ksmckay(X) v GhostGlider (Allies +18) BM3


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 carriers, 2 destroyers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Portugal to Spain
            2 infantry moved from Portugal to Spain
            4 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from Trans-Jordan to Samara
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Sumatra
            Battle in Gibraltar
                Americans attack with 4 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar
                Americans win, taking Sumatra from Japanese, taking Gibraltar from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Spain
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 43 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Samara
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to Trans-Jordan
            6 fighters moved from Morocco to Trans-Jordan
            1 carrier, 1 cruiser and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to Morocco
            3 fighters moved from 6 Sea Zone to Suiyuyan
            4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 infantry moved from Chile to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
            1 infantry moved from Chile to Bolivia
                  Americans take Bolivia from Neutral_True
            2 carriers and 3 fighters moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            5 fighters placed in Eastern United States
            4 infantry and 4 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : -0,50
    Italians regular : -0,67
    Germans regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            4 infantry moved from Kweichow to Hunan
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            4 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            9 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Jehol to Chahar
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 carriers, 2 destroyers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Portugal to Spain
            2 infantry moved from Portugal to Spain
            4 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from Trans-Jordan to Samara
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Sumatra
            Battle in Gibraltar
                Americans attack with 4 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar
                Americans win, taking Sumatra from Japanese, taking Gibraltar from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Spain
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 43 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Samara
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to Trans-Jordan
            6 fighters moved from Morocco to Trans-Jordan
            1 carrier, 1 cruiser and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to Morocco
            3 fighters moved from 6 Sea Zone to Suiyuyan
            4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 infantry moved from Chile to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
            1 infantry moved from Chile to Bolivia
                  Americans take Bolivia from Neutral_True
            2 carriers and 3 fighters moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            5 fighters placed in Eastern United States
            4 infantry and 4 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            4 infantry moved from Kweichow to Hunan
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            4 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            9 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Jehol to Chahar
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern Persia to Persia
                  British take Persia from Italians
            1 mech_infantry moved from Afghanistan to Samara
            1 mech_infantry moved from Tsinghai to Samara
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Saudi Arabia
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
            4 fighters moved from Trans-Jordan to Syria
            1 armour and 1 artillery moved from Trans-Jordan to Egypt
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 battleship moved from 94 Sea Zone to 91 Sea Zone
            1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 4 infantry moved from Burma to Shan State
            1 fighter moved from 94 Sea Zone to Egypt
            3 fighters moved from United Kingdom to 112 Sea Zone
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Saudi Arabia
                British win, taking Saudi Arabia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Egypt
                British win, taking Egypt from Japanese with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 91 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 artillery and 4 infantry
                Japanese defend with 4 infantry
                    British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 4 infantry
                Casualties for British: 2 infantry
            Battle in 112 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Samara
                British attack with 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Samara, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Samara, round 5 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria
                British win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 infantry moved from Rhodesia to Belgian Congo
            4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
            4 fighters moved from Syria to Trans-Jordan
            1 artillery and 26 infantry moved from India to West India
            1 aaGun moved from Eastern Persia to Persia
            1 aaGun moved from Burma to Shan State
            1 aaGun, 1 artillery and 4 infantry moved from West India to Eastern Persia
            2 aaGuns moved from Trans-Jordan to Egypt
            1 marine moved from Trans-Jordan to Egypt
            9 mech_infantrys moved from Trans-Jordan to Egypt
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 battleship, 2 carriers and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            5 mech_infantrys moved from Trans-Jordan to Egypt
            2 fighters moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            1 destroyer, 1 submarine and 3 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,4,3,6,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,4,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
            British collect 30 PUs (8 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 1,67
    Japanese regular : -1,83
    Italians regular : -0,67
    Germans regular : 0,17
    British regular : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tambov to Samara
            1 bomber moved from Ukraine to Samara
            3 infantry moved from Southern France to Spain
            3 tactical_bombers moved from Northern Italy to Spain
            5 fighters moved from Yugoslavia to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 5 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 3 infantry
                    Italians roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/11 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Samara
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Samara
                Italians win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Rostov
            3 tactical_bombers moved from Spain to Western Germany
            4 mech_infantrys moved from Northern Italy to Germany
            2 infantry moved from Northern Italy to Western Germany
            5 fighters moved from Spain to Northern Italy
            1 infantry moved from Turkey to Iraq
    
        Place Units - Italians
            1 airfield placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,6,3
            Italians collect 18 PUs (7 lost to blockades); end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '19

    think you made it closer than it needed to be but my options are closing down.

  • '19

    hold please

  • '19

    TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tambov to Samara
            1 bomber moved from Ukraine to Samara
            3 infantry moved from Southern France to Spain
            3 tactical_bombers moved from Northern Italy to Spain
            5 fighters moved from Yugoslavia to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 5 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 3 infantry
                    Italians roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/11 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Samara
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Samara
                Italians win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Rostov
            3 tactical_bombers moved from Spain to Western Germany
            4 mech_infantrys moved from Northern Italy to Germany
            2 infantry moved from Northern Italy to Western Germany
            5 fighters moved from Spain to Northern Italy
            1 infantry moved from Turkey to Iraq
    
        Place Units - Italians
            1 airfield placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,6,3
            Italians collect 18 PUs (7 lost to blockades); end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Germany: 4 mech_infantrys
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Adding units owned by Italians to Western Germany: 4 mech_infantrys
            EDIT: Adding units owned by Italians to France: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tambov to Samara
            1 bomber moved from Ukraine to Samara
            3 infantry moved from Southern France to Spain
            3 tactical_bombers moved from Northern Italy to Spain
            5 fighters moved from Yugoslavia to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 5 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 3 infantry
                    Italians roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/11 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Samara
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Samara
                Italians win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Rostov
            3 tactical_bombers moved from Spain to Western Germany
            4 mech_infantrys moved from Northern Italy to Germany
            2 infantry moved from Northern Italy to Western Germany
            5 fighters moved from Spain to Northern Italy
            1 infantry moved from Turkey to Iraq
    
        Place Units - Italians
            1 airfield placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,6,3
            Italians collect 18 PUs (7 lost to blockades); end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Germany: 4 mech_infantrys
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Adding units owned by Italians to Western Germany: 4 mech_infantrys
            EDIT: Adding units owned by Italians to France: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 3 tactical_bombers
            EDIT: Adding units owned by Italians to Northern Italy: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '19

    @Ghostglider sorry, please use latest. made changes in europe


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Formosa
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            Battle in Paulau Island
            Battle in Formosa
    
        Non Combat Move - ANZAC
            5 fighters moved from India to Russia
            3 fighters moved from 39 Sea Zone to Trans-Jordan
            1 aaGun and 1 infantry moved from India to West India
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 6 Sea Zone to Suiyuyan
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
            ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            18 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Ukraine to 98 Sea Zone
            3 fighters and 3 tactical_bombers moved from Rostov to Trans-Jordan
            1 bomber moved from Tambov to Trans-Jordan
            1 bomber moved from Yugoslavia to Trans-Jordan
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Germans attack with 18 armour, 2 bombers, 3 fighters, 13 mech_infantrys and 3 tactical_bombers
                British defend with 7 fighters, 15 infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 9 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters
                    Germans roll dice for 18 armour, 2 bombers, 3 fighters, 13 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 11/39 hits, 16.00 expected hits
                    British roll dice for 20 fighters, 15 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 19.33 expected hits
                    7 armour owned by the Germans, 13 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Trans-Jordan
                11 armour owned by the Germans retreated to Iraq
                British win with 20 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -61
                Casualties for Germans: 7 armour and 13 mech_infantrys
                Casualties for British: 11 infantry
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            4 infantry moved from Southern France to France
            1 mech_infantry moved from Southern France to Western Germany
            6 infantry moved from Northern Italy to Western Germany
            1 aaGun and 6 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Southern France to France
            3 tactical_bombers moved from Novgorod to Northern Italy
            1 bomber moved from Novgorod to Northern Italy
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Rostov to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            3 artilleries placed in France
            1 destroyer and 1 submarine placed in 110 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,2,3
            Germans collect 57 PUs (5 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -5.00
    British regular : 0.67
    

    Savegame

  • '19

    one of these days…


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 fighters; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            2 bombers, 19 fighters and 8 tactical_bombers moved from Iraq to Trans-Jordan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Trans-Jordan
                Japanese attack with 2 bombers, 19 fighters, 1 marine and 8 tactical_bombers
                British defend with 7 fighters, 4 infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 9 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 19 fighters, 1 marine and 8 tactical_bombers in Trans-Jordan, round 2 : 17/30 hits, 16.50 expected hits
                    British roll dice for 20 fighters, 4 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 15/26 hits, 15.67 expected hits
                    1 tactical_bomber owned by the Japanese, 13 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 9 fighters owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British and 4 infantry owned by the British lost in Trans-Jordan
                    Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Trans-Jordan, round 3 : 7/15 hits, 8.83 expected hits
                    British roll dice for 8 fighters in Trans-Jordan, round 3 : 7/8 hits, 5.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 bombers owned by the Japanese and 5 fighters owned by the British lost in Trans-Jordan
                    Japanese roll dice for 3 fighters and 5 tactical_bombers in Trans-Jordan, round 4 : 3/8 hits, 4.50 expected hits
                    British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Trans-Jordan
                Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 bombers, 16 fighters, 1 marine and 3 tactical_bombers
                Casualties for British: 7 fighters, 4 infantry and 1 tactical_bomber
                Casualties for Americans: 9 fighters and 1 tactical_bomber
                Casualties for French: 1 fighter
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Japanese
            3 fighters and 5 tactical_bombers moved from Trans-Jordan to Iraq
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Volgograd to Iraq
            5 fighters moved from French Indo China to Caucasus
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            3 fighters placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
            Japanese collect 24 PUs (6 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    British regular : 0.33
    

    Savegame

  • '19

    ok, ill concede. if those battles had been a little closer I think I would have still had a good chance but Egypt should be good now. I think you opened the door for me a few times there but I couldnt quite pull it off.


  • Thank you for another good game!

  • '19

    yeah, that one was fun. the combo of russians and american strafing set Japan back just enough I think. Havent seen anyone play that way effectively before.

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