantry Pro_Allies defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in PA12, round 2 : 0/4 hits, 1.50 expected hits Pro_Allies roll dice for 3 infantry in PA12, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in PA12, round 3 : 2/4 hits, 1.50 expected hits Pro_Allies roll dice for 3 infantry in PA12, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Pro_Allies lost in PA12 1 bomber owned by the Italians retreated 1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to I4 Pro_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Non Combat Move - Italians 1 aaGun and 3 infantry moved from I4 to PX7 Italians take PX7 from Pro_Axis 1 armour and 1 mech_infantry moved from I2 to PX7 1 bomber moved from PA12 to I1 1 fighter and 1 tactical_bomber moved from UK22 to I1 1 aaGun moved from UK21 to UK22 1 armour moved from I5 to I2 1 mech_infantry moved from I1 to I4 1 artillery and 2 infantry moved from I3 to I4 1 aaGun and 5 infantry moved from I1 to I2 2 infantry moved from I6 to I1 1 aaGun moved from I5 to I1 1 infantry moved from I5 to I1 1 carrier moved from 75 Sea Zone to 84 Sea Zone 1 submarine moved from 74 Sea Zone to 98 Sea Zone 1 destroyer moved from 74 Sea Zone to 84 Sea Zone 1 submarine moved from 85 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from PA14 to 84 Sea Zone Place Units - Italians 1 submarine and 1 transport placed in 75 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Pro_Allies regular : -1.67 British regular : 0.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 transport moved from 43 Sea Zone to 50 Sea Zone 1 infantry moved from A7 to 50 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to PA6 ANZAC take PA6 from Pro_Allies 1 destroyer moved from 28 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from A9 to A10 1 fighter moved from A2 to A10 1 artillery and 1 infantry moved from A6 to A8 1 tactical_bomber moved from A4 to A10 1 infantry moved from A2 to A4 1 armour moved from A4 to A8 2 aaGuns and 1 infantry moved from A4 to A6 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Purchase Units - French Note to players French: The French move to political escalation level 2. France may now non-combat move all units, but are still restricted from ending movement of naval units next to Axis controlled territories. French buy 5 infantry; Remaining resources: 1 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from F3 to F4 1 battleship moved from 40 Sea Zone to 39 Sea Zone 1 cruiser moved from 23 Sea Zone to 39 Sea Zone 1 transport moved from 40 Sea Zone to 37 Sea Zone 2 infantry moved from F3 to F2 2 infantry moved from F3 to F5 1 aaGun moved from F3 to F2 1 aaGun moved from F3 to F5 1 cruiser moved from 70 Sea Zone to 68 Sea Zone 1 submarine moved from 82 Sea Zone to 68 Sea Zone 1 artillery and 1 infantry moved from F8 to F9 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 96 Sea Zone to 112 Sea Zone 1 infantry moved from F10 to F11 1 infantry moved from F22 to F10 1 infantry moved from F20 to F21 1 infantry moved from F21 to F23 1 artillery and 1 infantry moved from F24 to F23 1 artillery and 1 infantry moved from F13 to F11 1 armour and 1 mech_infantry moved from F16 to F11 Place Units - French 3 infantry placed in F3 2 infantry placed in F5 Turn Complete - French French collect 32 PUs; end with 33 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Russians Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from G6 to R9 Germans take R9 from Russians 1 infantry moved from G5 to R8 Germans take R8 from Russians 2 artilleries and 3 infantry moved from G9 to PA4 6 infantry moved from G7 to PA4 1 armour moved from PX3 to PA4 3 armour and 3 mech_infantrys moved from G5 to PA4 1 infantry moved from G6 to R3 Germans take R3 from Russians 2 bombers moved from G5 to R1 1 fighter moved from PX2 to R1 6 infantry moved from PX2 to R1 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone 3 infantry moved from IN8 to PA10 1 armour and 1 mech_infantry moved from G16 to PA10 1 fighter and 1 tactical_bomber moved from G15 to PA11 2 infantry moved from G19 to 59 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to PA11 1 artillery moved from PX6 to PA10 1 artillery and 1 infantry moved from PA9 to PA8 1 fighter moved from PX5 to PA8 1 fighter and 1 tactical_bomber moved from G13 to PA4 Combat - Germans Battle in PA4 Germans attack with 4 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 5/20 hits, 6.17 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 4 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Pro_Allies: 3 infantry Battle in PA11 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Pro_Allies defend with 2 infantry Germans roll dice for 1 battleship in PA11, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in PA11, round 2 : 0/4 hits, 1.50 expected hits Pro_Allies roll dice for 2 infantry in PA11, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Pro_Allies lost in PA11 Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in PA11, round 3 : 1/4 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA11, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA11 Germans win, taking PA11 from Pro_Allies with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in PA10 Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA10, round 2 : 0/6 hits, 1.67 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA10, round 3 : 1/6 hits, 1.67 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to IN8 Pro_Allies win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 1 infantry Battle in PA8 Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in PA8, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 2 infantry in PA8, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in PA8 Germans win, taking PA8 from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 25 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 25 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in R1 Germans attack with 2 bombers, 1 fighter and 6 infantry Russians defend with 6 infantry Germans roll dice for 2 bombers, 1 fighter and 6 infantry in R1, round 2 : 4/9 hits, 2.83 expected hits Russians roll dice for 6 infantry in R1, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in R1 Germans roll dice for 2 bombers, 1 fighter and 4 infantry in R1, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in R1, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R1 Germans roll dice for 2 bombers, 1 fighter and 3 infantry in R1, round 4 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in R1, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R1 Germans win, taking R1 from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone 1 fighter moved from R1 to G5 2 bombers moved from R1 to G5 1 aaGun, 4 artilleries and 15 infantry moved from G6 to R8 6 artilleries and 6 infantry moved from G5 to R8 1 infantry moved from G5 to G6 1 aaGun moved from G5 to R8 1 infantry moved from G5 to G6 1 fighter and 1 tactical_bomber moved from PA4 to G7 1 infantry moved from PX3 to G7 1 aaGun moved from G5 to G7 2 infantry moved from PX3 to G4 2 infantry moved from G11 to G15 1 fighter moved from PA8 to PA9 1 infantry moved from G17 to PA9 1 aaGun and 4 infantry moved from PX5 to PA9 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from PA5 to PX4 Germans take PX4 from Pro_Axis 1 tactical_bomber moved from G13 to PA9 1 fighter and 1 tactical_bomber moved from PA11 to IN8 1 fighter moved from G13 to G5 1 cruiser moved from 86 Sea Zone to 72 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in G21 1 artillery and 1 infantry placed in G19 3 armour and 7 mech_infantrys placed in G5 Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -2.00 Russians regular : 0.83 Germans regular : -4.50 British regular : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians British Allies: Changing Relationship for Russians and British from Neutrality to Allied Trigger Russians British Allies: Changing Relationship for Russians and ANZAC from Neutrality to Allied Trigger Russians Neutrals: Changing Relationship for Independent_Neutral and Russians from Neutrality to Unfriendly_Neutral Trigger Russians Neutrals: Changing Relationship for Pro_Axis and Russians from Neutrality to Unfriendly_Neutral Trigger Russians Neutrals: Changing Relationship for Pro_Allies and Russians from Neutrality to Friendly_Neutral Trigger Russians Chinese Allies: Changing Relationship for Russians and Chinese from Neutrality to Allied Combat Move - Russians 2 artilleries and 12 infantry moved from R4 to R3 2 armour and 4 mech_infantrys moved from R11 to R3 1 fighter and 1 tactical_bomber moved from R11 to R3 1 mech_infantry moved from R28 to IN8 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from R23 to IN8 1 fighter and 1 tactical_bomber moved from R28 to IN8 Combat - Russians Battle in IN8 Russians attack with 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in IN8, round 2 : 3/13 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in IN8, round 2 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in IN8 Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in IN8, round 3 : 5/11 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in IN8, round 3 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in IN8 Russians win, taking IN8 from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Battle in R3 Russians attack with 2 armour, 2 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in R3, round 2 : 7/22 hits, 5.83 expected hits Germans roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in R3 Russians win, taking R3 from Germans with 2 armour, 2 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from R3 to R4 1 tactical_bomber moved from R3 to R4 3 infantry moved from R5 to R4 1 mech_infantry moved from R15 to R10 2 infantry moved from R6 to R5 3 infantry moved from R16 to R13 2 infantry moved from R14 to R12 1 aaGun moved from R15 to R12 2 infantry moved from R15 to R12 1 artillery moved from R15 to R12 1 infantry moved from R27 to 62 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from R24 to R23 3 infantry moved from R26 to R24 1 aaGun, 1 artillery and 2 infantry moved from R18 to R24 5 infantry moved from R21 to R19 1 cruiser, 1 destroyer and 1 transport moved from 11 Sea Zone to 33 Sea Zone 1 infantry moved from 62 Sea Zone to R26 1 infantry moved from R28 to R23 1 infantry moved from R28 to PA12 Russians take PA12 from Pro_Allies 4 infantry moved from R31 to R29 8 infantry moved from R11 to R10 1 fighter moved from R11 to R4 1 artillery moved from R11 to R10 1 fighter and 1 tactical_bomber moved from IN8 to R23 Place Units - Russians 3 infantry placed in R4 1 fighter and 1 tactical_bomber placed in R21 3 infantry placed in R26 3 infantry placed in R16 Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 42 PUs Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Combat Move - Japanese 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from C19 to C15 Japanese take C15 from Chinese 1 infantry moved from C18 to C14 Japanese take C14 from Chinese 1 infantry moved from C21 to C20 Japanese take C20 from Chinese 1 armour moved from C12 to C5 Japanese take C5 from Chinese 1 armour moved from C5 to C4 1 armour moved from C12 to C4 2 infantry moved from C11 to C4 1 infantry moved from C16 to 76 Sea Zone 1 artillery moved from C10 to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to C4 1 fighter and 1 tactical_bomber moved from J2 to C4 1 artillery and 1 infantry moved from 65 Sea Zone to C4 Combat - Japanese Russians scrambles 2 units out of R21 to defend against the attack in 62 Sea Zone Battle in 62 Sea Zone Japanese attack with 1 submarine Russians defend with 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 transport owned by the Russians lost in 62 Sea Zone Russians and Japanese reach a stalemate . Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in C4 Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantryCs Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in C4, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 5 infantryCs in C4, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C4 Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in C4, round 3 : 5/9 hits, 4.17 expected hits Chinese roll dice for 2 infantryCs in C4, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C4 Japanese win, taking C4 from Chinese with 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantryCs Moving scrambled unit from 62 Sea Zone back to originating territory: R21 Moving scrambled unit from 62 Sea Zone back to originating territory: R21 Non Combat Move - Japanese 1 carrier moved from 76 Sea Zone to 65 Sea Zone 1 destroyer moved from 76 Sea Zone to 50 Sea Zone 2 fighters moved from C4 to 65 Sea Zone 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to J9 1 artillery moved from C12 to C4 1 aaGun and 3 infantry moved from J2 to C12 3 infantry moved from J9 to J1 1 artillery and 6 infantry moved from J3 to J2 1 fighter and 1 tactical_bomber moved from J2 to J15 1 bomber, 1 fighter and 1 tactical_bomber moved from J6 to J15 1 bomber moved from J2 to J15 1 aaGun and 1 infantry moved from J14 to J15 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 105 Sea Zone to 108 Sea Zone 1 infantry moved from J12 to 108 Sea Zone 1 infantry moved from 108 Sea Zone to J6 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from C19 to C14 1 infantry moved from C22 to C18 1 fighter moved from J7 to 92 Sea Zone 1 tactical_bomber moved from J6 to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from J5 to J6 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from C4 to C12 Place Units - Japanese 1 carrier and 2 transports placed in 92 Sea Zone 3 infantry placed in J6 3 infantry placed in J9 Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 35 Sea Zone to 66 Sea Zone 2 cruisers moved from 2 Sea Zone to 17 Sea Zone 2 transports moved from 2 Sea Zone to 29 Sea Zone 1 fighter and 1 tactical_bomber moved from US13 to 16 Sea Zone 1 fighter moved from US11 to 16 Sea Zone 1 armour and 1 mech_infantry moved from US16 to US21 1 mech_infantry moved from US15 to US19 1 aaGun and 2 infantry moved from US16 to US19 1 artillery and 2 infantry moved from US10 to US16 1 aaGun moved from US11 to US17 1 infantry moved from US12 to US17 1 aaGun, 1 artillery and 1 infantry moved from US13 to US18 1 mech_infantry moved from US13 to US6 1 mech_infantry moved from US14 to US6 1 infantry moved from US14 to US6 1 infantry moved from US1 to US5 Place Units - Americans 3 destroyers placed in 16 Sea Zone 1 fighter and 2 tactical_bombers placed in 16 Sea Zone 1 bomber placed in US5 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 6 infantryCs; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantryC moved from C3 to C10 Chinese take C10 from Japanese 1 artilleryC and 9 infantryCs moved from C17 to C14 1 fighter moved from C3 to C14 Combat - Chinese Battle in C14 Chinese attack with 1 artilleryC, 1 fighter and 9 infantryCs Japanese defend with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys Chinese roll dice for 1 artilleryC, 1 fighter and 9 infantryCs in C14, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in C14, round 2 : 1/11 hits, 3.83 expected hits 2 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C14 1 fighter owned by the Chinese retreated 8 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese retreated to C8 Japanese win with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from C14 to C2 5 infantryCs moved from C3 to C8 Place Units - Chinese 1 infantryC placed in C7 1 infantryC placed in C6 1 infantryC placed in C13 3 infantryCs placed in C8 Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 13 PUs Purchase Units - British British buy 1 cruiser, 3 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from UK4 to G15 Combat - British Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in G15 causes 4 damage total. Non Combat Move - British 1 bomber moved from G15 to IN8 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 cruiser moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from UK5 to UK4 1 fighter and 1 tactical_bomber moved from UK4 to 39 Sea Zone 1 fighter moved from UK13 to UK4 1 fighter moved from UK19 to UK10 1 artillery and 1 infantry moved from UK6 to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to UK18 1 infantry moved from UK6 to UK10 1 infantry moved from UK9 to UK6 1 mech_infantry moved from UK27 to UK26 2 fighters moved from UK27 to PA13 1 artillery and 1 infantry moved from UK27 to 102 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 102 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to UK26 3 aaGuns, 1 artillery and 6 infantry moved from UK27 to UK28 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from UK13 to UK12 Place Units - British 3 destroyers placed in 39 Sea Zone 1 cruiser and 2 transports placed in 89 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from PA13: 1 fighter EDIT: Adding units owned by British to 89 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 40 PUs (4 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -2.83 Germans AA : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Italians To War With Russians Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 artilleries and 4 infantry moved from I4 to PA12 2 infantry moved from I1 to 75 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone 2 infantry moved from UK20 to 84 Sea Zone 2 artilleries and 1 infantry moved from PA14 to 84 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 84 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to UK30 2 artilleries and 5 infantry moved from 98 Sea Zone to UK30 1 bomber moved from I1 to PA12 Combat - Italians Battle in UK30 Italians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in UK30, round 2 : 1/9 hits, 3.00 expected hits British roll dice for 3 infantry in UK30, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in UK30 Italians win, taking UK30 from British with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in PA12 Italians attack with 2 artilleries, 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in PA12, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in PA12, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12 Italians win, taking PA12 from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from I4 to PX7 1 armour moved from UK22 to PX7 1 bomber moved from PA12 to I1 1 aaGun, 1 artillery and 3 infantry moved from UK22 to I4 1 mech_infantry moved from UK22 to I2 5 infantry moved from I2 to I4 3 infantry moved from I2 to I1 1 fighter and 1 tactical_bomber moved from UK30 to 98 Sea Zone 1 submarine moved from 75 Sea Zone to 84 Sea Zone 1 destroyer moved from 75 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in I5 2 artilleries and 1 infantry placed in I1 Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 1.33 British regular : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from PA6 to 42 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from A8 to A10 1 artillery and 1 infantry moved from A8 to A9 2 aaGuns and 1 infantry moved from A6 to A8 3 infantry moved from A4 to A6 1 infantry moved from 43 Sea Zone to A6 1 armour moved from A4 to A8 Place Units - ANZAC 2 infantry placed in A4 1 transport placed in 43 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Purchase Units - French French buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 armour and 1 mech_infantry moved from F3 to F5 1 aaGun moved from F5 to F3 4 infantry moved from F2 to F3 1 aaGun moved from F2 to F3 1 artillery moved from F2 to F5 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 23 Sea Zone 1 cruiser and 1 submarine moved from 68 Sea Zone to 95 Sea Zone 2 destroyers moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from F10 to F13 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from F11 to F13 1 armour and 1 mech_infantry moved from F13 to F12 1 infantry moved from F21 to F23 Place Units - French 3 infantry placed in F5 1 destroyer placed in 96 Sea Zone Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 66 PUs; Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from PA4 to R11 1 infantry moved from R9 to R11 10 artilleries moved from R8 to R11 3 armour and 7 mech_infantrys moved from G5 to R11 2 artilleries and 2 infantry moved from G16 to IN8 4 infantry moved from PX6 to IN8 2 infantry moved from PA11 to IN8 2 bombers moved from G5 to IN8 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from PX4 to UK12 1 artillery and 1 infantry moved from PA8 to UK12 2 armour and 2 mech_infantrys moved from PA9 to UK13 Germans take UK13 from British 2 armour and 2 mech_infantrys moved from UK13 to UK12 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA10 1 cruiser moved from 72 Sea Zone to 61 Sea Zone Combat - Germans Battle in UK12 Germans attack with 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in UK12, round 2 : 3/14 hits, 4.33 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in UK12, round 2 : 1/7 hits, 2.50 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12 Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in UK12, round 3 : 6/13 hits, 4.17 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in UK12, round 3 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in UK12 Germans win, taking UK12 from British with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Battle in IN8 Germans attack with 2 artilleries, 2 bombers and 8 infantry British defend with 1 bomber; Russians defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers and 8 infantry in IN8, round 2 : 3/12 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in IN8, round 2 : 4/7 hits, 2.50 expected hits 2 infantry owned by the Russians, 4 infantry owned by the Germans and 1 bomber owned by the British lost in IN8 Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in IN8, round 3 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in IN8, round 3 : 1/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in IN8 Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in IN8, round 4 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 armour and 1 artillery in IN8, round 4 : 2/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in IN8 Germans win, taking IN8 from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 7 infantry Casualties for British: 1 bomber Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Battle in R11 Germans attack with 7 armour, 12 artilleries, 10 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 12 artilleries, 10 infantry and 10 mech_infantrys in R11, round 2 : 10/39 hits, 12.83 expected hits Russians roll dice for 1 infantry in R11, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R11 Germans win, taking R11 from Russians with 7 armour, 12 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA10 Germans attack with 1 artillery and 1 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in PA10, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in PA10, round 2 : 0/2 hits, 0.67 expected hits Pro_Allies roll dice for 2 infantry in PA10, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Pro_Allies lost in PA10 Germans roll dice for 1 artillery and 1 infantry in PA10, round 3 : 2/2 hits, 0.67 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA10 Germans win, taking PA10 from Pro_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Non Combat Move - Germans 1 aaGun moved from G16 to IN8 2 bombers moved from IN8 to G16 2 infantry moved from G15 to G16 1 fighter and 1 tactical_bomber moved from PA9 to G15 1 aaGun and 6 infantry moved from PA9 to PA8 1 artillery and 2 infantry moved from G21 to PX5 1 aaGun moved from G19 to G15 1 infantry moved from G6 to R9 2 aaGuns and 22 infantry moved from R8 to R11 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from G4 to G5 2 infantry moved from R1 to PX2 1 infantry moved from G7 to R8 1 aaGun moved from G7 to G5 1 tactical_bomber moved from G7 to G5 1 fighter moved from G7 to 25 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 25 Sea Zone 1 artillery and 1 infantry placed in G19 5 mech_infantrys placed in G5 5 infantry placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,6,6,6,6,1,6,4,6,3 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -1.00 Russians regular : 1.50 Germans regular : -3.33 British regular : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 33 Sea Zone to 50 Sea Zone Combat - Russians Battle in 50 Sea Zone Russians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer Russians roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser, 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Russians win, taking 50 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Russians 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from R3 to R4 1 artillery and 1 mech_infantry moved from R10 to R13 7 infantry moved from R10 to R13 2 infantry moved from R5 to R13 1 aaGun, 1 artillery and 3 infantry moved from R12 to R13 2 infantry moved from R16 to R13 1 infantry moved from R16 to R13 7 infantry moved from R19 to R15 1 fighter and 1 tactical_bomber moved from R21 to R23 1 infantry moved from R23 to R28 4 infantry moved from R29 to R23 1 aaGun, 1 artillery and 5 infantry moved from R24 to R23 4 infantry moved from R26 to R24 Place Units - Russians 3 infantry placed in R4 3 infantry placed in R16 2 infantry placed in R21 3 armour placed in R26 Russians undo move 4. Russians undo move 3. 2 infantry placed in R26 3 armour placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 2,4,1,4,4,3,6,1,1,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1 Russians collect 34 PUs (2 lost to blockades); end with 36 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Combat Move - Japanese 1 artillery moved from J14 to 92 Sea Zone 1 artillery moved from J2 to 92 Sea Zone 2 infantry moved from J14 to 92 Sea Zone 2 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from 80 Sea Zone to US22 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to US22 1 fighter and 1 tactical_bomber moved from J15 to 66 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 80 Sea Zone 2 fighters moved from 65 Sea Zone to C8 2 tactical_bombers moved from C12 to C8 1 infantry moved from C15 to C8 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from C14 to C8 2 fighters and 1 tactical_bomber moved from J6 to C8 1 fighter moved from 108 Sea Zone to C10 2 infantry moved from J1 to C10 1 infantry moved from J1 to C9 Japanese take C9 from Chinese 1 infantry moved from C20 to C17 Japanese take C17 from Chinese 1 artillery and 1 infantry moved from C4 to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 battleship and 1 destroyer moved from 80 Sea Zone to 66 Sea Zone 2 carriers moved from 92 Sea Zone to 80 Sea Zone 1 bomber moved from J15 to 66 Sea Zone 1 fighter moved from J15 to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 66 Sea Zone 1 tactical_bomber moved from J15 to 80 Sea Zone 1 bomber moved from J15 to US22 Combat - Japanese Americans scrambles 3 units out of US22 to defend against the attack in 80 Sea Zone Americans scrambles to create a battle in territory 80 Sea Zone Battle in 80 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Americans defend with 2 fighters and 1 tactical_bomber Japanese roll dice for 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 80 Sea Zone Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters in 80 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 fighter owned by the Americans lost in 80 Sea Zone Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in 80 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is -8 Casualties for Japanese: 1 carrier, 1 cruiser and 1 tactical_bomber Casualties for Americans: 2 fighters and 1 tactical_bomber Battle in C10 Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 1 infantryC Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in C10, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C8 Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 artilleryC and 16 infantryCs Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in C8, round 2 : 4/17 hits, 7.00 expected hits Chinese roll dice for 1 artilleryC and 16 infantryCs in C8, round 2 : 4/17 hits, 5.67 expected hits 4 infantry owned by the Japanese and 4 infantryCs owned by the Chinese lost in C8 3 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese retreated to C15 Chinese win with 1 artilleryC and 12 infantryCs remaining. Battle score for attacker is 0 Casualties for Japanese: 4 infantry Casualties for Chinese: 4 infantryCs Battle in US22 Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 city, 1 harbour and 1 infantry Americans roll AA dice in US22 : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in US22 Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in US22, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in US22, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22 Japanese converts city into different units Japanese win, taking US22 from Americans with 2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 aaGun and 1 infantry Battle in 66 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 66 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 66 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 66 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 66 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 66 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 battleship owned by the Americans lost in 66 Sea Zone 1 transport owned by the Americans lost in 66 Sea Zone Japanese win, taking 66 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport Non Combat Move - Japanese 1 fighter could not land in 66 Sea Zone and was removed 1 tactical_bomber could not land in US22 and was removed 1 bomber moved from 66 Sea Zone to J15 1 fighter moved from 80 Sea Zone to J15 1 carrier moved from 108 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 66 Sea Zone to 93 Sea Zone 1 bomber moved from US22 to J15 1 battleship, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from J14 to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to J2 1 aaGun moved from J14 to J15 1 carrier moved from 65 Sea Zone to 76 Sea Zone 1 fighter moved from C10 to 76 Sea Zone 1 fighter moved from C8 to 76 Sea Zone 3 fighters and 3 tactical_bombers moved from C8 to C15 1 infantry moved from C18 to C14 4 infantry moved from J6 to C19 1 infantry moved from C21 to C22 1 fighter moved from 108 Sea Zone to 93 Sea Zone 6 infantry moved from J2 to J1 1 mech_infantry moved from J9 to C16 2 infantry moved from J9 to J2 2 infantry moved from J9 to J1 Place Units - Japanese 1 factory_minor placed in J5 1 armour and 2 mech_infantrys placed in J6 1 armour and 2 mech_infantrys placed in J9 2 artilleries and 2 infantry placed in J14 Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Units generate 5 PUs; Japanese end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.83 Japanese regular : -1.33 Americans AA : 0.50
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G6.tsvg
Allies surrender turn 6