Not sure I have any other suggestion for you, considering you’ve tried the AppData deletion already.
Does the problem still persist? Maybe it was a short outage/server lag 5 hours ago.
@marineiguana We agree India is weakened. We disagree about consequences.
New players don’t understand what “deadzoning” is. Call it overextension.
As to referencing “deadzone” like it’s a final answer -
http://donsessays.freeservers.com/deadzone.htm
“The first sure sign of the A&A novice is to simply move forces to attack attack attack, and react react react, without recognizing the immediate and future effect it has across their fronts, over the future turns.”
Overextension is just one application of the core issue of players not thinking through the consequences.
I am saying the India/Africa situation is not as simple as it’s being made out to be. I am saying a lot of things are not as simple as they’re being made out to be.
A typical optimized India R3 timing is 11 inf, 4 art, 1 tank, 6 fighters, 1 bomber, 2 battleship bombard, 1 cruiser bombard. Japan can apply additional pressure by buying art instead of inf R1 and bombers R2. This assumes 3-4 infantry lost in the R1-2 trading.
I recommend that the allied player before uk1 movement think through the plan to defend this timing. By my analysis, UK’s starting Egypt units are more efficient to use towards India defense than pulling Russia units.
@marineiguana Boston, I expect to lose the battle and lose the transport and battleship, what amazes me is that the attack never goes bad, they never lose more than a bomber and I have never seen the Axis units survive. As opposed to the Axis attack on Sea Zone 7, this just occurred
Round 1 1 hit from 3 subs, 1 cruiser and 2 fighters
https://imgur.com/a/mYBZZlj
Round 2 1 hit by fighter/cruiser trio
https://imgur.com/a/xSPWehc
and finally round 3 1 hit
https://imgur.com/a/RERVYs6
As I have said repeatedly, I cannot buy a hit with fighters or anything whether its a 3 or less or 4 or less.
@brian-cannon said in New Season, has there been any change to dice in ranked games?:
@marineiguana Boston, I expect to lose the battle and lose the transport and battleship, what amazes me is that the attack never goes bad, they never lose more than a bomber and I have never seen the Axis units survive. As opposed to the Axis attack on Sea Zone 7, this just occurred
Round 1 1 hit from 3 subs, 1 cruiser and 2 fighters
https://imgur.com/a/mYBZZljRound 2 1 hit by fighter/cruiser trio
https://imgur.com/a/xSPWehc
and finally round 3 1 hit
https://imgur.com/a/RERVYs6As I have said repeatedly, I cannot buy a hit with fighters or anything whether its a 3 or less or 4 or less.
I can’t quite tell. Did Germany kill the battleship and transport and lose everything but 1 fighter? That’s unlucky but fine. If the battleship and transport both survive, then that’s really unlucky and game-changing. Most important part is that the UK R1 transport dies. Germany is fine with 4 fighters, though 5 would obviously be better.
@marineiguana 1German fighter survived,UK battleship and transport died
@brian-cannon said in New Season, has there been any change to dice in ranked games?:
@marineiguana 1German fighter survived,UK battleship and transport died
That’s a bottom 15% result, but totally fine. Germany is in real trouble in the bottom 2-3% when both battleship and transport survive. It’s still winnable, I’ve won from that position but relies on the opponent playing worse or getting unlucky somewhere.
@marineiguana Nothing wrong with those dice LOL
@marineiguana You tell me of the importance of Japan’s timing to India? I’m the one that added “timing” to the lexicon of the 1942 Online meta.
You’re saying UK2 has a deadzone against Egypt, you’re saying Japan captures India, I’m saying there’s more to it.